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View Full Version : How to kill an heir?



Drewman
02-19-2004, 01:12
I've been trying to kill an heir now for about 10 turns since he's an odd-toed-gluttonous-raving loon. with 0 command and 0 acumen. His younger brother kicks butt and I want him on the throne.

My assassins all fail. I tried burning him with an inquisitor, but because I constantly crusade the heir has high piety and passes.

I tried sending his unit in alone against 2 stacks of enemy troops. Every single time he retreated safely. The enemy just could not capture him. I tried autoresolving, and he comes back. I tried playing it out, running him into the middle of a converging enemy, having his unit surrounded on all sides. It gets down to just him alone and the defeat screen pops up suddenly. He somehow escaped and made it back to my province.

How on earth can I make him dead?
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Silianat
02-19-2004, 01:20
if he just captured MAKE SURE YOUR NOT BUYING HIM BACK, just let them kill him. http://www.totalwar.org/forum/non-cgi/emoticons/rolleyes.gif

Monk
02-19-2004, 01:28
Send him on a doomed crusade, hehe one more purpose for the Holy land, once u take the target just raid everywhere, eventually the entire force will be destroyed and with no way home he will be captured, it will then be time for him to die by execution as you don't want him back http://www.totalwar.org/forum/non-cgi/emoticons/wink.gif

Somebody Else
02-19-2004, 01:54
Send him any old where on a naval excursion - which of course means no retreat, which means death, capture or victory...

Phatose
02-19-2004, 01:56
Heirs, unfortunately, seem to be able to avoid that restriction. I've had bad heirs happily swim back to Castille from Scotland.

I'd just find a group of rebel with missile units, get him within range, order him to stand their and hit time compression.

kawligia
02-19-2004, 03:26
Use spies. If you send an army of spies after him turn after turn, it won't be long before ONE of them will succeed and find him guilty of treason.

Easthaven
02-19-2004, 04:26
Yes, spies. They always work for me in framing an heir and executing him. I've used them like four or five times and have succeeded everytime with low valor spies. Maybe I'm just lucky but I'd say they're your best bet.

Drewman
02-19-2004, 04:32
Quote[/b] (Silianat @ Feb. 18 2004,19:20)]if he just captured MAKE SURE YOUR NOT BUYING HIM BACK, just let them kill him. http://www.totalwar.org/forum/non-cgi/emoticons/rolleyes.gif
But that's just the problem. He personally never gets captured. There's no ransom option, he just shows back up in the province he started from.

Drewman
02-19-2004, 04:35
Thanks everyone for the advice. I'll try the spies and see if that works.

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Seven.the.Hun
02-19-2004, 05:32
indeed, spies work beter for this purpose...drop like a 3 star spy on him, then drop like 4 more spies on him, all in same year, this will probably work the 1st time, but u can always save, and keep trying this in same year so you dont waste years trying to off the yotz...
assassins would do ok if u sent many at once too i suppose, and inquisitors its the same, whichever of the 3, send a whole merry throng after him, or if u have all 3 types, damn, just send them all,
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i mean if u really really want the weaklinks that dead, you should not be denied...
well as far as the spies/assassins/inquisitors...i am unsure as to which one is more effective and how much better they are in #s...but i just use the spy approach really, i find it worx well enough for weeding out an heir...
anyway, all the strategies triumph over waiting for him to die a natural death... http://www.totalwar.org/forum/non-cgi/emoticons/gc-jester.gif

squippy
02-19-2004, 10:17
I recommend Miss Peacock in the Conservatory with the Lead Pipe.

MonkeyMan
02-19-2004, 11:31
One way thats near unavoidable for the dribbling inbred is to capture a province with a castle or capture one and build a fort (possibly just use one you already own that keeps rebelling, scotland or portugal are good). Then withdraw all your troops and set the taxes sky high it'll rebel or be attacked by loyalists in no time at all, you can then send in idiot boy with 2 or three units of peasants (to make sure the rations don't last long). When it comes to the battle retreat to the castle and he'll either starve to death or be assualted and die. http://www.totalwar.org/forum/non-cgi/emoticons/biggrin.gif

R'as al Ghul
02-19-2004, 11:31
If he has 0 command, then just put him in stack of his own, preferrably in a province without Border Fort.
Then try one of your 1* or higher assasins.
I had success quite often this way. It gets more difficult
if there is a second heir that you want to dispose of.
Chances are that you don't get both of them.
If he is especially unloyal (illoyal?) then use the spies.
Cheers

o_loompah_the_delayer
02-19-2004, 16:45
Quote[/b] (Phatose @ Feb. 18 2004,18:56)]Heirs, unfortunately, seem to be able to avoid that restriction. I've had bad heirs happily swim back to Castille from Scotland.

I'd just find a group of rebel with missile units, get him within range, order him to stand their and hit time compression.
Really? I always soften up Ireland for conquest by sending worthless heirs there and getting them fight to the last odd-toed, strange blackmailer.

The_Emperor
02-19-2004, 16:53
Get him to assault a Castle Gate single handedly... If you have VI Installed, the Boiling oil should be enough to finish him off

Mouzafphaerre
02-20-2004, 07:26
-
Hello,

I've just recently got rid of a 0 command 2 acumen heir using the crusade tactic. It worked twofold: Reduced the 2000+ Spanish army down to 200+ and got the dumb prince captured. Of course I didn't pay the ransom. http://www.totalwar.org/forum/non-cgi/emoticons/biggrin.gif
_

Nowake
02-20-2004, 10:54
What about the 10 commendmetns? I think we owe them at least a glorious death in battle.

Senta
02-21-2004, 15:24
Quote[/b] (Nowake @ Feb. 20 2004,03:54)]What about the 10 commendmetns? I think we owe them at least a glorious death in battle.
yea, i agree... give him a chance to die with a sword in his hand, at least... send him somewhere where he can't retreat from, and personally charge archers protected by pike men somewhere on the well defended hill... works like a charm, and he'll get to take couple of enemies with him...