View Full Version : Troop-types left out of MTW-VI
Seven.the.Hun
02-24-2004, 20:37
i started this thread because i was curious about various troop types used in the dark ages that are not included in the game...also strategies and weapons and armour not included...i'd love to hear of what all of you know...
Seven.the.Hun
02-24-2004, 20:39
one thing i could offer is not units, but with the weapons, like say the welsh longbow had a draw strength of about 115lbs to 120lbs...making it a superior weapon there...yet only good at armour piercing within 100 yards, 50 is best...
i know that mongols who invaded the west at the time had their own longbows...the mongol longbow having a draw strength of 150-160lbs, making it most useful as a bow weapon until the widespread use of accurate firearms came to be...this was left out of the repetoire of the invading mongols in the game
Med Mod IV adds lots of new units. Well worth adding on if you want a little more realism to the time. It has been well researched.
PS: I would probably like a Med Mod for RTW when it comes out. This way I get the new engine, with all my medieval units. Best of both worlds.
octavian
02-24-2004, 23:40
hey,i have what prob. sounds like a noOB question, and it even isn't a post about it......... but since you apparently know the answer, here goes, HOW ON EARTH (or any other planet you choose) DO YOU GET WES MOD AND OR MED MOD ETC. thx http://www.totalwar.org/forum/non-cgi/emoticons/gc-afro.gif dude http://www.totalwar.org/forum/non-cgi/emoticons/gc-smile.gif
From The Org (http://www.totalwar.org/Downloads/MTW/Stats.shtml)
Lots available. Make sure you copy your entire MTW directory to another locations as a backup, as some mods can really change the files.
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