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Lord Guilt
12-06-2003, 18:01
I was going though the tooltip folder in Loc/ENG when I found this under loyalty tooltip:

@["loyalty_rating"]
@{"This man's plotting of your downfall is no doubt about to come to fruition. It would be best to remove him...permanently."}
@{"This man is likely to be the cause of many of your problems both at home and abroad. Remove him and you will probably solve many of your rebellion difficulties."}
@{"This man is either considering attempting a coup or well on the road to organising one. It is better to be safe than sorry and put him somewhere where he is unable to do so."}
@{"This man's loyalty is in serious question. Placing him in charge of a large army may not be wise, in case you end up having to fight that army in the not too distant future."}
@{"This man's faith in your leadership may be wavering. You should either take steps to improve his loyalty or keep him close to you."}
@{"This man's loyalty to the country is what one would expect of a commander of your forces."}
@{"This commander has sworn fealty to you and will keep his word of honour - of that you can have no doubt."}
@{"This man's strong faith in your leadership abilities makes him most loyal to you. He should be considered worthy to lead a sizeable army."}
@{"Should troubles threaten to erupt into a civil war, you can count on this man to be standing by your side."}
@{"This man's staunch faith in you makes him a valuable man to have under your command. For him, no action is considered too base when defending your person or rule."}
@{"None could ask for a man more loyal. He values your life above all others and will fight your cause absolutely and with no questions asked."}

Now I thought that the highest loyalty can go is 9 with the description "This man's staunch faith in you makes him a valuable man to have under your command". But the last line shows a description i havnt seen

Its the same for every trait for there is even influence:

"No sane man would dare stand against you in matters of state. Treaties are likely to be accepted without a second thought and seldom broken by the other party, no matter what transgressions you may perform."

FOR DREAD:

"A tempestuous man whose brutality is matched only by his remorselessness. None are safe from him - adult, child, prince or pauper - all will bend to his will or suffer the consequences. "

AND SO FORTH. THERES EVEN A SECTION FOR ALTERNATIVE INFLUENCES.

DOES ANYONE KNOW THE REASON FOR THE EXTRA TRAITS WHEN YOU CANT GO PAST 9? AND WHAT THE ALTERNATIVE INFLUENCES ARE? http://www.totalwar.org/forum/non-cgi/emoticons/confused.gif http://www.totalwar.org/forum/non-cgi/emoticons/confused.gif http://www.totalwar.org/forum/non-cgi/emoticons/confused.gif

Aymar de Bois Mauri
12-07-2003, 21:19
Quote[/b] ]DOES ANYONE KNOW THE REASON FOR THE EXTRA TRAITS WHEN YOU CANT GO PAST 9?

I didn't know that http://www.totalwar.org/forum/non-cgi/emoticons/confused.gif

Maybe, because sooner or later the AI IS going to attack you. So a lvl 10 influence couldn't really be respected. The same for the other characteristics.

Big King Sanctaphrax
12-07-2003, 21:31
That other influences thing is weird...it seems to be refering to influence weilded by a general...

Lord Guilt
12-07-2003, 22:20
Just checked the viking era and the alternative influences are not there. So its most likely to have been an idea that was scrapped and left in by mistake. The games full of them.

Maybe it was going to be for the Vikings era.

Anyone know?

Aymar de Bois Mauri
12-08-2003, 00:54
Quote[/b] ]Anyone know?
Nope. http://www.totalwar.org/forum/non-cgi/emoticons/confused.gif

Lord Guilt
12-09-2003, 14:42
Quote[/b] (Aymar de Bois Mauri @ Dec. 07 2003,17:54)]
Quote[/b] ]Anyone know?
Nope. http://www.totalwar.org/forum/non-cgi/emoticons/confused.gif
Oh well it doesnt really matter in the grand scheme of things.

Would of been nice to be able to reach level 10 and have different responses from other nations. I thought it would be great if you could achieve level 10 influence which means factions of the same religion just dont attack you till you lose the influence.

Aymar de Bois Mauri
12-09-2003, 22:35
But don't you think that a lvl 10 influence would allow you to reign supreme without disaproval on anyone's part?
Let's imagine that you would attack a minor faction. Because of your degree of influence no other faction would interfere. You could trash them one by one and no one would break treaties with you.
That would make you each time more powerfull and eventually unstopable, making the game even easier.
It would seem too much, I think... http://www.totalwar.org/forum/non-cgi/emoticons/wave.gif

Sir Moody
12-10-2003, 15:05
its because they decided to cap all the skills at 9 rather than 10 - you ca nsee other manifistation of this with sons of kings who have 9 stars - it trys to make the m10 star generals but ends up making them 0 star as there is no 10

Lord Guilt
12-11-2003, 13:52
Yeah you are right Aymar it would make it too easy. But dont you just hate it when you've built up your faction with good trade links thats dependant on alliances that youve nurtured for years and resisted the temptations of attacking them.

Then only to have some one province, peasant infested faction that hasnt even got a catle to live in attack you with no chance of winning. But oh no instead of your friends backing you, they cancel the treaties and then , if they cant invade, start attacking my fleets, blockading my fleets. http://www.totalwar.org/forum/non-cgi/emoticons/rolleyes.gif

I know Il become too powerful but its just so annoying when you get isolated for being powerful and peaceful. I mean its not as if Im not a "fair" all powerfull faction. http://www.totalwar.org/forum/non-cgi/emoticons/joker.gif


Didnt know about the capping thing Sir Moody. But does that mean my level 7 King is gonna 100%, without v&v's included, have an 8star? Didnt notice a trend like this in the game, I generaly thought it was random until you get a hero king like Barborossa or King Richard. http://www.totalwar.org/forum/non-cgi/emoticons/confused.gif

Eastside Character
12-11-2003, 14:10
But that 10 point scale would aslo work for the AI. So you could have a 10 star byzantine emeror with influence 10 - a new challenge. http://www.totalwar.org/forum/non-cgi/emoticons/wave.gif

Aymar de Bois Mauri
12-11-2003, 14:58
Quote[/b] ]Then only to have some one province, peasant infested faction that hasnt even got a catle to live in attack you with no chance of winning. But oh no instead of your friends backing you, they cancel the treaties and then , if they cant invade, start attacking my fleets, blockading my fleets.
Happens all the time... http://www.totalwar.org/forum/non-cgi/emoticons/frown.gif http://www.totalwar.org/forum/non-cgi/emoticons/shock.gif




Quote[/b] ]I know Il become too powerful but its just so annoying when you get isolated for being powerful and peaceful. I mean its not as if Im not a "fair" all powerfull faction.
Me too. But that doesn't stop them... http://www.totalwar.org/forum/non-cgi/emoticons/wink.gif

Lord Guilt
12-11-2003, 17:25
Annoying isnt it

I would agree with Eastside on the fact that it would provide a new challenge to the game. It would be great if you coudnt attack the level 10 Ai faction of the same religion which reduces you to just espionage with your agents or crusades if the level 10 faction is Muslim, Orthodox or Catholic (and if it started attacking a fellow catholic faction and excommed by the Pope).

This would eliminate that annoying problem of everyone ganging up on you even if youve never attacked anyone.

But.. Its not gonna happen so what youve just read is pointless http://www.totalwar.org/forum/non-cgi/emoticons/joker.gif