View Full Version : New Unit
Catiline
03-26-2004, 16:25
The druids, which look to be from the Getafix school of history, are up on .com
http://www.totalwar.com/community/tri.htm
Sickle shaped swords, a shield that look suspicious ly like a Thracian Pelta, chainmail and a cloak.
Guess what, they're expert at hiding in forests. At this rate you'll never see any of the barbarian units in the game :)
I'm keeping my fingers crossed for R:TW. I sincerely hope they don't go over the top with these "Hypothetical" units... Like the Iberian Bull Warriors.
I understand the need for diversity and color but if they are going to do Fantasy: Total War, i'd like it as a separate game, please.
Kongamato
03-26-2004, 16:58
As a rule of thumb, can we please add the unit's name in these thread titles? It could get confusing with multiple "New Unit" threads.
Basileus
03-26-2004, 17:10
I want to see dragons added, /Basileus plays some http://www.totalwar.org/forum/non-cgi/emoticons/handball.gif
As stated over at the .com
http://www.totalwar.org/forum/non-cgi/emoticons/gc-wall.gif Is someone having a lend? http://www.totalwar.org/forum/non-cgi/emoticons/gc-computer.gif
The Good
* Druids are included in RTW, Yay
* Nice description
* Guys wearing pants
* Pretty Blue...I like blue
The Bad
* Simplistic Name
* Brown Sneakers
* Sickle Shaped swords
* Crescent Shield
* Short Batman Cape
* Short Sleaves
* ....etc etc etc etc
You know, the unit could have been passable if it:
* Had been named something like "Anglesey Seanchai" (Druid Custodian of Anglesey)
* Had of had a long sleave shirt that went down to just below the knees, with chain mail or a breastplate of bronze over the top.
* Had the cape lower to the carves
* Carried a long Celtic sword, possibly a staff as well. Hell I wouldn't even mind a two handed sword instead of the Sickle. The descript states that their "gear is a reflection of their status", yet he carries a farming implement
* Ditch the shield and runners
* Maybe have the hood pulled back to expose the head and tonsure, the symbol of their rank / class
...but none of that will hapen will it? http://www.totalwar.org/forum/non-cgi/emoticons/gc-no.gif
my2bob http://www.totalwar.org/forum/non-cgi/emoticons/frown.gif
Aymar de Bois Mauri
03-26-2004, 18:26
Quote[/b] (Catiline @ Mar. 26 2004,09:25)]Guess what, they're expert at hiding in forests. At this rate you'll never see any of the barbarian units in the game :)
ROTFL http://www.totalwar.org/forum/non-cgi/emoticons/gc-jester.gif
Aymar de Bois Mauri
03-26-2004, 18:29
Quote[/b] (PSYCHO @ Mar. 26 2004,11:25)]As stated over at the .com
http://www.totalwar.org/forum/non-cgi/emoticons/gc-wall.gif Is someone having a lend? http://www.totalwar.org/forum/non-cgi/emoticons/gc-computer.gif
The Good
* Druids are included in RTW, Yay
* Nice description
* Guys wearing pants
* Pretty Blue...I like blue
The Bad
* Simplistic Name
* Brown Sneakers
* Sickle Shaped swords
* Crescent Shield
* Short Batman Cape
* Short Sleaves
* ....etc etc etc etc
You know, the unit could have been passable if it:
* Had been named something like "Anglesey Seanchai" (Druid Custodian of Anglesey)
* Had of had a long sleave shirt that went down to just below the knees, with chain mail or a breastplate of bronze over the top.
* Had the cape lower to the carves
* Carried a long Celtic sword, possibly a staff as well. Hell I wouldn't even mind a two handed sword instead of the Sickle. The descript states that their "gear is a reflection of their status", yet he carries a farming implement
* Ditch the shield and runners
* Maybe have the hood pulled back to expose the head and tonsure, the symbol of their rank / class
...but none of that will hapen will it? http://www.totalwar.org/forum/non-cgi/emoticons/gc-no.gif
my2bob http://www.totalwar.org/forum/non-cgi/emoticons/frown.gif
Once again you are correct. I thought I was having a bad time when I saw the Iberian Bull Warrior. Britons are having it worst... http://www.totalwar.org/forum/non-cgi/emoticons/gc-sad.gif
Quote[/b] (Aymar de Bois Mauri @ Mar. 26 2004,12:29)]
Quote[/b] (PSYCHO @ Mar. 26 2004,11:25)]As stated over at the .com
http://www.totalwar.org/forum/non-cgi/emoticons/gc-wall.gif Is someone having a lend? http://www.totalwar.org/forum/non-cgi/emoticons/gc-computer.gif
The Good
* Druids are included in RTW, Yay
* Nice description
* Guys wearing pants
* Pretty Blue...I like blue
The Bad
* Simplistic Name
* Brown Sneakers
* Sickle Shaped swords
* Crescent Shield
* Short Batman Cape
* Short Sleaves
* ....etc etc etc etc
You know, the unit could have been passable if it:
* Had been named something like "Anglesey Seanchai" (Druid Custodian of Anglesey)
* Had of had a long sleave shirt that went down to just below the knees, with chain mail or a breastplate of bronze over the top.
* Had the cape lower to the carves
* Carried a long Celtic sword, possibly a staff as well. Hell I wouldn't even mind a two handed sword instead of the Sickle. The descript states that their "gear is a reflection of their status", yet he carries a farming implement
* Ditch the shield and runners
* Maybe have the hood pulled back to expose the head and tonsure, the symbol of their rank / class
...but none of that will hapen will it? http://www.totalwar.org/forum/non-cgi/emoticons/gc-no.gif
my2bob http://www.totalwar.org/forum/non-cgi/emoticons/frown.gif
Once again you are correct. I thought I was having a bad time when I saw the Iberian Bull Warrior. Britons are having it worst... http://www.totalwar.org/forum/non-cgi/emoticons/gc-sad.gif
As bad as the Britons got it, i'm sure the Egyptians have it even worse. http://www.totalwar.org/forum/non-cgi/emoticons/frown.gif
But i have to say, this druid guy sounds interesting http://www.totalwar.org/forum/non-cgi/emoticons/wink.gif
RisingSun
03-26-2004, 20:26
Most. Retarded. Unit. Ever. *Goes off and cries at the monstrosity CA is turning RTW into*
http://www.totalwar.org/forum/non-cgi/emoticons/mecry.gif
lancelot
03-26-2004, 21:14
My expertise is nowhere like the people who can comment on the clothes on the new unit descriptions. (so no expertise then.. http://www.totalwar.org/forum/non-cgi/emoticons/wink.gif )
It seems as hardly anyone is happy with the units for RTW.
Were things this bad before the release of MTW?
just curious...
Sir Robin
03-26-2004, 21:46
There were concerns with MTW as well.
CA has stated that gameplay is king and they are trying to make a visually exciting as well as gameplay challenging product.
While we may not be happy with some of CA's decisions we by no means want them to not make the game
We are just the jaded-elitist-non-parking-ticket-paying consumers that western marketing agencies underestimate and overinflate with products of love.
The Wizard
03-26-2004, 22:12
Well, as far as I'm a bit dissapointed at this unit, it is not a fantasy unit, more hypothetical and not totally historically accurate. As with MTW, many units will be generalisations with innacuracies at first sight but as you look further you will discover the reason why CA decided not to go for perfect historical correctness but rather to take some liberties and create a unit like the Byzantine infantry. All will be alright, especially with people like WesW walking this earth. http://www.totalwar.org/forum/non-cgi/emoticons/wink.gif
~Wiz
Aymar de Bois Mauri
03-26-2004, 23:06
Quote[/b] (Monk @ Mar. 26 2004,11:37)]As bad as the Britons got it, i'm sure the Egyptians have it even worse. http://www.totalwar.org/forum/non-cgi/emoticons/frown.gif
Yeap. That's true... http://www.totalwar.org/forum/non-cgi/emoticons/gc-bigcry.gif
Aymar de Bois Mauri
03-26-2004, 23:09
Quote[/b] (RisingSun @ Mar. 26 2004,13:26)]Most. Retarded. Unit. Ever. *Goes off and cries at the monstrosity CA is turning RTW into*
http://www.totalwar.org/forum/non-cgi/emoticons/mecry.gif
I agree... http://www.totalwar.org/forum/non-cgi/emoticons/gc-cry.gif
BobTheTerrible
03-26-2004, 23:40
http://www.totalwar.org/forum/non-cgi/emoticons/gc-clown.gif
Don't worry guys. If the game isn't historical, there is a 100% chance of it getting modded, especially if the game is as moddable as they say. Anyway, I wouldn't mid having a "fantasy" unit as long as the whole thing isn't like that. It adds a little flavor to the game, I guess. I will not judge it until I see the game.
/ http://www.totalwar.org/forum/non-cgi/emoticons/gc-clown.gif
Aymar de Bois Mauri
03-27-2004, 00:06
Quote[/b] (Clownmite @ Mar. 26 2004,16:40)]http://www.totalwar.org/forum/non-cgi/emoticons/gc-clown.gif
Don't worry guys. If the game isn't historical, there is a 100% chance of it getting modded, especially if the game is as moddable as they say. Anyway, I wouldn't mid having a "fantasy" unit as long as the whole thing isn't like that. It adds a little flavor to the game, I guess. I will not judge it until I see the game.
/ http://www.totalwar.org/forum/non-cgi/emoticons/gc-clown.gif
Problem is:
-They promissed Historical accuracy ---> We aren't getting it.
-They promissed a easily modable game --->
Can you guess what follows? http://www.totalwar.org/forum/non-cgi/emoticons/gc-wall.gif
RisingSun
03-27-2004, 00:20
Not to mention the fact that we shoudln't have to mod the game in order to play the game they promised us.
It goes along the same lines of companies these days releasing totally unfinished games, with the line in mind, "It's okay, we can patch it." Except with CA, it's "It's okay, they can mod it." Not to mention that means we are the ones doing the work to make it the game it was supposed to be.
Galestrum
03-27-2004, 01:32
*nods*
Aymar de Bois Mauri
03-27-2004, 02:24
Quote[/b] (RisingSun @ Mar. 26 2004,17:20)]Not to mention the fact that we shoudln't have to mod the game in order to play the game they promised us.
It goes along the same lines of companies these days releasing totally unfinished games, with the line in mind, "It's okay, we can patch it." Except with CA, it's "It's okay, they can mod it." Not to mention that means we are the ones doing the work to make it the game it was supposed to be.
Seems like WesW, BKB, Duke John and so many more (including myself), will have to dig deep after RTW hits the shelfs... http://www.totalwar.org/forum/non-cgi/emoticons/gc-cry.gif
I don't care if its not historically accurate. It does look a bit wierd though with the sickle-like sword thing. Other than that, I'm fine with it. Those who wish for historical can mod them not to be buildable, and stick with fewer units that are historical. I'll personally use all the units if they are balanced.
Galestrum
03-27-2004, 05:19
I think the major gripe is not that it is not 100% accurate, its more like things which are obviously false have made it in. RTW as well as the previous titles were based on history, the games were not entitled total war : roman myth or something like that. The game should try to reflect history as good as it possibly can without making the game boring or hard to comprehend and get bogged down.
I would suggest that having a druid or bull unit with no basis and looking out of place adds nothing to the fun factor nor does it enhance gameplay. as many have said before, history is full of units, peoples etc etc etc that were quite interesting - there is no need to add mythical or fantastical units - those are what should be modded in, not what should be modded out.
If an unhistorical unit with little to no basis in history is included, why do it? And if you add one why stop there? why not have cupid specialist archers for rome? why not have fairy archers for the britons? how about the scorpion king for egypt? http://www.totalwar.org/forum/non-cgi/emoticons/tongue.gif Why dont we include divine intervention into the game while we are at it. Once you start adding these things you dilute the feeling and accuracy of RTW, there is simply no need for that, there are plenty of myth-based "historical" games - this should not be one of them
and has been said before, why make a lame fake unit when there are fantastic, fun, neat and amazing historical units, that is what makes me http://www.totalwar.org/forum/non-cgi/emoticons/gc-wall.gif http://www.totalwar.org/forum/non-cgi/emoticons/confused.gif more than anything else
RisingSun
03-27-2004, 06:31
SSH Stop giving the ideas And I'm not kidding...
Agreed- If it's not entirely accurate, fine, but don't go just blatantly making up silly units. Seriously, who the hell fights with a sickle? And we're not talking about a bill here, just a friggin sickle...
my god, that druid looks so weird O.o; imagine seeing a sea of blue capes "CONCEALED" in a forest.
however, this will not prevent me from enjoying the game(hopefully). i dont care for hardcore historical accuracy, if i wanted those i would go and read a damn book and dream.
the main problem i see with these fantasy units is that these are added to add some variety to the game. If all CA devs did was add historical units then that would be a hell of a boring game for your average joe, and the average joe outnumbers us minorities here complaining.
i do hope you guys that are complaining that RTW will suck (or implying it will suck) are going to be unbiased and play the game for what it is. a game.
Galestrum
03-27-2004, 08:35
Quote[/b] ]the main problem i see with these fantasy units is that these are added to add some variety to the game. If all CA devs did was add historical units then that would be a hell of a boring game for your average joe, and the average joe outnumbers us minorities here complaining.
exactly how are scyth wielding hippy druids more exciting than a wild celtic warrior army, seething enmasse, bearing the finely crafter celt swords, with tatoos and woad drawings and stuff like that?
what variety does the druid unit add moreso than any other unit? he just runs around and kills or dies like the other cartoons - what problem it does bring however is that it disrupts the logic of the story of the game and goes against the desires of the loyal consumers. TW is part of a niche market of comp games and TW could prby make more $$$ and marginal profit by focusin on the historical subniche market and do it right than try to compete with the tons of subpar "myth/fantasy/lame" RTS games that are out there - and if they dont, someone smart will someday
also we should stop this lowest common denominator mentality - ie the masses, avergae joe etc. If as some assume here that the TW crowd are more "high brow" on average, CA has certainly done well enough with us arrogant egocentric smarty pants type ppl to make 2 TW games with 2 expansions, so we - the loyal consumers must have generated CA enough money to keep this enterprise goin? secondly, i dont think the "average joe" would ever pick up this game no matter how many druid hippy war parties, germanic grendel cavalry, and werewolf thracian skirmishers units you add in - they would much rather play some FPS like doom or half life or play warcraft or lord of the rings RTS games.
and as i said earlier, believe it or not, history is far more interesting, neat fun exciting imaginative etc etc ect than any fantasy crap that is out there.
Aymar de Bois Mauri
03-27-2004, 15:35
Quote[/b] (Ky Kiske @ Mar. 26 2004,23:55)]the main problem i see with these fantasy units is that these are added to add some variety to the game. If all CA devs did was add historical units then that would be a hell of a boring game for your average joe, and the average joe outnumbers us minorities here complaining.
I don't give a f**ck for the "average" Joe, because the "average" Joe does NOT buy or even PLAY a game like STW, MTW or RTW http://www.totalwar.org/forum/non-cgi/emoticons/angry.gif
Or are you forgetting that? We "hardcore" users buy the game for what it is. Those others buy the flashiest thing in the shelf... http://www.totalwar.org/forum/non-cgi/emoticons/gc-wall.gif
Aymar de Bois Mauri
03-27-2004, 15:38
Quote[/b] (Galestrum @ Mar. 27 2004,01:35)]exactly how are scyth wielding hippy druids more exciting than a wild celtic warrior army, seething enmasse, bearing the finely crafter celt swords, with tatoos and woad drawings and stuff like that?
what variety does the druid unit add moreso than any other unit? he just runs around and kills or dies like the other cartoons - what problem it does bring however is that it disrupts the logic of the story of the game and goes against the desires of the loyal consumers. TW is part of a niche market of comp games and TW could prby make more $$$ and marginal profit by focusin on the historical subniche market and do it right than try to compete with the tons of subpar "myth/fantasy/lame" RTS games that are out there - and if they dont, someone smart will someday
also we should stop this lowest common denominator mentality - ie the masses, avergae joe etc. If as some assume here that the TW crowd are more "high brow" on average, CA has certainly done well enough with us arrogant egocentric smarty pants type ppl to make 2 TW games with 2 expansions, so we - the loyal consumers must have generated CA enough money to keep this enterprise goin? secondly, i dont think the "average joe" would ever pick up this game no matter how many druid hippy war parties, germanic grendel cavalry, and werewolf thracian skirmishers units you add in - they would much rather play some FPS like doom or half life or play warcraft or lord of the rings RTS games.
and as i said earlier, believe it or not, history is far more interesting, neat fun exciting imaginative etc etc ect than any fantasy crap that is out there.
Preciselly my point. Very well put, Galestrum http://www.totalwar.org/forum/non-cgi/emoticons/gc-yes.gif
The Wizard
03-27-2004, 16:01
Please remember that this is not some wargame slated for some unimportant release and a small public. That sort of game is a game which is not made for great sales and the greater public. Thus, its developers can make it accurate and very deepgoing, something the average gamer is not looking for.
Activision publishes this game, it is its goal to use this acclaimed license, promote it, make it attractive with what the so-called 'average Joe' knows about the subject, and then sell it. With great profit too. The fact that CA's game is still largely accurate is a testimony to the freedom Activision has given CA. Better than EA would've given them http://www.totalwar.org/forum/non-cgi/emoticons/cheers.gif
~Wiz
Barkhorn1x
03-27-2004, 16:02
British Druids??
Hmmph http://www.totalwar.org/forum/non-cgi/emoticons/rolleyes.gif
Well, at least they can't cast spells on their enemies.
Barkhorn.
eek. ok, i was proven wrong then. *sigh*
sorry for trying to defend the game. o well.
and as i said earlier, believe it or not, history is far more interesting, neat fun exciting imaginative etc etc ect than any fantasy crap that is out there.
-i believe you, i myself am a history fanatic. there are however good fantasy games out there. Disciples, Age of Wonders, Kohan, dominion2, those are some great fantasy games. they are all turn-based games so i dont really know if your into them.
The Total War engine was conceived to make as much as possible a realistic depiction of a battlefield. Things like terrain, LOS, morale, formations, etc are taken into account to make it realistic, and therefore let you apply realistic tactics. The inclusion of unbelievable troops kind of defeats this purpose.
I ask: What fun would a TV show like Time Commanders be if it was orcs vs elfs?...
frogbeastegg
03-27-2004, 20:35
Quote[/b] (MadKow @ Mar. 27 2004,18:18)]The Total War engine was conceived to make as much as possible a realistic depiction of a battlefield. Things like terrain, LOS, morale, formations, etc are taken into account to make it realistic, and therefore let you apply realistic tactics. The inclusion of unbelievable troops kind of defeats this purpose.
Exactly. That's how it started, and that is why so many of us old age shogun vets got the game and became dedicated to the series. It was the realism more than anything else than got us flocking to the shops, check any of the "how did you find TW?" threads and you will see it said time and again and Shogun stood out because of its realism and accuracy because the competition relied on Age of Empires style ridiculousness.
Quote[/b] ]I ask: What fun would a TV show like Time Commanders be if it was orcs vs elfs?...
*cough* Lord of the Rings mania *cough* Orcs V Elves would probably get a larger audience because elves are apparantly cool. Or something.
how realistic is it being able to control your units precisely where you want them to go in the middle of a battle?
how realistic is it that you "king" doesnt die like a normal unit does?
how realistic is it that all the units are properly aligned in rows?(well maybe realistic but still :p)
Shogun stood out because of its realism and accuracy because the competition relied on Age of Empires style ridiculousness
-i cant agree more. however. your only comparing the battle side of STW not the campaign mode which if compared to civilizaion and other turn based games kinda feels crappy.
I ask: What fun would a TV show like Time Commanders be if it was orcs vs elfs?...
-very fun for people like me who actually get bored of the unit variety.
Ok, it seems that there is no chance some guys will be just the least pleased at anything.
I can remember some bitching even with the German Spearman Warband.
Yes, the Druids are odd. But honestly I don't find them worse than the Bull Warrior (and for all of you who think they are bull, go look in the thread about them).
Druids fought now and then, though not in units, but here there is a need for some adaptation for the game.
The name... well, there were Druids that came from other places than Anglesay.
The sickle sword is not an invention made by CA at all. I don't know if such a weapon was used by Celts, but it has been used by African tribes, thus it is not impossible Celts could have used them. Personally a Celtic longsword would have been much better.
Hood down, hood up, cloak long, cloak short... Druids are said to have worn cloaks. How long and the hood are minor details I couldn't be bothered with (unless the cloak is shoulderlength).
The pelte is strange indeed. I think he should have had a square shield if he was to have had a small shield (much like the Barb Axemen, yup such shields existed). No shield would fit better in my mind.
Chainmail is fine enough, they were the top of society, most likely they would have access to the best equipment.
Adding morale (it seems) is entirely ok. And that makes the unit very very interesting to play with (or against).
So you see, I'm not a fanboy here. But I just think some pleople are overdoing the complaining just a bit. But it is not something that surprises me, it is one of the few things that doesn't change here.
I don't mind a couple of stretched unit concepts here and there for balance and color. So druids were known to fight here and there. Cool. Let's have them. And i'm not two concerned about aesthetic details.
And the bull warriors... i think if they were from Crete would make them more believable than from Iberia... but thats me.
I just would like this sort of units to blend in a believable way, nothing more. The Kensai in STW were over the top, but they were somewhat believable. Like the Ninja... and the Hashashin... (these were less believable...).
TC with orcs and elves? Who would you recommend for Historical Adviser? Bilbo?
The_Emperor
03-28-2004, 17:17
Druids fighting... ok I can live with that, the Druids did get their hands dirty in a fight.
As for curved Swords there were some curved blades, but they were hardly sickles.
http://www.ad500.org.uk/vicus/images/swordblade2.jpg
They would probably look a lot better carrying one of those... Druids carrying a sickle just makes them look like silly farmers
son of spam
03-28-2004, 17:26
Hey elves vs. Orcs are cool
Seriously, what's the difference? If CA changed the name of all archers in RTW to elvish longbowmen and made Roman legions "Uruk-Hai" and called your faction leader Sauron it would still be a fun game. As long as it's balanced, I wouldn't really care and it'll certainly add some spice to the game. Besides, there's still plenty of time for modding. http://www.totalwar.org/forum/non-cgi/emoticons/gc-2thumbsup.gif
Don't tell me you never wanted to reenact the battle of helm's deep or siege of Minas Tirith in full Total War glory with morale, flanking, Gandalf, etc etc. http://www.totalwar.org/forum/non-cgi/emoticons/wacko.gif
Aymar de Bois Mauri
03-28-2004, 17:28
Quote[/b] (MadKow @ Mar. 28 2004,09:45)]TC with orcs and elves? Who would you recommend for Historical Adviser? Bilbo?
ROTFLMAO http://www.totalwar.org/forum/non-cgi/emoticons/gc-laugh4.gif http://www.totalwar.org/forum/non-cgi/emoticons/gc-laugh4.gif http://www.totalwar.org/forum/non-cgi/emoticons/gc-laugh4.gif
Awesome http://www.totalwar.org/forum/non-cgi/emoticons/gc-jester.gif
Aymar de Bois Mauri
03-28-2004, 17:37
Quote[/b] (son of spam @ Mar. 28 2004,10:26)]Hey elves vs. Orcs are cool
Seriously, what's the difference? If CA changed the name of all archers in RTW to elvish longbowmen and made Roman legions "Uruk-Hai" and called your faction leader Sauron it would still be a fun game. As long as it's balanced, I wouldn't really care and it'll certainly add some spice to the game. Besides, there's still plenty of time for modding. http://www.totalwar.org/forum/non-cgi/emoticons/gc-2thumbsup.gif
Don't tell me you never wanted to reenact the battle of helm's deep or siege of Minas Tirith in full Total War glory with morale, flanking, Gandalf, etc etc. http://www.totalwar.org/forum/non-cgi/emoticons/wacko.gif
Sure. But that's preciselly the point. CA has told everyone it's making an Historical game, not a Fantasy one. Accordingly, if they are, it should be as close to historical evidence as possible. If CA said: "We're going to make a Middle-Earth TW game", then they could let their imagination loose.
And if they made a game like that, to be a Fantasy alternative to the released RTW, I would even consider in buying it. So, I'm not really being unfair. I'm being truthfull, something that CA is starting to look like it's not... http://www.totalwar.org/forum/non-cgi/emoticons/gc-sad.gif
Galestrum
03-28-2004, 18:50
I hope these units are next:
Germanic Grendel Cavalry: Giant Demons riding timber wolves. They use Mongol armor (i mean they could have had it http://www.totalwar.org/forum/non-cgi/emoticons/wink.gif ) and they use a 3 bladed sword.
Mars Legion: These guys are like the normal legions but have the ability to launch firebalss from their gladius and have better armor and morale.
Carthaginian Marines: These are actually US marines from the present day, they use a combination of sea land and air and are excellent for amphibious assaults - yeha yeah i know some of you think they werent around then, but i mean they could have been, certainly there is no proof there wasnt http://www.totalwar.org/forum/non-cgi/emoticons/idea.gif
Macedonian Gryphon Air Cav: This unit was created when alexander met a flock of gryphons on one of his many campaigns - this elite aerial strike force is used to screen armies, attack exposed flanks from above and to drop 500 pound naptha bombs http://www.totalwar.org/forum/non-cgi/emoticons/gc-book2.gif
hey these are historical though and hey since i dont know about history this game is like real cool now http://www.totalwar.org/forum/non-cgi/emoticons/tongue.gif as long as its balanced who cares http://www.totalwar.org/forum/non-cgi/emoticons/gc-help.gif
RisingSun
03-28-2004, 19:27
Well put, but you forgot one- the famous armored chihuahas. Vanya would be displeased.
The Wizard
03-28-2004, 19:30
Of course. Then there are the Hercules Disciples, who are in fact the infantry version of elephants, but only stronger. They can summon Cerberus, smack soldiers around like rag dolls, and pick up elephants like they're made of paper. Oh, right, they can only be killed by a Titan, more on those next week.
http://www.totalwar.org/forum/non-cgi/emoticons/wink.gif
~Wiz
Aymar de Bois Mauri
03-28-2004, 21:58
Quote[/b] (Galestrum @ Mar. 28 2004,11:50)]I hope these units are next:
Germanic Grendel Cavalry: Giant Demons riding timber wolves. They use Mongol armor (i mean they could have had it http://www.totalwar.org/forum/non-cgi/emoticons/wink.gif ) and they use a 3 bladed sword.
Mars Legion: These guys are like the normal legions but have the ability to launch firebalss from their gladius and have better armor and morale.
Carthaginian Marines: These are actually US marines from the present day, they use a combination of sea land and air and are excellent for amphibious assaults - yeha yeah i know some of you think they werent around then, but i mean they could have been, certainly there is no proof there wasnt http://www.totalwar.org/forum/non-cgi/emoticons/idea.gif
Macedonian Gryphon Air Cav: This unit was created when alexander met a flock of gryphons on one of his many campaigns - this elite aerial strike force is used to screen armies, attack exposed flanks from above and to drop 500 pound naptha bombs http://www.totalwar.org/forum/non-cgi/emoticons/gc-book2.gif
hey these are historical though and hey since i dont know about history this game is like real cool now http://www.totalwar.org/forum/non-cgi/emoticons/tongue.gif as long as its balanced who cares http://www.totalwar.org/forum/non-cgi/emoticons/gc-help.gif
ROTFLMAO http://www.totalwar.org/forum/non-cgi/emoticons/gc-laugh4.gif http://www.totalwar.org/forum/non-cgi/emoticons/gc-laugh4.gif http://www.totalwar.org/forum/non-cgi/emoticons/gc-laugh4.gif http://www.totalwar.org/forum/non-cgi/emoticons/gc-laugh4.gif http://www.totalwar.org/forum/non-cgi/emoticons/gc-laugh4.gif http://www.totalwar.org/forum/non-cgi/emoticons/gc-laugh4.gif http://www.totalwar.org/forum/non-cgi/emoticons/gc-laugh4.gif http://www.totalwar.org/forum/non-cgi/emoticons/gc-laugh4.gif
What a fantastic sarcasm... http://www.totalwar.org/forum/non-cgi/emoticons/gc-jester.gif http://www.totalwar.org/forum/non-cgi/emoticons/gc-jester.gif http://www.totalwar.org/forum/non-cgi/emoticons/gc-jester.gif
Quote[/b] ]If CA said: "We're going to make a Middle-Earth TW game", then they could let their imagination loose.
of course if they did that, they'd have to be "historical to the books". If they started making up units out of fantasy they'd have people like me bitching at them saying "That doesn't fit with Tolkien" http://www.totalwar.org/forum/non-cgi/emoticons/biggrin.gif http://www.totalwar.org/forum/non-cgi/emoticons/wave.gif http://www.totalwar.org/forum/non-cgi/emoticons/gc-book2.gif
So they lose either way http://www.totalwar.org/forum/non-cgi/emoticons/cheers.gif
Aymar de Bois Mauri
03-29-2004, 03:00
Quote[/b] (Monk @ Mar. 28 2004,15:06)]
Quote[/b] ]If CA said: "We're going to make a Middle-Earth TW game", then they could let their imagination loose.
of course if they did that, they'd have to be "historical to the books". If they started making up units out of fantasy they'd have people like me bitching at them saying "That doesn't fit with Tolkien" http://www.totalwar.org/forum/non-cgi/emoticons/biggrin.gif http://www.totalwar.org/forum/non-cgi/emoticons/wave.gif http://www.totalwar.org/forum/non-cgi/emoticons/gc-book2.gif
So they lose either way http://www.totalwar.org/forum/non-cgi/emoticons/cheers.gif
Ok, I should have said Fantasy Total War instead... http://www.totalwar.org/forum/non-cgi/emoticons/gc-oops.gif
Quote[/b] (Aymar de Bois Mauri @ Mar. 28 2004,21:00)]
Quote[/b] (Monk @ Mar. 28 2004,15:06)]
Quote[/b] ]If CA said: "We're going to make a Middle-Earth TW game", then they could let their imagination loose.
of course if they did that, they'd have to be "historical to the books". If they started making up units out of fantasy they'd have people like me bitching at them saying "That doesn't fit with Tolkien" http://www.totalwar.org/forum/non-cgi/emoticons/biggrin.gif http://www.totalwar.org/forum/non-cgi/emoticons/wave.gif http://www.totalwar.org/forum/non-cgi/emoticons/gc-book2.gif
So they lose either way http://www.totalwar.org/forum/non-cgi/emoticons/cheers.gif
Ok, I should have said Fantasy Total War instead... http://www.totalwar.org/forum/non-cgi/emoticons/gc-oops.gif
It's an honest mistake. http://www.totalwar.org/forum/non-cgi/emoticons/gc-yes.gif
I dont want to see Hot pink Nazgul anymore then you want to see Iberian bull warriors http://www.totalwar.org/forum/non-cgi/emoticons/gc-jester.gif
son of spam
03-29-2004, 03:28
hot pink nazgul no I'd prefer blue ones... http://www.totalwar.org/forum/non-cgi/emoticons/gc-jester.gif
RisingSun
03-29-2004, 03:49
Don't forget the heavily disciplined Uruk Hai dragon-riders. http://www.totalwar.org/forum/non-cgi/emoticons/tongue.gif
Dead Moroz
03-29-2004, 10:30
Gah
British Yamabushi http://www.totalwar.org/forum/non-cgi/emoticons/gc-furious3.gif
Do I sense MCD in a great number of people here????
Almost an entire page is filled with bad jokes.
The_Emperor
03-29-2004, 14:51
And to think this all started because the Druids had some funny swords... Just you guys wait until the Egyptian Units show up http://www.totalwar.org/forum/non-cgi/emoticons/wink.gif
Quote[/b] (The_Emperor @ Mar. 29 2004,07:51)]And to think this all started because the Druids had some funny swords... Just you guys wait until the Egyptian Units show up http://www.totalwar.org/forum/non-cgi/emoticons/wink.gif
When that happens I think the org should just 'accidently' have a serverbreakdown. http://www.totalwar.org/forum/non-cgi/emoticons/tongue.gif
The Wizard
03-29-2004, 16:00
Yes, we'll have Heraklion filled with temples to Amon-Ra, Set, Isis and Osiris. http://www.totalwar.org/forum/non-cgi/emoticons/rolleyes.gif
~Wiz
Aymar de Bois Mauri
03-30-2004, 02:38
Quote[/b] (The Wizard @ Mar. 29 2004,09:00)]Yes, we'll have Heraklion filled with temples to Amon-Ra, Set, Isis and Osiris. http://www.totalwar.org/forum/non-cgi/emoticons/rolleyes.gif
~Wiz
And Rameses II shooting arrows from his light chariot... http://www.totalwar.org/forum/non-cgi/emoticons/gc-rolleyes.gif
Rosacrux
03-30-2004, 07:10
hhmm... hmm.... http://www.totalwar.org/forum/non-cgi/emoticons/gc-embarassed.gif http://www.totalwar.org/forum/non-cgi/emoticons/gc-stunned.gif http://www.totalwar.org/forum/non-cgi/emoticons/gc-furious3.gif http://www.totalwar.org/forum/non-cgi/emoticons/gc-wall.gif
http://www.totalwar.org/forum/non-cgi/emoticons/gc-help.gif
oblivious maximus
03-30-2004, 10:12
http://www.totalwar.org/forum/non-cgi/emoticons/angry.gif keep it historical as possible. It will be better for the game in the long run. I can just see someone on the development team who appreciates history and is being told to participate with this crap.
more delays. months before a good mod. http://www.totalwar.org/forum/non-cgi/emoticons/bigthumb.gif thanks CA
Quote[/b] (Aymar de Bois Mauri @ Mar. 30 2004,03:38)]
Quote[/b] (The Wizard @ Mar. 29 2004,09:00)]Yes, we'll have Heraklion filled with temples to Amon-Ra, Set, Isis and Osiris. http://www.totalwar.org/forum/non-cgi/emoticons/rolleyes.gif
~Wiz
And Rameses II shooting arrows from his light chariot... http://www.totalwar.org/forum/non-cgi/emoticons/gc-rolleyes.gif
And it'll be a winged chariot.
The Wizard
03-30-2004, 18:36
which can fly, six-legged winged horses pulling it
Doug-Thompson
03-30-2004, 21:11
Clarification, please.
Will these units be able to do "magic" or not? That's what I think of when somebody says "fantasy units." I thought druids were going to pull down bolts of lightening the first time I saw this thread.
I checked one of the links, and all it says is that Druids inspire great confidence in everyone around them.
Folks, that's fine -- if that's all.
Rank and file soldiers of that era, even Romans, were profoundly superstitious. Accounting for that is not less realistic, but more.
It would be very, very realistic, for instance, to demand that the Roman player sacrifice some chickens before attacking and only be allowed to proceed if the omens from the sacrifice are good.
As long as the druids and so forth don't summon whirlwinds or other such nonsense, that will be fine.
The Wizard
03-30-2004, 21:45
The fairy-tale thing about this unit is its sword, its shield (WTF is a Briton doing with a pelte-shield?), and the fact that it's fighting in a unit.
Not huge, and something I can live with.
~Wiz
Aymar de Bois Mauri
03-31-2004, 15:29
Quote[/b] (The Wizard @ Mar. 30 2004,11:36)]which can fly, six-legged winged horses pulling it
That should give quite an impression on the battlefied... http://www.totalwar.org/forum/non-cgi/emoticons/gc-jester.gif
Aymar de Bois Mauri
03-31-2004, 15:34
Quote[/b] (Doug-Thompson @ Mar. 30 2004,14:11)]Clarification, please.
Will these units be able to do "magic" or not? That's what I think of when somebody says "fantasy units." I thought druids were going to pull down bolts of lightening the first time I saw this thread.
I checked one of the links, and all it says is that Druids inspire great confidence in everyone around them.
Folks, that's fine -- if that's all.
I have no problem with the "inspires friendly units" whatsoever. I have it with the Sickle, peltast shield and the Superman cape.
It's not fine. And, according to these examples, you haven't seen nothing yet... http://www.totalwar.org/forum/non-cgi/emoticons/gc-bigcry.gif
Quote[/b] ]Rank and file soldiers of that era, even Romans, were profoundly superstitious. Accounting for that is not less realistic, but more.
It would be very, very realistic, for instance, to demand that the Roman player sacrifice some chickens before attacking and only be allowed to proceed if the omens from the sacrifice are good.
As long as the druids and so forth don't summon whirlwinds or other such nonsense, that will be fine.
No. That would be the DOOM, not just regretable.
The Wizard
03-31-2004, 17:08
Quote[/b] (Aymar de Bois Mauri @ Mar. 31 2004,14:29)]
Quote[/b] (The Wizard @ Mar. 30 2004,11:36)]which can fly, six-legged winged horses pulling it
That should give quite an impression on the battlefied... http://www.totalwar.org/forum/non-cgi/emoticons/gc-jester.gif
Oh wait, that's the Gallic king... ;)
Aymar de Bois Mauri
03-31-2004, 20:05
Quote[/b] (The Wizard @ Mar. 31 2004,10:08)]
Quote[/b] (Aymar de Bois Mauri @ Mar. 31 2004,14:29)]
Quote[/b] (The Wizard @ Mar. 30 2004,11:36)]which can fly, six-legged winged horses pulling it
That should give quite an impression on the battlefied... http://www.totalwar.org/forum/non-cgi/emoticons/gc-jester.gif
Oh wait, that's the Gallic king... ;)
LOL http://www.totalwar.org/forum/non-cgi/emoticons/gc-jester.gif
You cant judge the game now. Calling druids a "fantasy" unit http://www.totalwar.org/forum/non-cgi/emoticons/gc-speechless.gif
As long they don't let Generals or priests cast spells or heal your troops its fine by me. Creative units just adds spice to the fun.
Wouldn't you be bored after 20 games of Celtic warriors vs Roman legionnaires? Ask yourself this question before you start commenting on units you haven't even seen in action.
Wait and see, and if it sux in your opinion, then flame it.........
Just see the units as a variation on the more "historical" ones. If you don't like them, don't buy them in mp or don't train them in sp. I would think thats perfectly possible.
Quote[/b] (Sulla @ April 02 2004,14:40)]Wouldn't you be bored after 20 games of Celtic warriors vs Roman legionnaires? Ask yourself this question before you start commenting on units you haven't even seen in action.
Oh you mean a bit like being bored with lots of swords and cav in MTW http://www.totalwar.org/forum/non-cgi/emoticons/wink.gif
In MP you dont have much of a choice if you want to be competitive. For SP a quick edit of a text file and a unit is gone.
Im a bit worried about the ability to inspire troops as it might change overall morale of units too much depending on how upgrading works. But we will see how it effects gameplay.
CBR
Well CBR this could actually be what you are looking for, higher morale at lower levels. http://www.totalwar.org/forum/non-cgi/emoticons/biggrin.gif
Also, I doubt it will be a big unit, so in effect you will have another general, meaning you will ahve another unit you can't afford to use too much. So will the better morale cancel out the numbers on the enemy side? I like that...
Aymar de Bois Mauri
04-03-2004, 01:34
Quote[/b] (Kraxis @ April 02 2004,18:22)]Well CBR this could actually be what you are looking for, higher morale at lower levels. http://www.totalwar.org/forum/non-cgi/emoticons/biggrin.gif
Also, I doubt it will be a big unit, so in effect you will have another general, meaning you will ahve another unit you can't afford to use too much. So will the better morale cancel out the numbers on the enemy side? I like that...
Good call. Actually, that will probably depend on the radius of influence of the druid. And another one: will it depend on the druid's valour? What about the value of morale bonus, will it be scalable with druid's valour too?
Quote[/b] (Aymar de Bois Mauri @ April 02 2004,18:34)]Good call. Actually, that will probably depend on the radius of influence of the druid. And another one: will it depend on the druid's valour? What about the value of morale bonus, will it be scalable with druid's valour too?
Well that could be possible. But I don't think CA would be that unfair. I mean it is rather easy to get a single unit up on valour. So an entire army benefitting from a single units achievements would not be fair at all.
What I can accept would be an enlargement of range if that is going to be included. But even that I doubt will be in. I expect the value and rage to be fixed.
Kraxis:
Yes most likely it will be one of the "12 men" units of RTW.
I just know how even slight changes in morale effects overall gameplay so units that inspires or causes fear might be devastating if not done properly.
And its main effect will when units will rout. We all know many people hate routing http://www.totalwar.org/forum/non-cgi/emoticons/rolleyes.gif
Mik big mani geme anyone?
CBR
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