Log in

View Full Version : when govs go bad



vlad_demstra
03-15-2004, 22:29
Hello all.

As I was bored today and I did a bit of modding. OFFICE titles. Well I made 3. Frist, second and third night of spain. +9 on dread and command. this wasnt for power gamming or what ever. jsut wannted to see what would happen. well, with great power comes ALOT of rebels.... thats all I have to say. bleh...a nine stay command wiht low peity isnt cool..

now.. could this lead to a civil war? I've never seen a non royal blood start a civil war.

katank
03-16-2004, 02:53
this can't lead to a civil war by itself since he's not royal blood. however, he could very well and most likely join one.

Spanish heirs can be fairly disloyal.

so better add +9 loyalty also. http://www.totalwar.org/forum/non-cgi/emoticons/bigthumb.gif

vlad_demstra
03-16-2004, 04:51
well see im trying to make things more interasting.. rebels and civil wars with out so much work. :)

katank
03-16-2004, 05:54
in that case, I heartily recommend giving them crusades without a chapterhouse.

yesterday, I gave the spanish four crusade markers in Leon for early just for kicks. When I launched a crusade though, it said chapter house destroyed even though it never existed in the first place and thus my crusade got disbanded.

BOOM I got civil war, just like that. It was easy choosing though since the crusade which turned rebel had like 1400+ troops and both my starting provinces while the king only had 400 troops 200 of which were peasants in cordoba, sieging the almos there.