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Metal Storm
11-22-2003, 02:14
Hello everybody,

By looking at the unit stats (Charge, Melee, Defense, Armor & Honor) I noticed they range from -4 to 9. This is the range I had been under the assumption was what we had to choose from. But when I created the War elephant I wanted a supper stomper so just for kicks I changed the Charge bonus to 9, 12, 20 and finally 50 http://www.totalwar.org/forum/non-cgi/emoticons/eek.gif In all cases the charge bonus seemed to be no different from one to the other. The INFO PIC information was the same as well. It must have been reading the stat but MTW must have read the charge bonus to be >9 and just made it 9.

---Can anybody shed some light on this?

---Are my assumptions correct?

---If not, What are the Min & Max Stats? Just curious. Thanks

Eastside Character
11-22-2003, 10:07
I also think that the max value of stats is 9. If you want your elephant to have stats better than that, my suggestion is that you set the unit starting valour at appropriate level (to enhance the stats enough).

dessa14
11-22-2003, 11:00
i wonder if you can change the valour integer (like 2 valour boosts your guys by 9% etc) if you can tell me because i would like to know that.
thanks dessa

The_678
11-24-2003, 01:27
If I remember correctly some people have honour of 12 (sherwood foresters) So maybe that's max for at least honour