PDA

View Full Version : New vices and virtues...



Voigtkampf
12-22-2003, 23:11
I was wondering - musings of a cigarette smoking man - if it's possible to add new vices and virtues, or is it hardcoded, like the historical events? My search on the forums brought nothing up, so before I go and dig around in my M:TW, it would be appreciated if someone shared if that course of action has been considered, and if so, is it possible?

Eastside Character
12-23-2003, 00:49
I think that you can only change names for v&v and also to change their description. I also think you cannot make new ones. But I don't really know if I'm right, so maybe I'm not. http://www.totalwar.org/forum/non-cgi/emoticons/wink.gif

Voigtkampf
12-23-2003, 08:50
I myself don't exactly know where I'm going with this; I intended to make some new vices and virtues to "spice up" the game. For example, "This man spent a lot of time studying the works of Machiavelli, and having done so has learned new ways of reaching his goals. +1 to command, +2 to acumen and -20 to happiness."

And before you point out that Machiavelli appeared after the timeline of M:TW, my own house-mod stretches from 915 until 1914, so there is place for Machiavelli as well.

As a side note, I really can't stand seeing a single person receiving contradictory vices and virtues, secret blackmailer and believer, is there a way to stop that?