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Thoros of Myr
02-11-2004, 23:40
Thank you for the update Gregoshi, and Barocca.

Sorry to hear about the lightining strike What a turn of events I think most of us can relate to the lack of free time for MTW related things, no worries there http://www.totalwar.org/forum/non-cgi/emoticons/cheers.gif

Great to hear that despite the forces of nature being against Barocca he will still devote some time to it http://www.totalwar.org/forum/non-cgi/emoticons/bigthumb.gif

insolent1
02-25-2004, 19:00
I've played some campaigns & its cool looks really good, nice work Barocca.

Some things I noticed where 2 generals for Uesgi had 0 command rating. I had a quick look in the smap_heroes.txt & noticed that they where given 9 command. I've messed around with the mtw equivalent file & the command shown in file is always one less than appears on map.
I've seen people complain about Kensai but I have found them to be kinda useless as they die very easily in melee & are very susceptible to missile fire. I had the first Mori general "Kami" as a Kensai & he was killed by 1 salvo from one unit of samurai archers. The MTW engine is a lot different than the STW one & a 1 man unit is nowhere near as powerful as it was in STW. I would recommend removing Kensai as a build able generals unit. I also noticed WM's where not preferred as generals which should be changed.
YS can only produced with +1 valour which makes them less useful since ND & WM can be produced with +2 valour.
Date & Otomo clans have a tendency to die out due to no heirs only princess's.
Shimazu Daimyo starts with 8 command & has a tendency to produce a lot of dud heirs which makes them easy pickings for the otomo clan & any other clan that might end up on the island.
Both swordsmith & armourer are tied to iron at the moment which negates some of the province bonuses for certain troops. Japanese teppo & nag's are the 2. A solution for this could be to do it as it is in MTW where iron will only enable you to build sword-smiths & armorers are available everywhere. This would be kinda true aswell as most Japanese armour did not use metal.
Iyo is the only rebellious province I have encountered & I think some more are needed Kaga should be included.
Revolts seem to have an awful lot of cav archers which is very annoying.
I would also like to see another kind of ship available later maybe a war galley.
I really like the way you have done the income but I think it is a bit much as I was able to make a 1,000,000+ with mori in just over a 100 years.
Assaulting Higo castle gave me a flat map, I also had a rebellion in mikawa that was on the same map.
I have a suggestion for a new unit that can only be produced in Yamashiro which makes the province worth acquiring as was in STW.
Light of Heaven's guard
Very good defense
Good attack
excellent morale
Strong charge
armoured
& +1 valour in Yamashiro & its the only province they can be produced in.

Theres loads more that I can't remember & If you need someone to do the smap_heroes.txt I would be happy to help.

Seven.the.Hun
02-26-2004, 18:24
looks very promising barocca, good work, i just downloaded and looking to play it out a bit later...
http://www.totalwar.org/forum/non-cgi/emoticons/gc-2thumbsup.gif

MiniKiller
02-29-2004, 03:38
I just put it stw for old times sake and I cant play it, the graphics and the map? eww lol I have to much of mtw in me.

cant wait to try this mod.

Julius Caesar
03-01-2004, 01:38
Damn it i got a dead bodies problem. Any Help?

buujin
03-09-2004, 03:09
barocca i was wondering if, for the purpose of enjoyment wether any seige weapons will be added to the final version?

i know it may not be historicly accurate but it could add the gameplay and overall feel of the thing.

if not i was simply thikning how hard it would be to do my self or if theres a guide somwhere that can tell my how

thnx

Lord Of Storms
03-15-2004, 02:34
Moved to the new mod development forum currently called Edit3 you may follow this topic there. thanks...LOS