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Katasaki Hirojima
02-16-2002, 11:27
Do any of you think chargeing head on with lots of low honour yari/nagi cav into musket lines?

This seems to be the only tactic I have now for dealing with Guns, as I'm terrible at managing guns. Its worked so far, giving me my first couple victorys (barely) online.

Typically my cheap arse cavalry runs into the enemy lines and takes alot of heads with the charge bonus then continues to fight until routed by the enemy infantry. They cause a morale hit for awhile but they run so fast they arn't on the map long, the hardest part is keeping my army steady while the cavalry break, after that the melee advantage I have over my enemy is usually great enough to win.

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"I maintain none the less that Yin-Yang Dualism can be overcome. With sufficent enlightment, we can give substance to any distinction: Mind without body, north without south, pleasure without pain. Renember, enlightment is a function of will power, not of physical strength."- Shang-ji Yang, essays on mind and matter.

Toda Nebuchadnezzar
02-16-2002, 18:26
Seems like a good idea, but a serious loss of life which in-turn leads to a serious loss of morale. But as you said it works well enough so maybe it is a way around managing guns.

Can you tell me what army you would choose then on a regular basis???



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Grand Master of
The Knights Templar
"non nobis Domine non nobis sed Nomine tuo da gloriam"

LordTed
02-16-2002, 19:55
I love when people rush my guns with cav. Its like a free unit killed. 1 cavs zips behind while the other attacks it and bang its gone.

Katasaki Hirojima
02-16-2002, 20:06
I use very high honour Yari Sam. Yari Sam are the cheapest of the Samurai units so they can get the highest honour upgrades.

Lord Ted: YOu make it sound like I'm only useing one unit...try -6- YARI cav. Unless your useing HC it'd be a bit of a waste of life on your part to use Cavalry against these guys. Ecspecially when I put almost none of my Koku into them and I'll have my 2-3 guns all aimed directly at your 'flanking' cavalry.

Also, My infantry is following right behind the cavalry. being composed of high honour YS, it'd just roll right over your flanking cavalry. Thus you lost a 1000+ koku unit and I lost a 300 koku unit.

I had 728 losses to 516 kills and I STILL won. THe only reason I took so many losses was because of some damn Ninja unit getting into the middle of my Yari Furball...

FasT
02-16-2002, 21:02
Howl http://www.totalwar.org/ubb/wink.gif

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http://bestanimations.com/Animals/Mammals/Dogs/Wolves/Wolf-04.gif
Grey Wolves

Toda Nebuchadnezzar
02-16-2002, 21:09
Sounds like a plan. I would put it into affect if I could get past this damn problem. Someone else has the same problem I think. They can't get past the 'Logging on' screen it just wont move on from there. I've tried some of the ideas others have stated but none of them work http://www.totalwar.org/ubb/frown.gif

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Grand Master of
The Knights Templar
"non nobis Domine non nobis sed Nomine tuo da gloriam"

Puzz3D
02-16-2002, 23:14
Katasaki Hirojima,

We attempted to make this a viable tactic with cav in the v1.02 rebalance. However, cav has a tendency to hesitate when it takes a volley, and that delays the charge enough so the guns can break it by getting in an extra volley. In a one on one situation, NC has a better chance of success than YC with a frontal assault on a musk because of its higher morale. YC is more of a flanking unit with high charge and low melee, and, of course, is the cav killer due to its yari combat bonus.

Using a combination of YC and NC in a frontal assault on multiple musk is interesting because you get the speed benefit of the YC while the NC provide them morale support. Even if you only inflict 50% damage on the enemy guns, you can probably win the ensuing gun battle easily. However, if the gun line is properly supported with yari infantry, then the cav charge will fail badly, and you probably won't damage the guns very much.

I think it's a good strategy to have certain low value units you can sacrifice to create a favorable battlefield situation, but I would not be so extreme in my unit selection that I loose tactical flexibility. I'm not saying never use an extreme strategy, but just don't use the same one all the time because every strategy has a counter strategy.

MizuYuuki ~~~
Clan Takiyama ~~~

Katasaki Hirojima
02-17-2002, 11:04
I guess it varys. WHen I test it in Custom battle guns NEVER rout my cavalry.

I had alot of success with 0 Honour HC. Sure They're slow, but they unlike the other cavalry types don't rout right away. They're holding power allows them to remain a thorn in the side and give my Yari Samurai the time they need to roll over my disorganized enemy.

I need to test online with the lag factored in now. HOwever I'm not the best troop comander yet..I need more practice at grouping and orders before I can use this effectively against most people.

And Dun worry, I'v got other tactics. I'v gotten better wit guns lately and CA.

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"I maintain none the less that Yin-Yang Dualism can be overcome. With sufficent enlightment, we can give substance to any distinction: Mind without body, north without south, pleasure without pain. Renember, enlightment is a function of will power, not of physical strength."- Shang-ji Yang, essays on mind and matter.

evilc
02-17-2002, 21:09
3 Ys sitting near my guns make sure the enemy cav doesn't have a target, if they carry on, they die. CDav is for flanking, not rushing at spear walls.

Katasaki Hirojima
02-18-2002, 11:10
*L* thats what my enemy thought too. 3 YS whould defend all his guns and such. Didn't work out so well for him..

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"I maintain none the less that Yin-Yang Dualism can be overcome. With sufficent enlightment, we can give substance to any distinction: Mind without body, north without south, pleasure without pain. Renember, enlightment is a function of will power, not of physical strength."- Shang-ji Yang, essays on mind and matter.

1master1Boromir
02-18-2002, 18:49
Quote Originally posted by Toda Nebuchadnezzar:
Sounds like a plan. I would put it into affect if I could get past this damn problem. Someone else has the same problem I think. They can't get past the 'Logging on' screen it just wont move on from there. I've tried some of the ideas others have stated but none of them work http://www.totalwar.org/ubb/frown.gif

[/QUOTE]

Have you tried my method Toda?
just delete the last letter of your password and re-type it. Then, without pressing enter/return just click on continue. 90% of the time it works first time. If not definatley on try 2

Boromir...

MikeSan
02-18-2002, 19:10
Hello fellas...

Well actually I do not like Yari Samurais and Ashigarus. If they wouldn't be so cheap I would really think twice to take them. But I do it like this:
I try not to fight with Yari units. No-Dachis and cav are my main fighters. If these guys are fighting many players are trying to route them and attack their back with cav. For that i have my Yari units standing. They are protecting my fighters' back. And in emergencies the yaris can still go into the battle and fight. Well that's what i am doing often but of course it depends on the situation....

By the way do you use monks? I don't use them anymore. They are too expensive for me. I prefer No-Dachis in honour level 6 (really good). Well that's my opinion... http://www.totalwar.org/ubb/wink.gif

MikeSan

Vanya
02-18-2002, 22:00
6 YC? Gotta try that one one of these days... http://www.totalwar.org/ubb/tongue.gif

Katasaki Hirojima
02-19-2002, 05:40
The trick with Yari Samurai is that you can put there honour up very high. At equal costs Yari Samurai can beat any other unit in the game except for guns and sometimes Ashigaru.

I attribute this fact to three things:

The Spear Effect: The spears reach allows for every man to be fighting at every second, unlike swordsmen who often spend there time trying to get into swinging range of a enemy.

Honour: Honour is far more effective then people think it is. It not only increases Attack/Defense/Morale but it also increases ROA and other untangible combat factors.

Defensive: Its been proven that having defense is better then offence because men are less likely to rout if the guys around them die very slowly. Unlike No-dachi, who can take losses so quickly that they'll rout even with decent honour.

These three factors make the Yari Samurai the ultimate Infantry.

As for useing 6 YC..good luck. I tryed it some more and had very little luck with it. Those YC are just to easy to rout, I'd rather use 5 HC.

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"I maintain none the less that Yin-Yang Dualism can be overcome. With sufficent enlightment, we can give substance to any distinction: Mind without body, north without south, pleasure without pain. Renember, enlightment is a function of will power, not of physical strength."- Shang-ji Yang, essays on mind and matter.

tootee
02-20-2002, 09:08
It's always good to have a balance army; you have much more flexibility to react tactically. Having too many YS slow your army as a whole I feel. 3 to 4 YS is good for me.



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tootee the goldfish
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Tac
02-20-2002, 13:44
4 no-dachi can rout 12 yari samurais.

bollocks

evilc
02-20-2002, 18:39
try running 6 yari cav at me Gah!

Katasaki Hirojima
02-21-2002, 04:06
*L*No thanks evil..heh

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"I maintain none the less that Yin-Yang Dualism can be overcome. With sufficent enlightment, we can give substance to any distinction: Mind without body, north without south, pleasure without pain. Renember, enlightment is a function of will power, not of physical strength."- Shang-ji Yang, essays on mind and matter.