Random Ronin
02-14-2004, 11:44
I have always looked at the fields of carnage that are left after a battle in total-war, and I never could quite believe that they are all dead. Indeed, when I look at the end result, I always think dead and wounded, but then it occurred to to me what if there were actual wounded whom could come back?
The idea I got is as follows.
Unit A has 120 guys. After a long battle, it has 60 left, with 30 dead, 30 wounded. On the battle screen, the screens shows 60 "dead" bodies, but of those, 30 are still alive, just not able to fight. The Army that unit A is part of wins the battle, and after some time (maybe 1 or two seasons), Unit A gets 30 men back, bringing its total to 90, from 60.
The wounded are randomly mixed with the dead, with their chance of being only wounded, not killed, being based on armour, valour, morale (will to live in effect), and to a degree, weather and terrain. Knights, high-end infantry, royal guards, and other stronger than average units would have a better chance of surviving their wounds than peasants. A valour 6 crusader knight with high morale, the best armour, and fighting on a cool day would be far more likely to be wounded, not killed, than a valour 1 feudal knight with only basic armour, average morale, while in the desert heat. Muslims would have better chance of survival, due to their superior medical skills and treatments, and it could even be "race dependent", with people like Russians and Mongols being of hardier stock than French or English.
Obviously disciplined and elite tags have a bearing as well, as these guys are just more dogged and stubborn in their work than other lesser soldiers.
Whats you thinka?
The idea I got is as follows.
Unit A has 120 guys. After a long battle, it has 60 left, with 30 dead, 30 wounded. On the battle screen, the screens shows 60 "dead" bodies, but of those, 30 are still alive, just not able to fight. The Army that unit A is part of wins the battle, and after some time (maybe 1 or two seasons), Unit A gets 30 men back, bringing its total to 90, from 60.
The wounded are randomly mixed with the dead, with their chance of being only wounded, not killed, being based on armour, valour, morale (will to live in effect), and to a degree, weather and terrain. Knights, high-end infantry, royal guards, and other stronger than average units would have a better chance of surviving their wounds than peasants. A valour 6 crusader knight with high morale, the best armour, and fighting on a cool day would be far more likely to be wounded, not killed, than a valour 1 feudal knight with only basic armour, average morale, while in the desert heat. Muslims would have better chance of survival, due to their superior medical skills and treatments, and it could even be "race dependent", with people like Russians and Mongols being of hardier stock than French or English.
Obviously disciplined and elite tags have a bearing as well, as these guys are just more dogged and stubborn in their work than other lesser soldiers.
Whats you thinka?