Nomad
02-11-2004, 11:24
Hmmmm,
I keep hearing about the limit to the number of New Units that can be added to MTW VI due to the restrictions of the...Textures/Men files..? However as you/they already know the limit, there's no mention of what this limit is. Could someone pass on the info please, as it will save me alot of time with my attempts at modding. Currently hybriding Med Mod with BKB supermod and several others(attempting to anyway). But with a few lower Build times to reflect the fact more than one building project, could be initiated in e.g Scotland in a year. Also slightly higher farm/mine revenues plus a better startpos to try and get those AI's producing some cool units. Im Still very new to modding, but will Let you know if it all works out. Only got severn of my 14 Med Mod units working so far. Problems with the unit prod file that I'm slowly getting my head round.
http://www.totalwar.org/forum/non-cgi/emoticons/cheers.gif
Nomad
I keep hearing about the limit to the number of New Units that can be added to MTW VI due to the restrictions of the...Textures/Men files..? However as you/they already know the limit, there's no mention of what this limit is. Could someone pass on the info please, as it will save me alot of time with my attempts at modding. Currently hybriding Med Mod with BKB supermod and several others(attempting to anyway). But with a few lower Build times to reflect the fact more than one building project, could be initiated in e.g Scotland in a year. Also slightly higher farm/mine revenues plus a better startpos to try and get those AI's producing some cool units. Im Still very new to modding, but will Let you know if it all works out. Only got severn of my 14 Med Mod units working so far. Problems with the unit prod file that I'm slowly getting my head round.
http://www.totalwar.org/forum/non-cgi/emoticons/cheers.gif
Nomad