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Michael the Great
08-31-2003, 12:57
Hi there ppl at the .org,as I've been away for quite a while
and I was wondering if CA hasn't mentioned a release date for Rome:Total War.

Thanks
http://www.totalwar.org/forum/non-cgi/emoticons/biggrin.gif

Praetorian
08-31-2003, 12:59
No Michael, they didn't. But ask them, I'm sure they'll reveil the releasedate to a great guy like you, after all, everybody named Michael is great http://www.totalwar.org/forum/non-cgi/emoticons/smile.gif



-Michael

Michael the Great
08-31-2003, 13:02
Yes yes of course,now,why didn't I think of that?? http://www.totalwar.org/forum/non-cgi/emoticons/smile.gif

Praetorian
08-31-2003, 13:06
It's known that some Michael's are greater then other Michael's.




-Michael (http://rtwempire.thebattlefield.net)

Knight_Yellow
08-31-2003, 15:58
roughly

christmans to july

somewhere inbetween there

Praetorian
08-31-2003, 16:27
April 4th, 9 am 23 minutes and 39 seconds.

Praetorian
08-31-2003, 19:01
Dang, I just heard it got delayed till april 4th 11am 18minutes and 54 sec

some_totalwar_dude
08-31-2003, 21:30
That's what you get if one of the developers gets sick and has to spend the next 2 hours in the toilet http://www.totalwar.org/forum/non-cgi/emoticons/biggrin.gif

Balamir
08-31-2003, 22:22
Darn I really did think this was an official announcement of the release date. Bah just a michael, what more could i expect http://www.totalwar.org/forum/non-cgi/emoticons/rolleyes.gif

http://www.totalwar.org/forum/non-cgi/emoticons/biggrin.gif

Michael the Great
09-06-2003, 11:18
Well by the way things are looking right now,I'd say Christmas or January 2004,I can (almost) bet on that.
Oh, and yes,some Michaels are greater than others(of course)
http://www.totalwar.org/forum/non-cgi/emoticons/cool.gif

Sir Moody
09-07-2003, 00:19
well amazon.co.uk believes the game will come out the 5th of April 2004 (this would be a British release date)

Knight_Yellow
09-13-2003, 13:15
we havent actualy had CA saying it would be late.

and sitting on a game is very very expensive, thats why so many rushed games with numerous bugs come out.

ala MTW with the severe MP problems and VI with the 56year bug.

plus enter the matrix etc.

i reckon chrsitmas to february.

Nowake
09-14-2003, 10:35
I guess that CA will surprise us by releasing it at Christmas. After all, they are preparing this game since before Medieval.

Balamir
09-14-2003, 14:18
lets hope that is true but Id rather have the game a bit late but without bugs.

A Nerd
09-14-2003, 15:31
check ebgames.com...last time I was there they said 3/15/2004

Knight_Yellow
09-14-2003, 15:40
Quote[/b] (Balamir @ Sep. 14 2003,14:18)]lets hope that is true but Id rather have the game a bit late but without bugs.
ill take the bugs with 3 month cut in release

Spino
09-14-2003, 17:17
I for one do NOT want Activision to rush this one out the door. If I have to wait until the end of next Spring to play RTW then that's fine with me. A premature release implies more bugs, more hassles and a less capable AI opponent. No thank you.

I can't believe that some people actually mind playing with bugs, especially those of the showstopper and annoying-as-all-hell kind.

Aelwyn
09-15-2003, 06:49
I agree with K_Y. I want it sooner, but I don't agree with some of what he said, I want it sooner without bugs. http://www.totalwar.org/forum/non-cgi/emoticons/biggrin.gif

Nowake
09-15-2003, 07:30
Quite the idealist type, huh? http://www.totalwar.org/forum/non-cgi/emoticons/pat.gif

Vanya
09-15-2003, 16:15
GAH

Any software developer/engineer worth his salt will tell you this...

1. There are no such things as "bugs", only unintended features.

2. There are two types of features all products must include: 1) Those intended to "wow" you, and 2) those intended to get you to buy the upgrade. What you call "bugs" are often type 2 features. http://www.totalwar.org/forum/non-cgi/emoticons/rolleyes.gif

3. Calculating a release date involves careful tracking of several key celestial bodies and extrapolating certain relationships between them and their impact on Earth. Doing so involves equations longer than the whole text of War and Peace, with more variables than your mother's meatloaf. But in the end, after all the math has been hammered out, and all the unknowns have been pinned, it always comes down to the same end result: TWO WEEKS. It will be out in TWO WEEKS.

GAH

Sir Moody
09-15-2003, 18:58
Quote[/b] ]
1. There are no such things as "bugs", only unintended features.


lol u just quoted my Programming lecturer from uni - this was his first line from our first lecture


Quote[/b] ]3. Calculating a release date involves careful tracking of several key celestial bodies and extrapolating certain relationships between them and their impact on Earth. Doing so involves equations longer than the whole text of War and Peace, with more variables than your mother's meatloaf. But in the end, after all the math has been hammered out, and all the unknowns have been pinned, it always comes down to the same end result: TWO WEEKS. It will be out in TWO WEEKS.


ROFL

goscho
09-15-2003, 20:58
It's easy to calculate the time needed to end a project.
Compute by yourself how mutch time you will need to end the tasks. Then multiply it x 2.

This is a very good forumula, which works not only for me but also for many others software developers.

The "TWO WEEKS" suggestion by Vanya is having also a great importance. The first week is to create something working (no matter how many crashes you have or how mutch feautures are not implemented). The second week is for testing and implementing these feautures, who are not so important to be coded in the first week.
In the most case after two weeks you are on a place, where you should be after the first week : It works if you can see the idea behind the application, not how many crashes you have trying to test it. Then you need at least one week to have really something working.
At the moment I'm at the end of the fourth week of a such "TWO WEEKS" periode. http://www.totalwar.org/forum/non-cgi/emoticons/smile.gif

Cheers