Log in

View Full Version : Adding new building



ChaosSlayer
09-18-2003, 04:43
I knwo this isn't the MOD forum but unfortunatly it will not let post there =(

Anyway I need help adding new building. I did many new units adding no problem but I want to add 5th swordsmith to he secuence.

here what i did:

1.added new BIf file in review-paneel folder (copied of another swordsmith and named blacksmith
2. added blacksmith string in discription file
[Blacksmith]
3. added blacksmith string in names file
[Blacksmith]
4, Edited crusader_build file in all place in Swordsmith row to reflect a 5th bukding: reqs, prices, tech level etc.


When i try to run the game i get error:
Multyple personaly found data structure: CLOSE_TO_SUPPORT_LIMIT(0)


now this WAS in there always and its in EACh buldign row for each line. not sure what it does but every bulding row has that. trytied removign that, it picked previos string and said error is in there etc.

Any sugestions??

thanks

Lord Of Storms
09-18-2003, 13:50
Greetings CS,Heres a Post from Barocca on adding buildings, it was in the dungeons faq
To add a new building into the tech tree

Make all the required entries in build prod,
Thats the hardest bit, getting all the tabs correct

then add
[New Building] {new building} to loc/names.txt
and
[New Building_desc] {this is the new building} to loc/descriptions.txt,
along with the completed and destroyed entries.
[New Building_Completed] {New Building Completed.}
[New Building_Destroyed] {New Building Destroyed.}

plus bif's into
campmap/info pics/buildings
campmap/info pics/buildings/coloured
campmap/review panel/buildings

it's as simple as that :-)
cheers,
B.
Hope this helps LOS

ChaosSlayer
09-19-2003, 01:35
hey thanks works great i foudn what missed =)
thanks again

Gregoshi
09-23-2003, 04:25
Hello ChaosSlayer http://www.totalwar.org/forum/non-cgi/emoticons/wave.gif

It looks like my work here is done... http://www.totalwar.org/forum/non-cgi/emoticons/joker.gif