View Full Version : Wagonburg Idea
Cousin Zoidfarb
12-10-2003, 20:12
I think I have an idea for Wagonburgs. I'm not very good with computers so I'll leave it to you guys to work out the details.
It goes like this.
Edit the maps in the provinces where these were used, Bohemia, Silesia, Hungary, Poland , Muscovy. To include rings of wagons in the set up position of the maps, make them large enough to contain troops, and voila.
I guess you can only use them this way while defending but it's better than nothing.
What do you think?
Eastside Character
12-10-2003, 21:09
I think that the best way would be to make a Wagonburg unit. This unit should use big projectile (wagonburg) and also some men as defenders. Then you could place it at the battle field, anywhere you would like to. But I'm not really sure if is it possible to make such a big projectile as to represent a wagonburg.
Quote[/b] ]Edit the maps in the provinces where these were used, Bohemia, Silesia, Hungary, Poland , Muscovy. To include rings of wagons in the set up position of the maps, make them large enough to contain troops, and voila.
I think that would be too many maps to edit. That is if you suggest adding wagonburgs to all maps used by the provinces you've mentioned. hmm http://www.totalwar.org/forum/non-cgi/emoticons/dizzy.gif
Something about no more than 1 castle startpos coordinates comes to mind.........therefor there could be a major glitch concerning editing the maps.
Methinx it would be rightous to creat a wagonburg as a unit, tho sounds like a real bitch to do, as would prolly require the use of more than one unit space (and the bifs to support same).
Diminishing returns, eh?
Good idea for RTW/modded to MTW tho. More source code available, more spaces......
Unless CA disappoints us, lol http://www.totalwar.org/forum/non-cgi/emoticons/pat.gif
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