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View Full Version : is there an effectiveness limit to stacking Alims?



Navaros
04-07-2004, 02:48
for example, say i have 10 Alims in a province. will ALL OF THEM convert the population of that province, or does the province start to IGNORE the presence of Alims after a certain limit?

if there is a limit, what is it?

Gregoshi
04-07-2004, 07:45
I don't believe there is a limit and having more do convert the province faster. Note that in the case of Catholic factions, bishops/cardinals and inquisitors/grand inquisitors cancel each other. What I don't know is if it is a blanket cancellation or a one-for-one effect, e.g., having 10 bishops and 5 inquisitors in a province is the same as having 5 bishops (the 5 inquisitors cancel out 5 of the 10 bishops). Maybe someone else knows that.

PseRamesses
04-07-2004, 11:42
Quote[/b] (Navaros @ April 06 2004,20:48)]for example, say i have 10 Alims in a province. will ALL OF THEM convert the population of that province, or does the province start to IGNORE the presence of Alims after a certain limit?

if there is a limit, what is it?
There is no limit. That´s why you sometimes see the bishop horde that the AI keeps moving around in the game. Sometimes you can also see this when an AI-faction is planning an invasion of an non-catholic province. The more preachers the faster the conversion.
The time limit is 100%. After that they don´t have any effect that I know of.

Mouzafphaerre
04-07-2004, 16:36
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If the target province has a religious building, that will counter the effect of your preachers.

One of my abandoned Turk campaigns, I spammed the Mediterranean all around with âlims. IIRC, Sicily and Malta were sent the preachers (both val. 0) at the same turn. After a while, one of them was 70-some percent Muslim while the other was stuck in 30s and had a church on it.
_

Kommodus
04-07-2004, 16:59
I don't believe there's a limit either. In my Turkish campaign, I converted most of the Pope's subjects to Islam, using a couple of Alims in each province. Then there was a Muslim revolt in the Papal States They defeated the Pope and forced him into exile; curiously, the message still stated that they had set up a puppet Pope. It seems odd to me that Muslim rebels would set up a Pope. What's even stranger is that when the Pope reappeared a few years later, the former Muslim rebels joined with him This game is decidedly wierd...

Maybe if I ever pick up that game again, I'll send Jihads to Rome and the Papal states. See, I'd sent one of my low-loyalty generals (a bribed rebel) with his army on what was pretty much a suicide mission to attack the Pope. However, he actually won, defeating the Pope's army and eliminating the Papacy He marched across Italy, looting and burning; Rome was razed to the ground. He then managed to hold out in the Papal States with his survivors until he could build a port and escape. What a crazy adventure. Rome is still mostly Muslim; I still chuckle at the thought of a Jihad going to liberate them from Catholic rule.

katank
04-07-2004, 17:18
I've done that numerous times. I love throwing no less than 10 Imams into the Papal states at once. I did so with the Turks and got similar results.

Have you ever noticed the Pope often comes back with predominantly muslim army?

how did he manage to get saracen inf and ghulam cav to join him?

yonderboy
04-07-2004, 17:47
I always start out w/ 1 alim (or whatever) in each province. I like to keep tabs on the whole world. Then I start cramming adjacent territories w/ alims, as well as territories of the strongest factions. Never thought of setting up a Jihad for the Papal States tho. Wow... I'll look into that