View Full Version : 3 Kingdoms?
Dear all, wouldn't you think after they release Crusaders TW they should start doing a 3 Kingdoms TW? That's the most turbulent history in China involving over 15 warlords trying to unite China with over 50 cities. Wouldn't that be fun? And with a lot more troop types possible than in STW (well, no guns, but they had kites and lanterns for warfare purposes)
What, Like those impossible thunder bombers? Does anybody bother with them? I find them more a hinderance than a help.
It's Medieval: Total War now but we know what you mean.
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ROFL..Zone does not rest [MIZILUS]
I don't play to win... I play not to lose ;)
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BSM_Skkzarg
01-10-2002, 05:22
I use thunder bombers as the counter to the dreaded wet gunny (arq) wedgies that some (won't mention any names) use. Place TB's in a 5x6 box in tight formation, and don't fire till the wet gunnies are in h2h range. If you fire at long range - the TB's are inaccurate and end up hitting themselves. However, in close against wet gunny wedgies the TB is phenomenal, as they not only hit their target, but also in H2H range the explosion concussion is blocked by the wet wedgie gunny in front of them, meaning the full force of the explosion is expended on the back of said wet gunny, leaving the TB untouched to throw another "bomb". Also - use TB's in the heaviest of thunderstorms. The reasoning is simple, the soaking rain actually makes the burlap potato bags these guys wear more flexible, while still retaining its tensile strength. This actually gives them a small bonus to their defense - as its acts alot like a bizarre version of (unpadded) leather armor. Also note that in downpours, wet gunnies do not expect anyone to be able to withstand them, and as TB's often just drop their grenades as throw them, the wet gunny often steps on the dropped bomb, creating a self-firing land mine. One legged wet gunnie wedges are much less dangerous than when they have two legs, although their fearsome single-leg hopping charge can still make even a hardened kensai soil his armor.
Qapla!
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BSM_Skkzarg
"A mind is a terrible thing to taste."
Catiline
01-10-2002, 07:49
I'm somewhat unsure where these threads go now so I'll leave this open for now.
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Oderint dum metuant
LOL i think it can remain here. This aren't MTW, and not off-topic cos still relating to TW, not techincal, and not discussing about jap stuff.. hmm...
BSM_Skkzarg
01-10-2002, 11:14
Oh c'mon - granted it STARTED off topic - but I have saved it by giving out the secret of how to beat the dreaded wet gunny wedgie. That is directly related to current WE/MI gaming - and was drastically needed because no one else had ever figured out how to beat this dreaded group. So, plz - by all means - leave it here!
Beware a carghing one-legged arqubusier with a wedgie........
Qapla!
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BSM_Skkzarg
"A mind is a terrible thing to taste."
Hate to go back on topic guys but... http://www.totalwar.org/ubb/tongue.gif
I don't think they will do a 3 kingdoms TW...coz they've already done the 'Asian thing' with STW.
Personally i'd like to see Napoleonic TW next...you can see that having more mainstream appeal than 3 kingdoms imo.
Catiline
01-10-2002, 18:17
Oh goodie we've not had a decent what next argument for ages. First choice would be the Late Roman empire, but superficially I suspect that'd be seen as too similar to MTW. So after that my choice would be The Ancient Greeks, chuck in the Persians for fun. If they gave us a bif editor I could have this done in a week with STW...
In the distant past tho the developers said they wanted to do a Fantasy version for the 3rd installment. gondor: Total War. Or not seeing as how the LOTR licence is elsewhere, but hey one can dream.
They could still do it Cat, just call it Grondor or something...
Kraellin
01-10-2002, 21:06
Fantasy: Total War. i could see that one being next. i could also see, like someone else predicted, a Civil War: Total War, with one exception; since the trend now seems to be to cover a larger bit of time all in one game, i'd guess something like Colonial: Total War. this would cover the exploration and settlement of the new world, the american revolution and up through the american civil war. this would be my guess, with the fantasy one coming after that.
K.
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The only absolute is that there are no absolutes.
BSM_Skkzarg
01-11-2002, 00:10
After a "colonial" or "Civil War" Total War, how about they continue the line once or twice more - making Modern: Total War and then Future: Total War?
Then do the fantasy thing.
Qapla!
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BSM_Skkzarg
"A mind is a terrible thing to taste."
solypsist
01-12-2002, 06:09
modern total war? if you thought making a kensai took a long time, try building a bomber....
Nooo plz not American Civil War...Napoleonic would be far more interesting imo, especially for those who aren't American i guess (i.e more civs, better units, way more diplomatic options etc etc). Civ war would have just 2 sides...with identical troops...wow http://www.totalwar.org/ubb/rolleyes.gif
After NTW ( http://www.totalwar.org/ubb/wink.gif ) then have Animal Kingdom TW...the amazon vs the plains of Africa vs the Polar armies vs Australian Outback...with lil birdies as emmissaries http://www.totalwar.org/ubb/biggrin.gif
solypsist
01-12-2002, 11:13
actually, a fantasy game wouldn't be so bad; I wouldn't mind if it was liscenced Warhammer, despite their reputation of not supposrting computer games after release. Even a Dinotopia sort might be interesting. Anything else where hand-to-hand isn't the main engagement would probably just be boring.
As far as a Wildlife: Total War game goes, there could be historical campaigns such as the natural fauna of Australia must fight off the encroaching hordes of European rats, cats, and other rodenta.
Warhammer would be good, what with their rich background in regard to races/civs.
I doubt it would be licensed out though...take too many peeps away from the table top game if the pc version was better http://www.totalwar.org/ubb/wink.gif
Getting back to the Animal Kingdon: Total war http://www.totalwar.org/ubb/tongue.gif they could actually pull off a pretty good game if they got down to it...although peeps would prolly complain about a "lion rush" and the dreaded "elephant camp".
Plus you already have the rock/papers/scissors with the food chain http://www.totalwar.org/ubb/wink.gif
Be hard to maintain concentration with someone yelling out "penguins on your flank!" http://www.totalwar.org/ubb/biggrin.gif
BSM_Skkzarg
01-12-2002, 11:32
Soly,
How does fauna (plants) fight? Are we talking big rodent eating versions of the venus fly trap?
Qapla!
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BSM_Skkzarg
"A mind is a terrible thing to taste."
Catiline
01-13-2002, 22:36
Nah, you just have to turn up the game speed and plant some tangleweed
I'd rather have Napoleonic Total War than ACW. for one thing we'd get to whoop American arse all over again
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Oderint dum metuant
Kraellin
01-13-2002, 23:01
in your dreams, cat ;)
as for the others, i wouldnt do just a civil war total war; i'd make it the entire colonial period. this would then involve all the major powers of europe at the time. but i would take it up to and thru the civil war period, as that was somewhat, and mind you i said somewhat, a culmination time for new world colonization, or at least one end point of it.
and soly, i think everyone missed your 'fauna of australia' joke ;) either that, or they took you seriously ;)
and soly, a dinotopia would actually be a workable program and prolly quite fun, though i suspect, again, that you were making a joke. but you could do it. jurassic: total war. just let me pit my H4 raptor horde against your H2 t-rex ;)
and with RSW's new bif reader, we may actually see a fantasy mod come out of the existing programs. though i'm not sure how we're going to justify giving orcs and trolls honor upgrades ;)
K.
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The only absolute is that there are no absolutes.
solypsist
01-14-2002, 01:00
the problem with extended period games (like that suggested colonial version of stw) is that new troop types will tend to make previous ones obsolete. with the current stw, full use of all units is still possible; the only example i can think of is the muskets besting the arques. but if you have a colonial period to civil war period (about 100 years) the arms advance to such a degree that you could have two drastically different armies fighting each other, which doesn't make much sense if they're part of the same continent (fusiliers vs. repeating rifle cavalry, for example)
Kraellin
01-14-2002, 02:02
soly,
um, what do you think is going to happen in M:TW then....400 year period of play?
K.
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The only absolute is that there are no absolutes.
Toda Nebuchadnezzar
01-14-2002, 04:49
Don't forget also that in STW there were how many different clans you could be? MI/WE just added the mongol version so that doesn't count.
If you do American Civ.War you can only Yanks or Confederacy! Colonial TW American and French/British/Native Indians. There aren't enough options. Late Roman is Romans.
The Napoleonic Wars are the same not enough choice between possible sides to be. French/British/Prussian.
Ancient Greece or the 3 Kingdoms are much more likely (or obviously our fantasy want) because there are/could be a lot more races/kingdoms/warlords/clans you could be instead of just two.
Or even a far out option of Ancient India. You know before the East India Company ruled the country. It was all warlords/small kingdoms and so on.
Hope this helps!
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Grand Master of
The Knights Templar
"non nobis Domine non nobis sed Nomine tuo da gloriam"
Flame of Udun
01-14-2002, 04:55
Id buy an Ancient greek one. How about the Campaings (damn i can NEVER spell that right unless its spelled right now, but it isnt is it?) of Alexander the great? For Civs: Greeks, Persians, Egyptians and maybe a few others...
solypsist
01-14-2002, 05:03
Quote what do you think is going to happen in M:TW then....400 year period of play?[/QUOTE]
that's true, but not a whole lot of new groundbreaking technology appeared to make huge differences in tactics and ranges. everything was still horse based and involved getting men into melee. in an american colonial/civil war setting, rifle ranges more than doubled, grenades were invented, cavalry changed completely, and melee reappeared (during civil war charges). anyway, i've decided that the american period would work okay with enough tweaking, so my points are moot.
Catiline
01-14-2002, 05:11
Toda you over simplify. The Napoleonic period had as major players
British
French
Dutch
Prussian
austrian
Russian
Spanish
Portuguese
American
Ottoman
Bavarian
plus no doubt others I've failed to mention and areas of dubious loyalty etc.
The Late Romans give the option of Eastern and Western Roman armies, plus endless usurpus and sub empires. Then there are various German tribes, the Persians, the Palmyrenes. and huge numbers of different troop types, far more than any later period sensibly offers
greek city states and Diadochi are the best bet tho'
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Oderint dum metuant
Pesky Cossacks too Cat http://www.totalwar.org/ubb/wink.gif
Shimazu2
01-14-2002, 08:43
you guys ever played fate of the dragon?... if not, don't... it repeats itself too much...
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