View Full Version : Why do my Turks have so many toes?
twjunkie
10-30-2003, 19:02
Little background, Turks,early,hard. My turkish empire has been rolling along nicely. I have control from eygpt to Const.including greece and georgia.
Now around 1200 my lowest amir was 5 accuem. My highest was 8. I'm rolling in the florins. Then, all my @#$%@ amirs started growing extra toes. I just don't get it. Now I can see getting some vices to do with being lazy greedy sabrites(sp) as they have been in place for some time, but whats with the weird feet? This is a horrible vice as it drops accuem -2.
Can anyone tell me what brings on this vice? I'm also starting to experience the chinless wonder princes. Now this is due to inbreeding afaik. Is there anyway to get princesses interested in my heirs? It seems with the muslim factions that your king and heirs get married without even the message that they picked a local noblewoman. Are they marrying their cousins/sisters? http://www.totalwar.org/forum/non-cgi/emoticons/shock.gif Is this why you never hear?
Jacque Schtrapp
10-30-2003, 19:15
Heheh. I'm actually glad to hear that because I am playing as the Byz and my Kings have spawned the biggest pack of drunk inbred boy-wonders this side of Alabama Nice to know their mortal foes are also in the throes of depravity
I personally don't understand how having an odd number of toes affects a persons ability to command or govern..unless the implied conotation is that the person with the odd number of toes scares his servants :P.
Maybe extra toes lead to extra foot odor, since we all know that the Middle Ages predate effective foot powder.
twjunkie
10-30-2003, 21:54
Quote[/b] (Vigi @ Oct. 30 2003,09:24)]I personally don't understand how having an odd number of toes affects a persons ability to command or govern..unless the implied conotation is that the person with the odd number of toes scares his servants :P.
Exactly. I mean does someone go around doing toe counts? The people that work for me have never seen my feet. I can't imagine my governor is going around barefoot, especially if he's got a couple extra digits.
brent_james
10-30-2003, 23:32
Quote[/b] (Vigi @ Oct. 30 2003,12:24)]I personally don't understand how having an odd number of toes affects a persons ability to command or govern..unless the implied conotation is that the person with the odd number of toes scares his servants :P.
well the 'odd number of toes' seems to be a figure of speech, saying this person was a genetic mistake, and may not be mentally healthy enough to govern http://www.totalwar.org/forum/non-cgi/emoticons/biggrin.gif
twjunkie
10-31-2003, 00:48
Quote[/b] (brent_james @ Oct. 30 2003,13:32)]
Quote[/b] (Vigi @ Oct. 30 2003,12:24)]I personally don't understand how having an odd number of toes affects a persons ability to command or govern..unless the implied conotation is that the person with the odd number of toes scares his servants :P.
well the 'odd number of toes' seems to be a figure of speech, saying this person was a genetic mistake, and may not be mentally healthy enough to govern http://www.totalwar.org/forum/non-cgi/emoticons/biggrin.gif
Fair enough by why has this shown up after years of being n amir? What did he get to 50 years old and finally decide to count his toes? http://www.totalwar.org/forum/non-cgi/emoticons/joker.gif Maybe he lost some weight and can see his feet again?? http://www.totalwar.org/forum/non-cgi/emoticons/biggrin.gif
kataphraktoi
10-31-2003, 05:27
Superstition..they use to burn people who were left-handed.
But that was Cstholic Europe. However, even the Muslim East has its fair share of superstitutions.
If they used to burn left handed people then I wouldn't have lasted long in the medieval times http://www.totalwar.org/forum/non-cgi/emoticons/frown.gif.
juststeve
10-31-2003, 06:02
I usually play as the Poles, and they have a pretty terrible mix of bad vices. Even when you get yourself a real stud 5-6 star prince with a nice Virtue, he always comes out of the box with a bad vice attached like Strange, or Drinker. Even when I keep them very busy with campaigning, they generally evolve into chinless wonder, odd number of toes, inbred, alcoholic, lazy, etc etc.
This is one part of the game I could do without. If I knew how to mod out the vices I would do it in a heartbeat. They make no sense. How can my stud general, who I constantly use for all my invasions (basically he's invading a province every 2-3 years) become Lazy? He doesn't have time to be lazy, I'm always shipping him off to invade someone else
motorhead
10-31-2003, 09:27
I'm guessing these bad vices may be a function of playing hard/expert games (let's see you take over the world with a bunch of inbred, horseshoe licking idiots http://www.totalwar.org/forum/non-cgi/emoticons/tongue.gif ). Often, my best generals end up being those i bribe, and come to think of it, many of my best govs come thru bribery also. AI always seems to get generals with good virtues and more units with natural 5 acumen. To be fair, I'd say of every 5 campaigns: 1 - great royal line, good/great commanders and govs, 1 - inbred drunkards with no command, shoot the whole lot and start over, 3 - somewhere in the middle but managable.
The answer to answer all questions...the programmers at CA have a foot fetish... http://www.totalwar.org/forum/non-cgi/emoticons/joker.gif
(A feeling humorous) Quid
King John II
10-31-2003, 12:48
I have read on the boards that you can try to combat the onset of the in-bred vices by marrying foreign princesses and also by marrying off your princesses (if catholic) to foreign princes rather than to your own subjects. (Although my own limited experience suggests that there may be factions - the Byzantines being an example - which have some from the start).
But one of the first steps the game seems to be programmed to take if you begin to do well is to have the A1 refuse all diplomatic efforts aimed at marriages.
I played two campaigns in a row where I could not achieve a single marriage despite considerable efforts including training up four star ambassadors and assiduous courting.
In my present campaign I am playing Poland starting in high and have not yet begun to dominate. So my marriage proposals are readily accepted.
It is a slight weakness of the game that the measures which are built in to keep the game challenging after the human player begins to do well are introduced rather suddenly and without there being any very satisfactory way for the player to use skill to counter.
o_loompah_the_delayer
10-31-2003, 13:49
The worst vice when it strikes is pride, -2 command, -2 acumen. It has never yet failed to make me cry whenever I play as any faction, my carefully groomed prince finally upped his rating with expert attacker/ defender skilled last stand that sort of thing increased with a nice governorship from a natural 3* to 7*, then he gets cokcy and its back down to 5* http://www.totalwar.org/forum/non-cgi/emoticons/mecry.gif
juststeve
10-31-2003, 17:03
In my current campaign I had groomed a Royal Knight general, always pushing the front lines with him. The only time he wasn't attacking/guarding the border was when I had to move him from Finland down to Moldavia - and along the way he picked up Very Lazy, -2 command and -2 accumen http://www.totalwar.org/forum/non-cgi/emoticons/frown.gif
This dropped him down to a 4 star, but I didn't give up on him. I used him to finally smash the Byz, and he picked up another star along the way to Anatolia. He also got the Specialist Attacker virtue, which adds +3 stars when he's attacking.
And before I began getting shot down for marriage proposals (just happening now, it seems to pick up when you begin to snatch up Western European provinces), I must have hit the jackpot with my royal breeding. Although most have one cruddy Vice, it's a really good crop:
7 star King - secret perv
5 star prince - chinless wonder
5 star prince - perversion
5 star prince - strange
5 star prince - unhinged loon
7 star prince - Irritable
3 star prince - Lazy
The King started out as a 5 star, and I used him hard early in his reign. I read here that it would help produce better heirs. Guess it worked. If I thought I could marry off the 7 star stud, I'd be cranking out assassins right now http://www.totalwar.org/forum/non-cgi/emoticons/biggrin.gif
Jacque Schtrapp
10-31-2003, 17:22
Quote[/b] (Vigi @ Oct. 30 2003,12:24)]I personally don't understand how having an odd number of toes affects a persons ability to command or govern..unless the implied conotation is that the person with the odd number of toes scares his servants :P.
The implied connotation is that the genetic mutation is due to inbreeding. http://www.totalwar.org/forum/non-cgi/emoticons/wink.gif
As far as vices that are detrimental to your heirs and favorite generals being unrealistic and unenjoyable, who are we kidding? The Nobility was second only to Royalty in its ability to spawn decadence and corruption. Inbredding, Laziness, Alcoholism, Strange, and all the rest are perfect words for describing the Kings and Queens of Europe as well as the fawning toadies they gave titles and armies to.
If you play on Expert difficulty your favorite charismatic leader and expert attacker seven star general will in all likelyhood end up being a blood loving unhinged loon regardless of whether or not you send him out to duplicate Alexander's route of conquest. It is one of the game's ways of limiting the effectiveness of the human player against the limited AI. Personally I have learned to adapt and it doesn't cause an issue any more. In fact, it is highly realistic and coupled with the -greengenerals switch came make for some truely interesting gameplay.
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