fruitfly
12-15-2003, 12:45
Hi everyone,
I've just been reading this fantastic guide (http://www.totalwar.org/cgi-bin/forum/ikonboard.cgi?act=ST;f=7;t=13453) to all the units in the total war games, and came across this comment:
Quote[/b] ]No one wants to complain about the assorted mounted missile unit tactics? Very suprising since I don't like using those units much and so my tactics aren't exactly honed. There certainly haven't been as many corrections or additions as I expected, odd.
I was going to post a reply in that thread, but I'm not allowed to so I thought I'd stick it here instead - if someone feels like copying it over, that'd be great. http://www.totalwar.org/forum/non-cgi/emoticons/smile.gif
The main point is to do with Steppe Heavy Cavalry. They're listed in the heavy cavalry section, but their main advantage is the fact that they're armed with bows. This makes them incredibly effective as you can use a couple of units on one flank to pull enemy units out of position. Once you've done this, they're powerful enough in melee to charge, flank and rout the remainder of the enemy unit before returning to pick on a fresh bunch of troops. They have all the advantages of regular cavalry archers, with the bonus that (like boyars) they don't need to run away as soon as the enemy start chasing them. They're the most powerful mounted archer unit available to all factions and due to their melee ability don't need to be babysat as much as lighter horse archer units.
The only other thing I was going to add was about Spanish Jinetes. They're immensely useful when crusading as their light armour, high speed and relatively good melee ability make them ideal for flanking desert armies, with the advantage that their javelins can make a mess of AUM and other assorted armoured nasties.
I've just been reading this fantastic guide (http://www.totalwar.org/cgi-bin/forum/ikonboard.cgi?act=ST;f=7;t=13453) to all the units in the total war games, and came across this comment:
Quote[/b] ]No one wants to complain about the assorted mounted missile unit tactics? Very suprising since I don't like using those units much and so my tactics aren't exactly honed. There certainly haven't been as many corrections or additions as I expected, odd.
I was going to post a reply in that thread, but I'm not allowed to so I thought I'd stick it here instead - if someone feels like copying it over, that'd be great. http://www.totalwar.org/forum/non-cgi/emoticons/smile.gif
The main point is to do with Steppe Heavy Cavalry. They're listed in the heavy cavalry section, but their main advantage is the fact that they're armed with bows. This makes them incredibly effective as you can use a couple of units on one flank to pull enemy units out of position. Once you've done this, they're powerful enough in melee to charge, flank and rout the remainder of the enemy unit before returning to pick on a fresh bunch of troops. They have all the advantages of regular cavalry archers, with the bonus that (like boyars) they don't need to run away as soon as the enemy start chasing them. They're the most powerful mounted archer unit available to all factions and due to their melee ability don't need to be babysat as much as lighter horse archer units.
The only other thing I was going to add was about Spanish Jinetes. They're immensely useful when crusading as their light armour, high speed and relatively good melee ability make them ideal for flanking desert armies, with the advantage that their javelins can make a mess of AUM and other assorted armoured nasties.