Log in

View Full Version : Top Ten qualities of a respected player



Lord Rom
02-01-2004, 17:10
What are the top ten things players you really respect do?
Rom

Kas
02-01-2004, 18:54
-Be a nice guy.
-Helpful to new players.
-Humble when victorious.
-Supportive to your allies.
-No whining after a defeat.
-Respect all.
-Don't get upset.
-Support the TW community with whatever means.
-Host fair games (not 4 clannies defending a mountain against 4 new players...that's disgusting...give the hill to them instead)
-Always try to have fun.

Kas http://www.totalwar.org/forum/non-cgi/emoticons/biggrin.gif

Orda Khan
02-01-2004, 21:39
Kas just about covered it

.....Orda

Kongamato
02-02-2004, 00:34
10. Make sacrifices.

9. Know when to shut up.

8. Be confident.

7. Pay attention to the game rules and settings.

6. Communicate.

5. Think with a team mindset.

4. Do not waste certain opportunities.

3. Stay loyal to your clan/organization/personal code at all times.

2. Assist allies.

1. Consistently win games before and after patches and expansion packs.

InDaKnight
02-02-2004, 07:08
1. Disipline
2. Inovative army slection(s)
3. Creativity on the field
4. Distinctive style
5. Being Agressive at the right time
6. Being Defensive at the right time
7. Promoting fair play (balance teams)
8. Working well with players their level
9. Good attitude
10.Doesn't get emotional

Alrowan
02-02-2004, 08:37
11. Make sure your name isnt Alrowan

Dionysus9
02-02-2004, 20:16
I think the Ten Commandments of the Prophets of the Apocalypse cover it fairly well, at least from a clan perspective.

The general ideals, at least, are sound.

Thou Shalt:
1. Have Fun.
2. Conduct thyself with Honor and Dignity at all times.
3. Display good Sportsmanship – in victory and in defeat.
4. Speak Politely so thou dost not offend the innocence of women and children.
5. Show Respect to all players, be they friend or foe.
6. Accuse no entity of cheating--for only the High Council may declare such crusades.
7. Make an effort to Help those in need of assistance.
8. Hold thy clanmates with Esteem and speak no Ill of them to non-believers.
9. Compete only under the Banner of the Prophets of the Apocalypse.
10. Hold the Secrets of the Prophets Inviolate, even under pain of death."

The Prophets forums-- http://pub107.ezboard.com/boracleoftheapocalypse66903

Lord Rom
02-03-2004, 04:49
Quote[/b] ]11. Make sure your name isnt Alrowan

Lol Al, I think number 11 should be...Be able to put your war hammer on your opponents helm at least every once in while. Winning may not be number one but it is a factor.

Question?
Loyalty to clan is important...playing with balanced teams also important...not so easy for me to know when to side with me clan mates and when to help the newer players. Any ideas?
Rom

Dionysus9
02-03-2004, 05:13
I'd say if it is a casual friendly game then help the new guys. If it is the least bit competative then help your clan.

Yes, and play to win of course.

1dread1lahll
02-04-2004, 15:59
kas covered it well...
not boasting of great skills (have them or not)
not bringing a 'fun' army to a 2v2 3v3 4v4 (its often not 'fun' for ur allies)

Crimson Castle
02-04-2004, 16:33
I hate it when playing with people who are particularly boastful before the game. FFS, MTW ain't a football match.

Then when they start losing - they immediately quit the game - swearing about cheaters along the way.

Dionysus9
02-04-2004, 19:17
Quote[/b] (Crimson Castle @ Feb. 04 2004,09:33)]I hate it when playing with people who are particularly boastful before the game. FFS, MTW ain't a football match.

Then when they start losing - they immediately quit the game - swearing about cheaters along the way.
Yup, I agree Crim-- and in my opinion that behavior violates the first 6 "Commandments."

ichi
02-05-2004, 04:31
Kas, Konga, and Bachus covered it pretty good. The players they define are honorable.

From a game play standpoint I truly admire the guys who can see the whole field and always seem to be able to send help when it is most needed, finding a way to fend off their opponent while flanking my guy.

ichi

Crimson Castle
02-07-2004, 19:39
I'd say humility ranks at the top of the list. "Humility" as defined by

1. being a nice and courteous player.
2. not being a smart ass
3. thanking the other players for playing and complementing them on their good points - or simply shuting up if they don't have anything worthy to say.
4. not being a braggart.


One other thing - not attacking an opponent when they tell you they have stuffed up their initial deployment. Happened to me once. :)

Kongamato
02-08-2004, 23:11
Barney the purple dinosaur qualifies for some of these lists.

Lord Rom
02-21-2004, 13:50
Quote[/b] ]One other thing - not attacking an opponent when they tell you they have stuffed up their initial deployment. Happened to me once. :)


I had a game like that also Crimson...I agreed to hold off attak because someone blew their deploy, our troops ended up deploying right on top of each other...our archers started firing at each other and then the guy's knights charge me...lol truce is over then I attacked with everything I had after that...I dont think anyone here would disagree with that. and btw I did watch the replay ;).

Dionysus9
02-25-2004, 03:23
yeah that is fine Rom, more than honorable to give them a chance to re-deploy.

I will normally give someone 20-30 seconds to correct a deployment mistake, and even hold fire until they've had a chance. But if they are still dallying or screwing around I'll let them have it after that. No point in delaying the inevitable :).

shingenmitch2
02-25-2004, 20:38
1 - 10 me.

Ouch, it hurts when I pat my back that hard...
http://www.totalwar.org/forum/non-cgi/emoticons/gc-jester.gif

ElmarkOFear
02-27-2004, 21:18
The top ten things players I respect do:

10. They play for fun and can laugh at their own mistakes.

9. They don't patronize or degrade other players, either in the lobby or in the game.

8. They don't whine about losing in public. It is ok to complain in private if you think someone played badly or decided to not cover your flank on purpose, but it is wrong to publicly accuse someone ingame or in lobby. Included in this is they do not quit a game in progress, unless they are completely routed and have asked the other players if it is ok to do so. They must NEVER quit if they are hosting a game, unless there is a player being disruptive or purposefully ruining the game for one side.

7. They like to experiment with different units and army makeups, but do not do it at the expense of their teammates' and opponents' enjoyment of the game. Picking that all cav or all peasant army is ok, if you have discussed it with your teammates and plan on trying to make it work successfully in conjunction with their armies. There are too many that pick strange armies, then rush the enemy and game is decided in 30 seconds or less.

6. They communicate with their teammates AND opponents. Friendly taunting and trash-talking is what makes the game fun. Being uncommunicative is not fun for anyone.

5. They are willing to sacrifice their kill/ratio, number of kills, to support the Team's success if they are in a position to do so. I am normally the designated "victim" in our battles. I will rush an enemy position or get myself doubled on purpose to draw an enemy out of a good defensive position, draw an enemy away from his teammates, or tire the enemy out chasing my men off the map so that fatigue will set and allow my teammates to kill them using their fresh troops.

4. They are willing to play with any group of players as their teammates. Not just their clan members/good friends.

3. They are willing to play any era, faction, or map-type and not just very specific steppe, high era, arid, 10k games.

2. They are willing to talk and play with new players, knowing they will probably lose, just to make sure the new player has all the help he needs to continue playing this fine game.

1. Most importantly, the players I respect have the humility and internal sense of obligation to publicly apologize when they DO make mistakes. I have had to do it several times over the years, but it is necessary for each player to accept responsibility for their actions/words and to admit their errors in judgment.

Other than that, they have to be able to take a couple of swigs from my infamous Kentucky Jug O Shine without passing out immediately afterwards :)

Vanya
02-27-2004, 22:42
GAH

But do not forget... the NUMBER ONE quality a top player can have is this: to "GAH" when GAH-ed. It is just proper etiquette to return another player's generous "GAH".

http://www.totalwar.org/forum/non-cgi/emoticons/gc-gossip.gif http://www.totalwar.org/forum/non-cgi/emoticons/gc-argue.gif http://www.totalwar.org/forum/non-cgi/emoticons/gc-gossip.gif

GAH

shingenmitch2
03-02-2004, 15:01
Vanya, you just wait a friggin' GAH You can't have your GAH and eat it too...

You might think you have GAH monopoly, but I recall others with GAHHHHTling guns...

Vanya
03-03-2004, 17:23
Quote[/b] (shingenmitch2 @ Mar. 02 2004,08:01)]Vanya, you just wait a friggin' GAH You can't have your GAH and eat it too...

You might think you have GAH monopoly, but I recall others with GAHHHHTling guns...
GAH

Vanya referring to the noobs out there who respond to Vanya's "GAH"s with things like "Uh... whats wrong?" or "?" or "What?" or silence.

Many do "GAH" when GAH-ed.

http://www.totalwar.org/forum/non-cgi/emoticons/cheers.gif

GAH