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View Full Version : Weird occurance with VI



Phatose
03-03-2004, 23:53
Well, I don't know if this is common or not, but I installed VI yesterday, and this is the first time I've seen anything like it.

I'm playing as the Spanish, and have 4 sons. One is going to be king, the other three are useless command 0 generals. The English are my allies, and I'm fighting a war in the middle east.

There is a rebellion in Aquitaine, and rebels take it from the English, who retreat to the castle. Then, there is a loyalist rebellion and an English army appears to fight the rebels. I figure, here's a chance for some easy combat experience for Moe, Larry and curly, and send my three sons to help out the English.

I save the game at the battle screen, and auto resolve - figure it should be no trouble. But it is, and I'm defeated. The next combat screen comes up, and I hit load, figuring I'd just do it myself. VI crashes to desktop. Yahoo.

So I reload, and it gets weird.

The battle screen is there, but now it's telling me my troops are assaulting an English castle in Aquitaine. Now, I certainly didn't authorize that, so I call off the assault. Even stranger, afterwards the fort in Aquitaine is gone, it's still a rebel province, but there is no rebel army, only an English one.

I take a look at this "English" army, and discover it's made up of the English loyalists, the rebels (still with no loyalty) - and my three princes, with their loyalty still in my colors

Well, this is most unacceptable, so I send in an army to deal with the situation. Somebody's gonna pay when I figure out what's going on. The battle screen tells me the rebels have abandoned the province, but that my enemies, the English, have also attacked the province. OK, fine, whatever.

I manually command the attack, and the English are nowhere to be seen - only the rebels who were in the 'English' stack. When I defeat them, the battle ends.

At which point I get several notices. One, that I've received a ransom from the English, presumable for the English portion of the 'English' stack that didn't fight. I receive the 'kill the rebels?' notice - and I receive a Ransom note, from myself, demanding 5k florins for the return of Huey, Dewey and Luey. If I refuse, my general happily executes them. If I pay, I get another message, that my general has received a Ransom from the Spanish and returned my generals - then my eldest idiot son gets returned with a new vice of poor defender, despite the fact that he wasn't even in the battle, and wasn't in charge of the stack on the strategic map. http://www.totalwar.org/forum/non-cgi/emoticons/gc-wall.gif


Has anything remotely like this happened to anyone else? Is this the kind of thing I can expect to see alot of in VI? http://www.totalwar.org/forum/non-cgi/emoticons/gc-inquisitive.gif

Knight_Yellow
03-04-2004, 01:04
tell me about it.

i was just playing my Turks campaign and i got a revolt.

quashed it so easily

1460 men killed
1600 men taken
300 men lost


then i got a bloody ransom demand from the rebels who i had just executed http://www.totalwar.org/forum/non-cgi/emoticons/gc-dizzy2.gif

ichi
03-04-2004, 01:49
While I have had some interesting buggy experiences

(like the time the French Crusade asked for permission to pass through my lands [Lithuania] so that they could attack me in Novgorod - I think that I took Novgorod the same turn the Crusade was initiated, and the AI thought it was still attacking the Ruskies)

nothing comes close to your story.

The Three Stooges in "Those Wacky Rebels"

Hilarious story

ichi

kawligia
03-04-2004, 03:57
Sometimes when I reload a batle autosave (usually because I think I could do better than I did, or because I wanted to see what the autocalc would do for comparison and then do it myself), but often times, when I reload, the defenders "decide they cannot win" and retreat...even if they won the first time.

Maybe it is part of the same reloading bug.

There are a lot of bugs in this game. One time Germany was allied with me (turks) and they asked for permision to move through to egypt and recieved it. The next turn the crusade attacked MY provence and then disbanded into regular stacks, resultin in war with me. Then the French offered an alliance as they were also at war with the germans and i accepted. The also launched a crusade to Egypt and I waited until they moved through the german provence (who they were at war with and allied to me mind you) so I could defeat them....or at least more easily. Instead the french and the germans forgot their disagreements and joined together in the fight against me I retreated naturally, and saw that the next turn they were still at war with each other. http://www.totalwar.org/forum/non-cgi/emoticons/gc-no.gif *sigh*

The_678
03-10-2004, 01:42
I can't think of any buggy stories like that, but that was one crazy story Phatose. I've never anything like that, although I have had weird experiances with rebellions too.

Brutal DLX
03-12-2004, 14:17
Quote[/b] (kawligia @ Mar. 04 2004,02:57)]There are a lot of bugs in this game. One time Germany was allied with me (turks) and they asked for permision to move through to egypt and recieved it. The next turn the crusade attacked MY provence and then disbanded into regular stacks, resultin in war with me. Then the French offered an alliance as they were also at war with the germans and i accepted. The also launched a crusade to Egypt and I waited until they moved through the german provence (who they were at war with and allied to me mind you) so I could defeat them....or at least more easily. Instead the french and the germans forgot their disagreements and joined together in the fight against me I retreated naturally, and saw that the next turn they were still at war with each other. http://www.totalwar.org/forum/non-cgi/emoticons/gc-no.gif *sigh*
Sure there are some bugs, usually when several events overlap at an unopportune time and the game gets confused, as in Phatose's post.

However, your example is not a bug but the game working as designed.
Crusade armies don't attack any Catholic held provinces unless their leader has been excommunicated or they have been denied passage, thus, the French crusade can move through the German province without having to fight and then attack you. The Germans obviously thought this to be a good time to attack you again as well and thus you get a double invasion. The fact that France and HRE are officially at war doesn't matter when it comes to crusader armies.
The only bug I see is that the German crusade asked you for permission to pass through your lands, which shouldn't occur since you are playing a Muslim faction.

gaelic cowboy
03-14-2004, 17:46
Yesterday I crusaded from Mercia to Palestine the HRE agreed to let me pass through Flanders when I got there I moved a stack into Flander'S form my French provinces. I get a note to say this would break my treaty and we would be at war but nothing happens my crusade and stack and two HRE stacks just sat there and found nothing happened when I just sat there for a couple of years and picked up half the HRE stacks heh heh. I then resumed course and gobbled up loads of HRE troops using an advance gaurd of agents while still at war no warning no war and the emporer even asked me for a ceasefire. http://www.totalwar.org/forum/non-cgi/emoticons/gc-confused.gif