Gonzalo
09-28-2003, 12:55
First, a great many thanks for the Mod
I enjoy it a lot and I look forward to explore the many new possibilities it enables.
Now, the remarks ( since you asked us to help you make it better )....
1.Perhaps disable the GA option, since pressing the button crashes the game with some factions..
2.Make sure the English is a viable faction when played by the AI, with all those aggressive neighbours it might need a fleet from the start, I will know more when I have played it a few times more.
3.Same goes for the Danes, which I crushed easily with the Norse very early in the game.
4.In general, some small factions can be very short-lived wich is a pity, since they add so much to the pleasure of the mod. Some do surprisingly well, though, and I can expect them to be alive and kicking in later stages.
Maybe a Burgundian-Swiss faction would even things and make life more interesting for the French who face a very hampered English, their traditionnal foe.
5.Some minor adjustments in the combat factors and costs of new units might be a good idea ( as an example, in Sweden why would I build Finnish warriors when the Baltics are more cost effective, or at least seem so ? ).
BTW, I would be very pleased to try and playtest some tweakings in that field if only the Gnome Editor would not come with an error message when I try to load the unit file ( It works great with the VI unit file and the Kekvit Mod unit file ). It would be a great help if someone could find a way to eliminate that error.
6. Spelling is near perfect, though RutHenians should be rutHless.
7. I was not able to completely understand the copy/paste thing about the Vikings portrait folders, maybe because a previous mod ( Kekvit's) had changed things there, also maybe the next version will come with an installer, which I think many people will welcome.
That is all for a start, I am very pleased with that mod, I want to thank ALL the modders and utility programs makers who give us such added and renewed pleasure with the game.
Gonzalo.
I enjoy it a lot and I look forward to explore the many new possibilities it enables.
Now, the remarks ( since you asked us to help you make it better )....
1.Perhaps disable the GA option, since pressing the button crashes the game with some factions..
2.Make sure the English is a viable faction when played by the AI, with all those aggressive neighbours it might need a fleet from the start, I will know more when I have played it a few times more.
3.Same goes for the Danes, which I crushed easily with the Norse very early in the game.
4.In general, some small factions can be very short-lived wich is a pity, since they add so much to the pleasure of the mod. Some do surprisingly well, though, and I can expect them to be alive and kicking in later stages.
Maybe a Burgundian-Swiss faction would even things and make life more interesting for the French who face a very hampered English, their traditionnal foe.
5.Some minor adjustments in the combat factors and costs of new units might be a good idea ( as an example, in Sweden why would I build Finnish warriors when the Baltics are more cost effective, or at least seem so ? ).
BTW, I would be very pleased to try and playtest some tweakings in that field if only the Gnome Editor would not come with an error message when I try to load the unit file ( It works great with the VI unit file and the Kekvit Mod unit file ). It would be a great help if someone could find a way to eliminate that error.
6. Spelling is near perfect, though RutHenians should be rutHless.
7. I was not able to completely understand the copy/paste thing about the Vikings portrait folders, maybe because a previous mod ( Kekvit's) had changed things there, also maybe the next version will come with an installer, which I think many people will welcome.
That is all for a start, I am very pleased with that mod, I want to thank ALL the modders and utility programs makers who give us such added and renewed pleasure with the game.
Gonzalo.