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General Malaise
08-19-2003, 16:42
Was thinking and maybe for Rome they should add a battlefield factor where units near large masses of corpses, regardless of their side, should suffer a morale penalty for being near the stench of the bodies, and maybe a slight combat penalty even for having to walk over the corpses. Maybe this would force commanders who just dig in and sit to move about more or force attackers to consider where there should re-attack after falling back. What do you guys think?

Jacque Schtrapp
08-19-2003, 16:44
I believe there already is such a penalty for being near a large number of their own dead in MTW.

khurjan
08-19-2003, 16:45
wonder how will dead will lay on the ground like stiffies in mtw or more naturalistic

General Malaise
08-19-2003, 16:51
As far as I know, there is only a penalty for a unit taking considerable casualities, not being near dead bodies.

DthB4Dishonor
08-19-2003, 18:16
Actually, commanders wouldnt have to worry about the stench or diseases dead bodies bring till a day or 2 after the battle. As far as the morale penalty like someone else said it is already indirectly calculated. Depending on the percentage of men left in a unit the unit takes a scaled morale penalty.

i.e. 10% of unit is dead morale -X
50% of unit is dead morale -Y....etc....etc

RisingSun
08-19-2003, 18:46
IIRC, there is also a morale penalty if the unit is near many of corpses from ther own side, because, I've seen units who have lost 3-4 men out of 100 have the "Worried by so many casualties" description when near many of ther comrades bodies. I also distinctly remember it as being one of the sales points for MTW.

Sasaki Kojiro
08-19-2003, 21:36
I'm almost certain this was in Shogun...And it's a good idea so I'm sure they'll keep it.

General Malaise
08-20-2003, 22:42
Well how about this then?

Instead of units only being able to be killed or captured how about wounded units that are taken out of the battle but can recover later with the proper facilities to treat them, or deserters that will abandon your army if they are discontent?

Big King Sanctaphrax
08-21-2003, 00:09
How about units getting a morale boost for being near ENEMY dead? "HAH Look at them They're dead DEAD"

RisingSun
08-21-2003, 18:43
LOL. I have been wanting something like wounded men, too,and that way seems implementable, but there are much more important things that need to be implemented, like besiegable ARMIES in the field (or some kind of rudimentary supply line) EXTREMELY improved strategic AI, amongmany others.

desdichado
08-22-2003, 08:09
what about being able to drag the dead bodies to form a (squishy) rampart against the enemy?

Dead horses and bodies from earlier attacks would certainly get in the way of keeping an orderly formation - this would mess up a phalanx in its charge would it not?

General Malaise
08-22-2003, 13:03
RisingSun,

Yeah, other things are more important, but this feature should be rather easy to implement. Just have add in a random calculation for unit to unit combat determing where the striking blow lands and how severe it is. Maybe weapon level and/or experience could increase chances of fatal shots. Besides, it's the little things that count in the end.

desdichado,

Bodies piling up should impede, or at least slower, movement, but you don't really have time to drag them in battle. However it would be really cool if you could fling dead, severed heads of horses or people behind the enemy's walls during sieges to really lower their morale level.

Kongamato
08-23-2003, 21:31
One of the things about MTW that irks me is the fact that the men die so fast they cannot get in the way of the men behind them enough to have a serious disorganizing effect. In the days of the musket, a way of stopping cavalry charges was to fire a point-blank volley, causing massive deaths in the first line which created a wall of dead horses and men which could put the infantry on equal terms with the cavalry. The point-blank volley still has its benefits, but it does not physically stop a cavalry unit.

There's been several mentions of a "broken terrain" type. If pools of dead men and horses could be given a classification as broken terrain, we could probably expect to have troops move slower over the dead.

Balamir
08-27-2003, 08:10
Quote[/b] (General Malaise @ Aug. 19 2003,12:42)]regardless of their side
I totally disagree. Why would you suffer a morale penalty if the enemy is dead? Let them whine for their own bastards will you You should think about it when you were killing them ehehe http://www.totalwar.org/forum/non-cgi/emoticons/joker.gif

General Malaise
08-27-2003, 18:09
"Why would you suffer a morale penalty if the enemy is dead?"

Well, I had assumed seeing piles of mutilated corpses would be disturbing for most people...

Moreover, I doubt you could really distinguish in a battle how many corpses were of the enemies and how many were of your own side.

RisingSun
08-28-2003, 01:30
If some were Roman legionaries, and some were naked barbarians, I bet you could tell. http://www.totalwar.org/forum/non-cgi/emoticons/rolleyes.gif

General Malaise
08-28-2003, 02:12
"If some were Roman legionaries, and some were naked barbarians, I bet you could tell."

And what praytell if it's Roman legionaries vs Roman legionaries??? http://www.totalwar.org/forum/non-cgi/emoticons/rolleyes.gif

Balamir
08-31-2003, 22:32
Gah what if what if , by the way youre taking things into your perspective Im surprised you even managed to find the courage to get out of bed today LMAO http://www.totalwar.org/forum/non-cgi/emoticons/joker.gif j/k

General Malaise
08-31-2003, 23:02
"Im surprised you even managed to find the courage to get out of bed today"

Knowing there's people out there like you does make me think twice about it...

LMAO http://www.totalwar.org/forum/non-cgi/emoticons/joker.gif j/k ( http://www.totalwar.org/forum/non-cgi/emoticons/rolleyes.gif)

Rajput
09-08-2003, 17:52
Quote[/b] ]Bodies piling up should impede, or at least slower, movement

Especially dead elephant bodies.

They should really stand out on the battlefield, and maybe even be used like barricades.

Vanya
09-09-2003, 23:44
GAH

"A field full of dead bodies is a buffet for the starving."
-- Vanya

Dead bodies should increase morale of peasantry, as they are usually starving anyway.

GAH