Barkhorn1x
10-13-2003, 21:46
Made this a seperate thread because there is a ton of new info from this translation at this link;
http://www.legiontotalwar.com/forums/index.php?showtopic=799
Stuff like;
"In contrast to MTW, RTW will have 4 different levels of valour. Generals will not influence the valour of an army, but they will influence that of morale and discipline. As in MTW, when you construct more buildings, more units will become available for training. And don't worry, because upgrading armor will also form part of the game. One will also be able to set rally points for an army so that they go to a set place when they finish training. So that units don't loose their so precious experience, the option of "retraining" will also be a new addition to the game.
-OR-
"The faction of the Senate (SPQR) will not be controlled by players, it will be controlled by the Senate. This Roman faction will be the most powerful out of the four, Julianus, Scipios, and Brutii (i suppose the Senate will resemble the Pope of MTW...). Rome is threatened from all sides, from the South and West, Carthage, from the East, Macedonia, and from the North, Gallia, so theonly choice one has to be successful in playing the Romans is to play as a team.
The Senate will give out orders to each of the 3 Roman factions like: "conquer Saguntum for Rome", and when the player achives this goal, the Senate will award the player with 5,000 dinarii or a unit of praetorians, for example... The senators (much like the Pope) will do whatever is necessary to stop you from gaining more power than you originally had, so if one tries to conquer Gaul or Iberia without any order from the Senate, one will have to manage the newly-conquered cities by oneself. But in the other hand, if one follows the will of the Senate, and is victorious at achieving it, one will be able to gain seats in the Senate until you become so powerful that you gain the seat of consul or pro-consul.
Some of it may even be accurate.
http://www.totalwar.org/forum/non-cgi/emoticons/tongue.gif
Barkhorn.
http://www.legiontotalwar.com/forums/index.php?showtopic=799
Stuff like;
"In contrast to MTW, RTW will have 4 different levels of valour. Generals will not influence the valour of an army, but they will influence that of morale and discipline. As in MTW, when you construct more buildings, more units will become available for training. And don't worry, because upgrading armor will also form part of the game. One will also be able to set rally points for an army so that they go to a set place when they finish training. So that units don't loose their so precious experience, the option of "retraining" will also be a new addition to the game.
-OR-
"The faction of the Senate (SPQR) will not be controlled by players, it will be controlled by the Senate. This Roman faction will be the most powerful out of the four, Julianus, Scipios, and Brutii (i suppose the Senate will resemble the Pope of MTW...). Rome is threatened from all sides, from the South and West, Carthage, from the East, Macedonia, and from the North, Gallia, so theonly choice one has to be successful in playing the Romans is to play as a team.
The Senate will give out orders to each of the 3 Roman factions like: "conquer Saguntum for Rome", and when the player achives this goal, the Senate will award the player with 5,000 dinarii or a unit of praetorians, for example... The senators (much like the Pope) will do whatever is necessary to stop you from gaining more power than you originally had, so if one tries to conquer Gaul or Iberia without any order from the Senate, one will have to manage the newly-conquered cities by oneself. But in the other hand, if one follows the will of the Senate, and is victorious at achieving it, one will be able to gain seats in the Senate until you become so powerful that you gain the seat of consul or pro-consul.
Some of it may even be accurate.
http://www.totalwar.org/forum/non-cgi/emoticons/tongue.gif
Barkhorn.