TooCool
12-22-2000, 18:47
Ok. that was already done but i am a dreamer and i hope that Dreamtime team will read this!
Here a list of things i hope to find in the expansion pack:
- For MP: an OPTION to play with realistic rule of composition of an army.
Ex: no more than 25% of elite troop.
So, no more "monk rush"! And these rules could change follow the clan.
Ex: Uesugi can have more archer than other clan, etc.
- For MP: attacker chooses the season too (like weather).
- Because of the limit of size of the armies during the battle, wa have unrealistic situation like: a 10000 men army must retreat because 960 of them have lost a battle. I propose a new rule: only units which were beaten during a battle have to retreat. So, gain a province could need some battles and not only one.
- Clarify the use of port: can an army use enemy port or not? The game allows it but is it a bug?
Here a list of things i hope to find in the expansion pack:
- For MP: an OPTION to play with realistic rule of composition of an army.
Ex: no more than 25% of elite troop.
So, no more "monk rush"! And these rules could change follow the clan.
Ex: Uesugi can have more archer than other clan, etc.
- For MP: attacker chooses the season too (like weather).
- Because of the limit of size of the armies during the battle, wa have unrealistic situation like: a 10000 men army must retreat because 960 of them have lost a battle. I propose a new rule: only units which were beaten during a battle have to retreat. So, gain a province could need some battles and not only one.
- Clarify the use of port: can an army use enemy port or not? The game allows it but is it a bug?