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Wizard of Evil
10-27-2003, 18:38
Most of the time AI has more than one fleet in an area. When you attack one of their fleets, all the fleets in the area are involved in the battle or only the one you attack? So if it has 3 different stacks, each having 3 ships, do you fight against 3 ships or 9 ?

Dhepee
10-27-2003, 18:54
It is stack vs. stack not total number of ships vs. total number of ships.

Sir Chauncy
10-27-2003, 19:12
What Dhepee says is true but remember that with those sorts of odd the AI may well attack you back... leaving you attacking 3 ships with your stack and them attacking your ships with their six...

Wizard of Evil
10-27-2003, 21:02
Thanks http://www.totalwar.org/forum/non-cgi/emoticons/smile.gif

Australianus
10-30-2003, 09:39
The sheer illogicality of naval war is beginning to get to me. I had a 4 star admiral with two ships (dromon & galley) get wiped out by a one star oponent with two boats. Seems strange to me. Other strange results also happen frequently. Then I attack enemy fleets and nothing happens even if I attack them several times. Any ideas? http://www.totalwar.org/forum/non-cgi/emoticons/mad.gif

Al Shama'ar
10-30-2003, 12:06
Quote[/b] ]Then I attack enemy fleets and nothing happens even if I attack them several times. Any ideas?

I've had the same problem, but I think it's due to the fact that the AI ships are moving. If there are a lot of them you wont notice they're not the same. Check the admirals names.

What I mean is: You attack a ship, but then the AI moves that ship. No fight will occur.

Al

King John II
10-30-2003, 13:08
Let us say your ship starts out in the English Channel and you decide to move it into the North Sea to attack an Italian ship whichappears to be occupying that area.

I think the order of events is this. You instruct your ship to move by moving the counter representing the ship from one sea to the next.

But that just starts it sailing.

Now it is the Italian's turn to give their orders. They tell their ship to sail into the Skagerack. No doubt on their (virtual) map their (virtual) counter moves as yours did. But in fact what happens is that the ship begins to sail.

At this point the two ships still occupy separate seas. One is sailing from the English Channel towards the North Sea, one is sailing from the North Sea towards the Skagerack.

Now that year ends. Each ship has made some progress.

The next year starts and it is your turn to move again. The question now is - has your ship sailed fast enough to reach the Italian ship before it left the North Sea or not? If it did a battle takes place and you get a message as to its outcome. And if your sailors achieve a victory then the message says the Italian ship went down in the North Sea.

But maybe the Italian ship sailed fast enough to leave the North Sea before your ship got there. Now there is no battle and what you see is the counter representing the Italian vessel has appeared in the Skagerack. Or, at least, you see that if you have any units which are placed where they can observe that locality.

If you look at the message you get when one of your ships is sunk in the turn after you gave it instructions to move the message will specify that it was sunk in the sea it was trying to leave. Now that puzzled me at first because the counter representing the ship had already moved on. But that is just because of the lag between the planner (you) moving your counter on the planning table and the ship actually completing the voyage.

The Wizard
10-30-2003, 13:53
What I find strange is that superior admirals with superior ships seem to fail against lesser admirals with lesser ships I.e. I once saw a 3 star admiral with a galley attack a 0 star admiral a dromon... and a galley, while cheaper, is superior WTF? http://www.totalwar.org/forum/non-cgi/emoticons/angry.gif