View Full Version : after R:TW
Ikken Hisatsu
11-29-2003, 13:22
was having a thought recently- I think that after rome, it would be nice to get away from real wars (lets face it, what is there left to do? caveman total war?) and into the old tolkien side of things. I know a lot of people enjoy the total war series BECAUSE it is all real (in a sense) but its worth a thought. different races could have distinct advantages-
dwarves would not be so badly effected fighting uphill to reflect their mountainous nature, and would have stronger forts. elven troops would be of a general higher standard and have great morale, orcs would be cheap and fight well at night time, humans would gather resources more efficiently and build faster, the undead would be numerous, have no morale, and replenish somehwat after a victory, and you could have various races of each (like wood elves who have bonuses fighting in trees, dark elves who cause fear to the enemy, fell dwarves, barbarians, and so on)
as well as siege units you could have hero units- like mages etc which would just be one person but be quite powerful. plenty of scope for individual units between the races (they could share the same basic units, i.e. skeleton archers/peasant archers/elven longbowmen/orcish crossbowmen- obviously not with the same stats and graphics though)
anyway, just a thought. Maybe if not for an actual game but for a mod- they did say that R:TW would be far more moddable than M:TW after all...
gaelic cowboy
11-29-2003, 13:36
I bet they can find loads of era's and places of interest to use plus expansion packs and i bet they still dont use the more modern victorion or todays industiral wonder age.
China india africa the americas even more europe under greece mongols creating the empire the list is endless.
they will do napolionic if anything or they might just end with the totalwar serious http://www.totalwar.org/forum/non-cgi/emoticons/frown.gif
Count Alfred von Schlieffen
11-29-2003, 13:54
I saw a post somewhere about warfare in Ancient India. It looked like the perfect next Total War game. I think Rajput posted it. Somewhere. On this forum.
Other great periods:
Warring States China
Napoleonic Europe
Renaissance Europe
China between the fall of the Han dynasty and the establishment of the Sui Dynasty (Three Kingdoms, Six Dynasties, Sixteen Barbarian Kingdoms)
Ancient Mesopotamia
etc etc etc The possibilites are end-less
Taillefer
11-29-2003, 14:26
Ikken,
'' was having a thought recently'' - Yes, I very occasionaly get one, but not too many recently
It usualy happens in a very hot bath, holding a glass and listening to soothing music. I wont elaborate
Give me the English Civil Wars - canon, muskets, push of pike, cavalry charges - and I get
to play Cromwell with a rematch opportunity to give those Cavaliers terminal haircuts. (They
are still around - pity we werent as efficient as the French a little later, - comeback Monsieur Joseph Ignace
Guillotin, all is forgiven )
Taillefer.
An Englishman that loves France and the French in spite of.......
( I drink to a real republic - Alons enfant de la patrie le jour de gloirre est arrive......) http://www.totalwar.org/forum/non-cgi/emoticons/joker.gif
Theredlemming
11-29-2003, 14:32
I think colonial wars would be great http://www.totalwar.org/forum/non-cgi/emoticons/biggrin.gif Differant empires (English, Dutch German Belgian etc.) Fighting to control trade routes and Afrika. http://www.totalwar.org/forum/non-cgi/emoticons/wink.gif
South America vs North America with north America having black units with great morale and some Indian units with great skill or Indians as Ninjas in Shogun.
One of the bloodyest battles in history.Although this would limit things as a fraction choice concerning.
Hmm this one of the best ideas I've heard in a while frankly. It sure can be considered since tw series going into modern ages will not interest me the tiniest bit. Although the problem remains there is already an ongoing project on tolkein tw by EA so they have the copyright. Must come up with something different than LOTR
There are several Fantasy mods for MTW already, including a Middle-Earth mod, and I'm sure that there will be some for RTW shortly after it hits the stocks.
Frankly, the reason I bougth STW was because I was fed up with paladins and elves and dwarfs fighting an undead plague, or an orcish orde, and I'm sure there will be people who feel the same.
Unfortunatly for me, the storm of LOTR-games is only beginning http://www.totalwar.org/forum/non-cgi/emoticons/smile.gif .
One of the reasons for the popularity of the TW-games is the level of authenticy it radiatates (if not actually posseses). And it has the mystique of the past times. I'm much more enchanted by feudal Japan or medieval Europe than by the gulf war (and I think that if we would chronoport a medieval knight to the here and now, he would find MTW much more boring then Gulf: Total War http://www.totalwar.org/forum/non-cgi/emoticons/wink.gif ).
Fanatasy games might have that mystique, but they don't have the authenticy. I would not buy Conan: Total War, even if it was on sale for 10 euro's.
There are enough interesting historical battle-grounds left for CA to create another TW-game, without having to resort to fantasy, or modern style of warfare.
Actually, I don't think that the current TW-engines are suited for modern, ranged-weapons-only combat, which depends more on skirmishing and less on TW-style battles. The grand battles are the most impressive, most important, and probably most fun part of the gameplay, but in modern warefare, the battles are smaller, and of less importance.
Part of the fun was also seeing the h2h-fighting, the melee in which your soldiers achieved glory and death for king and fatherland (or for the king at least, http://www.totalwar.org/forum/non-cgi/emoticons/biggrin.gif ). The archery- or gunpowderduels are just boring.
The conclusion of this rather lengthy rant:
I don't fancy a fantasy TW-game, nor see the reason for that. Modern warefare might be more fun, but requires a different kind of game. I'd much rather see a new TW placed in, for example, China. But that is of course, up to the developers (HINT HINT).
Personally, I’d really like another Total War set in medieval era. Done even better with enhanced battle engine, real diplomacy and more features on the campaign map. I know there is a slim chance for that but one can hope.
As for the mythology Total War, I think that one of the major charms of Total War is being so historically oriented. I know that I’d probably love it less if it was set it a fictional world. Most of the strategy games, turn base or real time, do that and some of them are really great games but Total War recreating historical warfare really sets it in its own genre.
Of course modern warfare is out of the question. Napoleon, China, Renaissance Europe, US independence war all can make nice games but MTW 2 would make me real happy http://www.totalwar.org/forum/non-cgi/emoticons/smile.gif
- barvaz
bighairyman
11-30-2003, 04:29
i would like to see a china:total war, with japan, china, some part of macndria, mogolia, eastern persia, part of india, and vietnam.
look at all those difeerent cultures and army units. i would also like the heads of foreign leaders like civ3
taoistlumberjak
11-30-2003, 06:08
Canada: Total War
Leafs vs. Habs
Leafs get Quinn, with ability to use long range fax machine to destroy opponents. Habs get horde of fans unit, who swarm their opponents, burning, toppling, and cursing any who oppose them, or don't perform up to scratch
bonus tribe - Jets Fans
Always trying to invade NHL headquarters and capture Bettman for moving their team.
http://www.totalwar.org/forum/non-cgi/emoticons/biggrin.gif
I would say after getting to know some indian history thanks to rajput that India would be a great game Im a bit dissapointed about not haveing a tw on the whole of the ancient era but I geusse things would have been skimmed over because of the sheer size of the era
Count Alfred von Schlieffen
11-30-2003, 19:14
India. Definitely India. Has anyone checked Rajput's thread? Do it, and you will garantueed be won over to the Pro-India TW faction
What if a TW game based on Indian military history would be made, what would it be called? India: Total War? Rajput Total War? Moghul: Total War? Curry: Total war? Bombay: Total War? Gandhi: Total war?
and the add-on: The British Invasion? The 60's Hippie Invasion?
What period? The Moghul period, the Rajputs, early India?
Not making a TW game based on India would be a criminal oversight. Shame
MrWhipple
12-02-2003, 01:49
Since the sequence of games seem to be going back in time the only logical time period would be Greek then some realy ancient stuff, ending up with cavemen http://www.totalwar.org/forum/non-cgi/emoticons/rolleyes.gif
Adam the Great
12-02-2003, 20:00
Quote[/b] (taoistlumberjak @ Nov. 30 2003,00:08)]Canada: Total War
Leafs vs. Habs
Leafs get Quinn, with ability to use long range fax machine to destroy opponents. Habs get horde of fans unit, who swarm their opponents, burning, toppling, and cursing any who oppose them, or don't perform up to scratch
bonus tribe - Jets Fans
Always trying to invade NHL headquarters and capture Bettman for moving their team.
http://www.totalwar.org/forum/non-cgi/emoticons/biggrin.gif
hehe
In the expansion pack you would get 83 new factions from Southern US states.
taoistlumberjak
12-03-2003, 00:07
You know, as odd as it seems, i have a sudden wish to create a mod based on Canada: Total war
tagline - Fueled by Molson
Quote[/b] ]Canada: Total War
Leafs vs. Habs
Leafs get Quinn, with ability to use long range fax machine to destroy opponents. Habs get horde of fans unit, who swarm their opponents, burning, toppling, and cursing any who oppose them, or don't perform up to scratch
bonus tribe - Jets Fans
Always trying to invade NHL headquarters and capture Bettman for moving their team.
heheheh lol a true canadian good to see that there are some new guys from canada
I think the best choice would be Total:Total War. A worldwide simulation starting when RTW does and moving to the 1500-1600's.
All I need to play it is an 8Ghz machine and I'm set http://www.totalwar.org/forum/non-cgi/emoticons/tongue.gif
Ikken Hisatsu
12-03-2003, 10:35
I think an asia total war would be pretty cool, but Im not sure if it would have much mass appeal. Shogun worked because it had ninjas and samurai (oh and the game was alright too apparently http://www.totalwar.org/forum/non-cgi/emoticons/wink.gif)
MI worked because it had a horde, and more ninjas
M:TW worked because it was something familiar to the majority of people who bought the game (there was ninjas somewhere too right?)
VI worked because it had vikings with big axes to make up for no ninjas
and R:TW will work because, well, its the romans. only the most famous nation ever. possibility of ninjas.
Count Alfred von Schlieffen
12-03-2003, 13:18
India Total War will work because it will feature Curry Catapults and Gandhi Fanatics.
The Wizard
12-03-2003, 14:03
I think China - Total War or somethinf of that like would be a great game - if set in the correct period. Something like the Warring States period, or the Three Kingdoms period.
There would be more than only Chinese factions - Koreans, border nomads, Western Chinese, Japanese (maybe), and Southeastern Asian peoples (maybe). That would make a great game Also because the Chinese had lots of weapons and interesting troop types. And it must be said, heavily armed Three Kingdoms troops are more interesting than them light Ming troops http://www.totalwar.org/forum/non-cgi/emoticons/biggrin.gif
Game Over!!!
12-03-2003, 16:44
According to IKKEN HISATSU the next install should be called: NINJA: TOTAL WAR...everybody would buy it. http://www.totalwar.org/forum/non-cgi/emoticons/wink.gif
o_loompah_the_delayer
12-03-2003, 17:38
My money is on renessaince total war. http://www.totalwar.org/forum/non-cgi/emoticons/smile.gif
dwarven_eagle
12-03-2003, 18:58
Quote[/b] (Magraev @ Dec. 03 2003,02:42)]I think the best choice would be Total:Total War. A worldwide simulation starting when RTW does and moving to the 1500-1600's.
All I need to play it is an 8Ghz machine and I'm set http://www.totalwar.org/forum/non-cgi/emoticons/tongue.gif
Total: Total War
500BC-1830AD
You have the Romans
The Indians
Medieval
Discovery of America
Colonies revolt (not just english colonies)
Basicly, take the whole world, depending on your civ. and time period you can only trade w/ others near you. At about 1400 the eauropeans and coastal asian nasions could trade together) When the Americas are discovered, you fight for it, around 1700's everybody wants independce.
Basicly, we're taking every form of History, even the vikings would have a chance at the americas first Before 500BC we didn't really know much, after 1830AD napoleon was gone and things got boring...okay, American civil war, WWI and WWII were okay, but to many guns
There'd be the Indian
Medieval
Japanese
Rome
Greek
Napoleon
China
(not Canada)
ALL in one...doubt they'd make it, but it'd be cool to be prooved wrong
Quote[/b] (Count Alfred von Schlieffen @ Nov. 30 2003,19:14)]India. Definitely India. Has anyone checked Rajput's thread? Do it, and you will garantueed be won over to the Pro-India TW faction
I don't know much about India, but wheren't the battles there dominated by armored elephants? That would make a quite boring game: whoever has the most elephants wins All other troop types would be irrelevant: archers aren't much use because the beasts wore armor, so an army consist of elephants + cannonfodder.
It might make a nice mod, other than that: India Total War would be interesting on strategical level, and not on battlefield level. And the battlefields are the main forte of the TW-series.
taoistlumberjak
12-03-2003, 19:56
I'd actually be interested to see either Napoleonic: Total War (Which, with the wonderful mod already out, i don't see anyone putting money into that game), or Imperial: Total War.
Imperial: Total war would take place between, say, 1850 and 1918. Some small things would be a multi-level campaign map for certain areas (Europe, North America), a more in-depth diplomatic system, and new time system where each turn is something like 3 months.
I do, however, like the ideas for India: Total War too.
FoundationII
12-03-2003, 20:34
What about the American civil war or the period between 1800 until 1950 so it covers both world wars
A TW game about both world-wars would require not only a compleetly different battle engine, but also a much enhanced strategic game. These wars were fought out much more on strategic level then any of the wars in TW-periods. This would make it a rather heavy game, in terms of development time, difficulty, learning curve, complexity and of course: weight of manual http://www.totalwar.org/forum/non-cgi/emoticons/biggrin.gif .
There would be few gamers interested in such a complex game (not to mention that the weight of the manual would add to the transportcosts and make it difficult to take home from the shop).
Anyway, don't you think the market is flooded with WWII-games today?
Furunculus
12-03-2003, 23:18
i would love a fantasy TW game.
Tolkiens universe is one choice, but R.E.Fiests would be even better.
cheese fantasy worlds have more than enough cultural and historic span to create a great game of the TW type.
furunculus
Furunculus
12-03-2003, 23:21
Quote[/b] (taoistlumberjak @ Dec. 03 2003,12:56)]Imperial: Total war would take place between, say, 1850 and 1918. Some small things would be a multi-level campaign map for certain areas (Europe, North America), a more in-depth diplomatic system, and new time system where each turn is something like 3 months.
so you want Victoria: Empire Under the Sun with 3D battles then?
i agree, that would be cool too.
furunculus
twjunkie
12-04-2003, 01:08
Man, I just want Rome Total war. http://www.totalwar.org/forum/non-cgi/emoticons/frown.gif Fall 2004 seems so far away.
TheSilverKnight
12-04-2003, 01:39
Napoleonic: Total War
With turns going by in months instead of years, 140 new units, new map of Europe (with more provinces). Time from 1789-1821. More things to conquer, nation states, empires, etc. Would be kick-arse http://www.totalwar.org/forum/non-cgi/emoticons/biggrin.gif
Count Alfred von Schlieffen
12-04-2003, 19:00
With a Napoloeonic game, should it just be limited on warfare and diplomacy etc in Europe, or also include the wider world, the colonies etc? This will make for a very big game....
This is an idea that I discussed on the .com, when I was still posting there. Basically take the span of one of the old classic strategy games Age of Rifles and apply the TW model to it. Instead of just Napoleonic Total War or Imperial Total War it would span an entire age of military development that ends in WWI. Here are some of the ideas:
-Begin in the 18th Century with the ascendency of the smoothbore flintlock musket.
-As time progresses let better trained soldiers have a greater ability to maneuver on the field, like the armies of Napoleon and Wellington and better weapons, cannons, etc.
-Show the rise of defensive tactics with the introduction of the rifled barrel, the decline of cavalry. Let the American faction have the civil war.
-Keep the turn based campaign map. This is what sets the TW series apart. The problem with Sid Meier's Civ series is that you could really concentrate on building a civilization- without that stupid resource gathering thing from Age of Empires et al.- but you couldn't fight a decent battle. TW combined the awesome civ building of the Civ series with the battlefield control of a real time game. The campaign map model makes for much more realistic economies and political systems. They need, however, to do something about unit movement.
-Introduce a 3rd map, the movement map. This map can realistically allow units to move across the map - ever notice that it takes almost ten years to move a ship from the English Channel to the Straits of Gibralter - and you can incorporate grand strategy. This will allow an army to cut off its enemy from its line of supply, use interior lines of defense, and make the military component much more interesting.
-The 19th Century also incorporates some of the most interesting political and economic changes in history, socialism, the rise of the middle class, the rise of the working class, the industrial revolution, etc. This will make the campaign map very interesting. Of course for such a short number of years there will have to be enough turns to make it interesting.
-Let the game end with the First World War, essentially Napoleonic tactics meet the recoil absorbing cannon and the machine gun. The end of an era.
-Multi-day battles, fight until one side leaves the field or retreats to its lines in the field and you can't get them out. This would be moderated by the needs of supply and communication that could be illustrated on a movement map. i.e. if the enemy has lain itself across the road system leading to your base of supply you can only last a certain length of time before you run out of supplies (food, forage, and ammunition)
Pike and Musket: Total War for me please.
16-17th centurys warfare,Italian wars, 30 years war, etc.
Swiss pikeman, Polish winged hussars, etc.
The game would end with the invention of the bayonet, which changed the battlefield tactics drastically.
Quote[/b] (Trax @ Dec. 04 2003,15:54)]Pike and Musket: Total War for me please.
16-17th centurys warfare,Italian wars, 30 years war, etc.
Swiss pikeman, Polish winged hussars, etc.
The game would end with the invention of the bayonet, which changed the battlefield tactics drastically.
That seems more like an expansion of MTW past the end date.
It would be really interesting if CA did the 18th - early 20th century game, the arc from Fredrick the Great and linear tactics through Napleon, the American Civil War, and ending in World War One and then combined Rome Total War with Medieval Total War (including a hypothetical expansion that includes the rise of gunpowder, heavy cavalry, pikes etc) and then goes up the the early 20th century all on one game with the RTW engine behind it. That would be freaking amazing.
Quote[/b] (Dhepee @ Dec. 05 2003,16:55)]
Quote[/b] (Trax @ Dec. 04 2003,15:54)]Pike and Musket: Total War for me please.
16-17th centurys warfare,Italian wars, 30 years war, etc.
Swiss pikeman, Polish winged hussars, etc.
The game would end with the invention of the bayonet, which changed the battlefield tactics drastically.
That seems more like an expansion of MTW past the end date.
It would be really interesting if CA did the 18th - early 20th century game, the arc from Fredrick the Great and linear tactics through Napleon, the American Civil War, and ending in World War One and then combined Rome Total War with Medieval Total War (including a hypothetical expansion that includes the rise of gunpowder, heavy cavalry, pikes etc) and then goes up the the early 20th century all on one game with the RTW engine behind it. That would be freaking amazing.
It would be hard to present all those different tactics (from Friedrich the Great up to WWI) with the same game engine.
Shorter timeframe is better in my opinion, it gives much more depth to the game and helps to avoyd the feeling: it dosn`t work quite right in the beginning or in the end of the game.
PseRamesses
12-21-2003, 13:50
I would like to see a merge between MTW and Europa Universalis II (one of the best games I ever played).
EU II is set from 1419-1819 and covers the globe, has advanced diplomacy, colonization, natives all over the place.
This is really a wet dream of mine http://www.totalwar.org/forum/non-cgi/emoticons/biggrin.gif
I doubt I'd like a modern total war. The way the series handles missles and combat is great for small units of archers and primitive guns, but I doubt it could handle modern weaponry and tactics without losing a lot of the immersiveness it has. It would require radical changes to the way combat it handled, and probably wouldn't feel like total war much. Even if they did manage to pull off the simulation, I bet the amount of AI assistance you'd need to co-ordinate it would be mind boggling. I have trouble even keeping groups of 16 units of slow men on foot in order. Trying to co-ordinate the entire western front would just drive me nuts.
But there are still plenty of eras left, as people have mentioned. And honestly, Caveman: Total War could be kind of fun...hmm. I bet it would make an interesting medieval mod, at least. Heck, I could probably even imagine having a good time playing Insects: Total War (Hive: Total War?)
Eastside Character
12-21-2003, 17:52
Forgotten Realms Total War
the_holy_knight
12-21-2003, 18:44
What about Discworld:TW from tolkiens books some factions could be ankh-morpork and the hub and klatch and the central plains
maddog2764
12-21-2003, 18:51
Greece: Total War
or
Alexandria: Total War
or
The New World: Total War
Count Alfred von Schlieffen
12-22-2003, 13:42
Quote[/b] (the_holy_knight @ Dec. 21 2003,11:44)]What about Discworld:TW from tolkiens books some factions could be ankh-morpork and the hub and klatch and the central plains
The problem would be that Dwarf units armed with dwarf bread would be virtually unbeatable. So would units of Elderly Barbarians.
Quote[/b] (Count Alfred von Schlieffen @ Dec. 22 2003,12:42)]
Quote[/b] (the_holy_knight @ Dec. 21 2003,11:44)]What about Discworld:TW from tolkiens books some factions could be ankh-morpork and the hub and klatch and the central plains
The problem would be that Dwarf units armed with dwarf bread would be virtually unbeatable. So would units of Elderly Barbarians.
Still, I want How about the Silver Horde can be like uber-beserkers, and Dwarves with Dwarf Battle-bread can be some sort of Huscarle... But smaller.
http://www.totalwar.org/forum/non-cgi/emoticons/idea.gif
Voigtkampf
12-22-2003, 20:52
And Cohen would be a one-man-faction-and-army and would be unbeatable...
Mediterranian pre-roman times. The great ages of the Egyptians, The Minoans, the Phoenicans, The Pre hellanic greeks, Assyrians, Babylonians, Persians, Hittites...From the founding of civilization to the dawn of civilization (Loosely termed, the Romans) - I think that would be a great chance for them to finally implement a proper naval engine http://www.totalwar.org/forum/non-cgi/emoticons/tongue.gif Especially with the Minoans on hand, in Crete - No-one could come close on the sea..but they just dissapeared over a short time span and no-one knows why.
oh, also, Minoans and the Maze and the Minotaur - probably all related, the basis for that part of greek mythology. Always fascinated me :d
Lastly - Something more Age of Mythology ish would be class in total war. Gods minions and stuff would be class
We could have a 'Nam: Total War, where there are snipers you can never find and US bombers that blow half the map to bits. So tasteless. http://www.totalwar.org/forum/non-cgi/emoticons/smile.gif
Count Alfred von Schlieffen
12-23-2003, 12:27
Quote[/b] (voigtkampf @ Dec. 22 2003,13:52)]And Cohen would be a one-man-faction-and-army and would be unbeatable...
And your spy can frame enemy generals for having said the 'M' word while talking about the Librarian. http://www.totalwar.org/forum/non-cgi/emoticons/eek.gif
Sun Tzui
12-23-2003, 16:02
Nice to see everyone is so anxious for a bigger better TW title, but has everyone forgotten a title that, merge with the TW engine and tipe of play would make for a almost unbeatable strategy game?
I'm talking about civilization....Yes, imagine a TW title, with a large world map, divided into several regional maps (could be continents), wich in turn could be subdivided into provinces (thus allowing for titles such as provincial governors, earls, dukes, counts-according to the amount of land attributed to each title/character/general), allowing you to start the game at...lets say...mmmm....maybe 1000BC on or around the era of the Egypt of the Pharaohs, and letting each faction develop its own technological tree(or just bypass the technology part, and make it like it's on MTW now...for example), and make the game last until, maybe 1890....not only the difficulty of controling, managing and conquering so many lands wold make for an unbelievebly awesome challenge, as it wold make for an almost neverending gaming full of unending possibilities....and then offcourse there could be other campaigns in the game like the current TW titles (STW, MTW, RTW), using only parts of the map....
Ain't it a crazy idea??? http://www.totalwar.org/forum/non-cgi/emoticons/dizzy.gif
It would probably take about 6 cd's (or more)... http://www.totalwar.org/forum/non-cgi/emoticons/eek.gif , but i guess it would make for an interesting challenge...
http://www.totalwar.org/forum/non-cgi/emoticons/joker.gif http://www.totalwar.org/forum/non-cgi/emoticons/joker.gif http://www.totalwar.org/forum/non-cgi/emoticons/joker.gif
Sun Tzui
12-23-2003, 16:11
http://www.totalwar.org/forum/non-cgi/emoticons/biggrin.gif When I go...I reaaallyyyyy go....... http://www.totalwar.org/forum/non-cgi/emoticons/joker.gif
I'm starting to alucinate with a game like that... http://www.totalwar.org/forum/non-cgi/emoticons/birthday.gif ....must be the medication http://www.totalwar.org/forum/non-cgi/emoticons/joker.gif
...message from brain central....all fuses blown away...no more bright ideas until the end of the holidays....no fuse replacements available http://www.totalwar.org/forum/non-cgi/emoticons/joker.gif
Merry Christmas everybody http://www.totalwar.org/forum/non-cgi/emoticons/santa.gif
HO HO HO http://www.totalwar.org/forum/non-cgi/emoticons/snowman.gif http://www.totalwar.org/forum/non-cgi/emoticons/santa.gif
6 CD's or more Sun Tzui, 3 years of development and a price tag of around £100. But My god I would buy it in a flash Would probably loose the next 6 months of my life, and my job but more than likely it would be worth it. /me dreams.
And merry christmas mate. That idea was one hell of a presant http://www.totalwar.org/forum/non-cgi/emoticons/bigthumb.gif
Court Jester
12-24-2003, 06:43
My vote goes to Napoleonic-period TW. Europa Universalis was one of my favourite all-time games, but combat resolution was a joke. Combine the TW battlefield engine with a EUII strategic map and I'd wind up jobless as well. After having read the [/I]Sharpe[I] books, I would love to jump down into the battlefield and form my French Grenadiers into columns and march them into the thin redcoat lines.... to smell the smoke of gunpowder and hear the British volleys as we continue to march on...
Plus Napoleonic TW would be infinitely mod-able, as people have suggested: the US Civil War, the American war of Rebellion, the Crimea, etc.
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