Hross af Guttenburg
02-13-2004, 14:49
I would like to start a mod based around 350-550 AD, incorparting the downfall of Róme, the rise of Byzantium, arival of the Huns, forming of the Anglo-Saxon and Frankish kingdoms, etc.
I am aware that there has been a few Rome/Fall of Rome type mods or are one or two on the way, not forgetting RTW coming out this year lol...however not one of these seems to want to include this 350-550 AD era which has got to be the best era of all Huns, Goths, Arthurian Britain, etc. The possibilities for unit types and animations are very exciting. It would centre more around large populations on the strategy map, perhaps even 'great acheivements' rather than total domination - giving a more accurate reflection of history, even a focus keyed on multiplayer. There should be a real difference between the four different faction groups, buildings, tech tree and unit types will have much more variation. The northern tribes will be more like the Viking Invasion guys, Romans based on the legionaries -Byzantines too with some variations and special cav. Sassanids like the muslim factions, and the Huns will be completely new, cavalry based. All should have huge unit sizes based around the Roman maniple of 120 men. I think somethimg close to the HTW units, which are both javerlin throwers and good infantry too would suit the Legionaries.
I have a lot of historical knowledge from this era, not to mention a hell of a lot of info at the ready, I have prepared all the necessary units and faction particulars. All I need really is a) someone to handle the programming side and put them into action b) someone to animate the models. I know that is in fact the whole art and hard work of the mod, but I have got a really good lot of info, research and collected artwork for the period. I can also sort the website out completely. I just need to work with modders who can do the 'boring practical side.'
The main factions I have prepared are:
based on
catholic
orthodox
muslim
pagan
I was thinking 'north', 'east', 'west' and a fourth set of faction groups.
north
OstroGoths (heavy cav + alannic horse archers)
VisiGoths (heavy cav + alannic horse archers)
Vandals (javelin cav, nubian guard)
Franks (heavy axe, throwing axes)
Anglo-Saxons (longswords, shortswords)
east
Sassanids (persians)
Bosporans (sarmatians, mixed culture)
west
Romano-Britons
Romans?
Byzantines
4th group BARBARIAN/pagan
huns (very few buildings)(cav only, 'mercenaries'/vassals goths and alans)
arabs/moors
I am aware that there has been a few Rome/Fall of Rome type mods or are one or two on the way, not forgetting RTW coming out this year lol...however not one of these seems to want to include this 350-550 AD era which has got to be the best era of all Huns, Goths, Arthurian Britain, etc. The possibilities for unit types and animations are very exciting. It would centre more around large populations on the strategy map, perhaps even 'great acheivements' rather than total domination - giving a more accurate reflection of history, even a focus keyed on multiplayer. There should be a real difference between the four different faction groups, buildings, tech tree and unit types will have much more variation. The northern tribes will be more like the Viking Invasion guys, Romans based on the legionaries -Byzantines too with some variations and special cav. Sassanids like the muslim factions, and the Huns will be completely new, cavalry based. All should have huge unit sizes based around the Roman maniple of 120 men. I think somethimg close to the HTW units, which are both javerlin throwers and good infantry too would suit the Legionaries.
I have a lot of historical knowledge from this era, not to mention a hell of a lot of info at the ready, I have prepared all the necessary units and faction particulars. All I need really is a) someone to handle the programming side and put them into action b) someone to animate the models. I know that is in fact the whole art and hard work of the mod, but I have got a really good lot of info, research and collected artwork for the period. I can also sort the website out completely. I just need to work with modders who can do the 'boring practical side.'
The main factions I have prepared are:
based on
catholic
orthodox
muslim
pagan
I was thinking 'north', 'east', 'west' and a fourth set of faction groups.
north
OstroGoths (heavy cav + alannic horse archers)
VisiGoths (heavy cav + alannic horse archers)
Vandals (javelin cav, nubian guard)
Franks (heavy axe, throwing axes)
Anglo-Saxons (longswords, shortswords)
east
Sassanids (persians)
Bosporans (sarmatians, mixed culture)
west
Romano-Britons
Romans?
Byzantines
4th group BARBARIAN/pagan
huns (very few buildings)(cav only, 'mercenaries'/vassals goths and alans)
arabs/moors