Atilla1
02-25-2004, 10:47
Im trying to put together a comprehensive list that I plan on posting showing everyone how to farm the different V/Vs.
Here are the two I figured out how to do relyably and reproducably today.
You can do Killer Instinct for any general, even if they ARENT royalty and werent born with it--ie I gave a Hashashin general Killer Instinct, which I upgraded to Natural Born Killer, Secret Killer and then Murderer. To make sure I had the technique down pat, I upgraded 8 generals who didnt have the secret killer trait to get that trait, and then upgraded them to all get Murderer for that lovely +5 valor, +4 dread, minus 4piety. This works
1) reduce the unit down to one man--the general himself.
If the unit has more than one man, then the following way wont work.
2) have him kill a unit of archers/spearmen/peasants/arbs/ect. If HE gets 40+ kills while the unit is standing and fighting him, he has a chance for it to get triggered after the battle. IF THE UNIT IS RUNNING AWAY OR MOVING AWAY while he is fighting, those kills will NOT count. The only way for the kills to count is if the unit STANDS and FIGHTS.
3) Only the general has a chance to get this upgrade unless he is with the king. Ie--if you do 4 guys your trying to farm at the same time against 4 units of archers--only the general will get the upgrades, even if the other guys also kill the 40+ guys where they stand.
4) Spys will not reveal Secret Killer and turn it into Murderer. I ran all sorts of experiments on it--and couldnt get it to work...dont bother. (Besides, you will just end up with a 9 star general Jedi god with big big valor boosts who has zero loyalty to you) Just repeat the process above a few times and it will upgrade to Murderer.
5) Sometimes you will get the right kind of kills in the right amount, but you still wont get the trait or upgrade. It takes a few tries.
6) Auto Resolve works if its against 1 or 2 units of peasants/archers/pavasice xbows/xbowmen/arbs/arqs/handgunners/ect. I upgraded single knights against 1 or 2 units of rabble many times without dying. Its just harder to do with Naptha Thrower generals.
Trader: I thought you could only get this for your ruler, but I was wrong. You can get this for the govenor of a provence as well as for your king.
This is very exciting because it will allow that Govenor to add 30% to a provence's trade income when the trait is fully developed. (+ an additional 10-30% on top of that if your Ruler has the trait too)
Put the guy you want to farm the trader virtue in charge of a provence with a mine---salt mines are the best as they are so cheap. Germany has a ton. Corseca is great too.
Then, make sure he stays in that provence while you do this. DO NOT MOVE YOUR GOVENOR FROM THE PROVENCE WHILE YOU DO THIS OR IT WONT WORK
Then build a 1st level salt mine.
Then, knock down the 1st level salt mine once its completed.
Then build the 1st level salt mine again.
Do the above repetitive process 6-12 times for it to trigger the trait in your govener. Another 6-12 times for the second level of trader, and another 6-12 times for the 3rd level of trader.
If you do 6-12 mines anywhere in your kingdom, it will trigger the trader trait for your ruler no matter what provence he is in. Again, Germany is the best for a ruler because you have so many salt mines when you start out, as well as some close by for easy takings.
_
Ok, I need some help so we can all benefit here. If anyone can help play test some of my ideas, that would be great. Also, if you have any ideas we can try, thats great too.
Im still trying to figure out how to farm the following virtues and to figure out what triggers them.
1) The authoritarian Line.
(Im not sure, but I suspect you get it when you are warned a coup is imminent. I think it gets triggered if you try and execute that general for treason the turn you are warned. That means using a spy on him...but maybe its an assassin...who knows.)
2) Natural Leader Line.
4 of the guys I tried to upgrade today had the natural leader line because they started out as royals. I was doing the single man process for giving them Killer Instinct, which I did do, and which I upgraded up to Murderer.
Over the hundreds of battles they faught during playtesting, and after killing thousands of men single handed, this trait didnt advance. It also didnt develop in individuals who didnt have the trait.
Anyone have any ideas for how to farm this up?
3) Great Warrior Line
Same as above. 4 or 5 of the guys I was trying to build this trait up in started out as royals. I did the single man process and got them Killer Instinct where they didnt have it before.
After 200 years of battles against rebel peasants, and after killing thousands of these guys, I upgraded all of them to Killer Instinct and then up to Murderer. I never had any of these guys upgrade this trait to the next level. I also didnt see it develop in guys who didnt have the trait.
Conclusion: A single guy killing hundreds of guys on his own will not make this trait advance. Something else does it.
Ideas:
1) In reading the last level of this trait, I think that you have to beat another general in personal combat for it to trigger. Since it didnt happen when I was killing tons of peasant generals...maybe it only happens if you kill a general with your general in melee combat and if the foe has more stars than you or if he is a King.
If anyone can try play testing the following it would be helpful: Have your general's unit go against their generals unit. Put the unit in wedge formation so that your own general would most likely get the kill against his guy. Try to make it personal combat between the two individuals. Try to fight generals with more stars or kings.
Here are the two I figured out how to do relyably and reproducably today.
You can do Killer Instinct for any general, even if they ARENT royalty and werent born with it--ie I gave a Hashashin general Killer Instinct, which I upgraded to Natural Born Killer, Secret Killer and then Murderer. To make sure I had the technique down pat, I upgraded 8 generals who didnt have the secret killer trait to get that trait, and then upgraded them to all get Murderer for that lovely +5 valor, +4 dread, minus 4piety. This works
1) reduce the unit down to one man--the general himself.
If the unit has more than one man, then the following way wont work.
2) have him kill a unit of archers/spearmen/peasants/arbs/ect. If HE gets 40+ kills while the unit is standing and fighting him, he has a chance for it to get triggered after the battle. IF THE UNIT IS RUNNING AWAY OR MOVING AWAY while he is fighting, those kills will NOT count. The only way for the kills to count is if the unit STANDS and FIGHTS.
3) Only the general has a chance to get this upgrade unless he is with the king. Ie--if you do 4 guys your trying to farm at the same time against 4 units of archers--only the general will get the upgrades, even if the other guys also kill the 40+ guys where they stand.
4) Spys will not reveal Secret Killer and turn it into Murderer. I ran all sorts of experiments on it--and couldnt get it to work...dont bother. (Besides, you will just end up with a 9 star general Jedi god with big big valor boosts who has zero loyalty to you) Just repeat the process above a few times and it will upgrade to Murderer.
5) Sometimes you will get the right kind of kills in the right amount, but you still wont get the trait or upgrade. It takes a few tries.
6) Auto Resolve works if its against 1 or 2 units of peasants/archers/pavasice xbows/xbowmen/arbs/arqs/handgunners/ect. I upgraded single knights against 1 or 2 units of rabble many times without dying. Its just harder to do with Naptha Thrower generals.
Trader: I thought you could only get this for your ruler, but I was wrong. You can get this for the govenor of a provence as well as for your king.
This is very exciting because it will allow that Govenor to add 30% to a provence's trade income when the trait is fully developed. (+ an additional 10-30% on top of that if your Ruler has the trait too)
Put the guy you want to farm the trader virtue in charge of a provence with a mine---salt mines are the best as they are so cheap. Germany has a ton. Corseca is great too.
Then, make sure he stays in that provence while you do this. DO NOT MOVE YOUR GOVENOR FROM THE PROVENCE WHILE YOU DO THIS OR IT WONT WORK
Then build a 1st level salt mine.
Then, knock down the 1st level salt mine once its completed.
Then build the 1st level salt mine again.
Do the above repetitive process 6-12 times for it to trigger the trait in your govener. Another 6-12 times for the second level of trader, and another 6-12 times for the 3rd level of trader.
If you do 6-12 mines anywhere in your kingdom, it will trigger the trader trait for your ruler no matter what provence he is in. Again, Germany is the best for a ruler because you have so many salt mines when you start out, as well as some close by for easy takings.
_
Ok, I need some help so we can all benefit here. If anyone can help play test some of my ideas, that would be great. Also, if you have any ideas we can try, thats great too.
Im still trying to figure out how to farm the following virtues and to figure out what triggers them.
1) The authoritarian Line.
(Im not sure, but I suspect you get it when you are warned a coup is imminent. I think it gets triggered if you try and execute that general for treason the turn you are warned. That means using a spy on him...but maybe its an assassin...who knows.)
2) Natural Leader Line.
4 of the guys I tried to upgrade today had the natural leader line because they started out as royals. I was doing the single man process for giving them Killer Instinct, which I did do, and which I upgraded up to Murderer.
Over the hundreds of battles they faught during playtesting, and after killing thousands of men single handed, this trait didnt advance. It also didnt develop in individuals who didnt have the trait.
Anyone have any ideas for how to farm this up?
3) Great Warrior Line
Same as above. 4 or 5 of the guys I was trying to build this trait up in started out as royals. I did the single man process and got them Killer Instinct where they didnt have it before.
After 200 years of battles against rebel peasants, and after killing thousands of these guys, I upgraded all of them to Killer Instinct and then up to Murderer. I never had any of these guys upgrade this trait to the next level. I also didnt see it develop in guys who didnt have the trait.
Conclusion: A single guy killing hundreds of guys on his own will not make this trait advance. Something else does it.
Ideas:
1) In reading the last level of this trait, I think that you have to beat another general in personal combat for it to trigger. Since it didnt happen when I was killing tons of peasant generals...maybe it only happens if you kill a general with your general in melee combat and if the foe has more stars than you or if he is a King.
If anyone can try play testing the following it would be helpful: Have your general's unit go against their generals unit. Put the unit in wedge formation so that your own general would most likely get the kill against his guy. Try to make it personal combat between the two individuals. Try to fight generals with more stars or kings.