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View Full Version : Rebellion Army of SPIES !



ElementUK
03-09-2004, 12:21
Relating to Napoleonic Mod 2.09. Thats right a rebellious province creating Armies of Spies. Yes i have changes some things in the Nap beta 2.09 file and Unit prod . Build prod etc but nothing directly relating to Agents.
However a recent change (unknown/un-remembered) made this occur. I have a theory that it has to do with the problem of 'text-shifting' within the Nap_Beta 2.09 file ?
Someone said they seem to remember this being found before and discussed in the org somewhere..but its a needle in a haystack gents..I cannot find any such previous post so would greatly appreciate anybody pointing me in the right direction for a solution. Cheers

cutepuppy
03-09-2004, 13:44
Absolutely seen it before: someone who played wesmod had a rebelling army of some agents (don't remember if it were spies or inquisitors) in tripoli. He/she posted also a screenshot.

A_B
03-09-2004, 14:53
this happens when thier are no regular units that can rebel. In this case, the computer gets confused, and puts in spies or priests.

Just add peasents or some such thing that can rebel anywhere. Problem solved.

You can also auto-resolve a battle agianst spies to get past it if necessary (you should even win http://www.totalwar.org/forum/non-cgi/emoticons/wink.gif )