Metal Storm
11-06-2003, 03:10
Hello everybody,
How do I get/calculate the absolute image-origin coordinates?
I have been searching & reading a whole bunch of posts and tutorials in them. I do not understand the wording of one of Duke John & Wellingtons tutorials. Obviously I am directing this question towards them but If anybody else knows that would be great too.
action
x0 y0 x1 y1 x2 y2 angle=157 degrees
x0 y0 x1 y1 x2 y2 angle=112 degrees
x0 y0 x1 y1 x2 y2 angle=67 degrees
x0 y0 x1 y1 x2 y2 angle=22 degrees
In the creation of the Action Page Coordinates I understand
the x1 y1 x2 y2 but am unclear on how to get the 0x 0y coordinates for a mount type. I've been looking at Ehorse to try to come up with x0 y0 but do not see how they came up with those numbers.
Here is the quote I do not understand fully:
"The x0 and y0 coordinates equal the distance between the topleft corner, O0, of the image-rectangle and an imaginary point somewhere between the feet of the soldier (the red plus-sign). This point will from now on be called the image-origin. The image-origin can be found by drawing a straight line down the spine of the soldier and intersect with a line between the soldiers feet. These coordinates are relative, to calculate the values you must subtract x1 en y1 from the absolute image-origin coordinates."
What is the absolute image-origin coordinates? Do you meant the Image Origin?
If so, my math may be in wrong so I will explain how I understand this.
"To calculate the values you must subtract x1 en y1 from the absolute image-origin coordinates."
Since I don't know the absolute image-Origin I simply reverse it and add the numbers x0 y0 to the x1 y1 to find the image origin. On the Ehourse this number is outside of the Image Box (x1 y1 x2 y2). http://www.totalwar.org/forum/non-cgi/emoticons/confused.gif http://www.totalwar.org/forum/non-cgi/emoticons/dizzy.gif
So I am all confused and hope sombody can explain how to get the x0 y0 numbers from x1 y1 and x2 y2. Thanks http://www.totalwar.org/forum/non-cgi/emoticons/dizzy.gif
How do I get/calculate the absolute image-origin coordinates?
I have been searching & reading a whole bunch of posts and tutorials in them. I do not understand the wording of one of Duke John & Wellingtons tutorials. Obviously I am directing this question towards them but If anybody else knows that would be great too.
action
x0 y0 x1 y1 x2 y2 angle=157 degrees
x0 y0 x1 y1 x2 y2 angle=112 degrees
x0 y0 x1 y1 x2 y2 angle=67 degrees
x0 y0 x1 y1 x2 y2 angle=22 degrees
In the creation of the Action Page Coordinates I understand
the x1 y1 x2 y2 but am unclear on how to get the 0x 0y coordinates for a mount type. I've been looking at Ehorse to try to come up with x0 y0 but do not see how they came up with those numbers.
Here is the quote I do not understand fully:
"The x0 and y0 coordinates equal the distance between the topleft corner, O0, of the image-rectangle and an imaginary point somewhere between the feet of the soldier (the red plus-sign). This point will from now on be called the image-origin. The image-origin can be found by drawing a straight line down the spine of the soldier and intersect with a line between the soldiers feet. These coordinates are relative, to calculate the values you must subtract x1 en y1 from the absolute image-origin coordinates."
What is the absolute image-origin coordinates? Do you meant the Image Origin?
If so, my math may be in wrong so I will explain how I understand this.
"To calculate the values you must subtract x1 en y1 from the absolute image-origin coordinates."
Since I don't know the absolute image-Origin I simply reverse it and add the numbers x0 y0 to the x1 y1 to find the image origin. On the Ehourse this number is outside of the Image Box (x1 y1 x2 y2). http://www.totalwar.org/forum/non-cgi/emoticons/confused.gif http://www.totalwar.org/forum/non-cgi/emoticons/dizzy.gif
So I am all confused and hope sombody can explain how to get the x0 y0 numbers from x1 y1 and x2 y2. Thanks http://www.totalwar.org/forum/non-cgi/emoticons/dizzy.gif