View Full Version : modding
|OCS|Virus
02-07-2004, 21:39
I am trying to mod the games end and start date the only things I have changed are the start dates of early, the games start date and the end date.->
SetStartDate:: 100
SetPeriod:: EARLY
SetEarlyPeriodStartDate:: 100
SetHighPeriodStartDate:: 1205
SetLatePeriodStartDate:: 1321
SetGameEndDate:: 2003
But it refuses to work. Am i supposed to change anything else, becasue those thing I listed are the only things I did besides saving it and trying.
|OCS|Virus
02-12-2004, 05:02
I guess this has become an unpopular topic, ive waited several days without a responce, oh well.
Lord Of Storms
02-12-2004, 14:32
Hi OCS, Well I think part of the problem may be this question has been asked many many times by the same people, and the responses are always the same, it works for me but it doesnt for you, I think your problem may be the drastic difference in your early period start date, I have found some inconsistencies with the SetGameEndDate command myself, but have always managed to make it work.I would suggest some experiments with a integer more akin to your other eras, let me ask what it is you are trying to achieve, just a long campaign? are the dates critical?
let me know, and I will try to help as I have done before...LOS
|OCS|Virus
02-13-2004, 05:42
I know I have asked before and actualy went back and read all of my previous but for some reason it just doesnt work the same way as last time. Maybe it is just something as simple as a TAB in the wrong place. All I want to do is expand my campaign so I can play for longer the spacific date is of no real importance. I have installed the most recent patch and everything. I will try fidaling around with SetGameEndDate thing see what works, someone should start another thread about this and sticky it. anyways I have a few crack pot theorys I will test. I will see what I can dig up, if I do figure it out I will let you all know.
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