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ShadesWolf
04-10-2004, 19:30
When two armies collide, the battle deployment screen appears. This screen has a shield for each faction on it. Does anybody know where these images are located ?

VikingHorde
04-10-2004, 22:05
I think it is:
Textures\campmap\PrebatShields
http://www.totalwar.org/forum/non-cgi/emoticons/wave.gif

ShadesWolf
04-11-2004, 07:48
Thats what I thought, but somewhere I have missed somethink, as I keep getting the wrong shield.

Gah http://www.totalwar.org/forum/non-cgi/emoticons/biggrin.gif

VikingHorde
04-12-2004, 17:38
Quote[/b] (ShadesWolf @ April 11 2004,08:48)]Thats what I thought, but somewhere I have missed somethink, as I keep getting the wrong shield.

Gah http://www.totalwar.org/forum/non-cgi/emoticons/biggrin.gif
Is it when you add a new faction and delete an old one? I have deleted the burgundians and added the bulgars. The burgundians still show.

ShadesWolf
04-14-2004, 13:00
I have renamed Hungary to Flanders, and have changed all or images, except this one.

I just cant find here it is.

The Blind King of Bohemia
04-14-2004, 15:37
I add these but they always find some way to mess up. All the time one faction or another get the wrong ones. http://www.totalwar.org/forum/non-cgi/emoticons/angry.gif I'd love to know how to get them to show up correctly.

Norseman
04-14-2004, 16:21
Quote[/b] ]
I think it is:
Textures\campmap\PrebatShields


In addition, you can find these shields here:
campmap\parchments\PrebatShields

Maybe changing these as well solve your problem?

ShadesWolf
04-15-2004, 07:23
OK will have a look, thanks guys http://www.totalwar.org/forum/non-cgi/emoticons/gc-2thumbsup.gif

Duke John
04-16-2004, 21:16
The folder campmap\parchments\PrebatShields was used pre-VI. The folder Textures\campmap\PrebatShields was introduced with VI and should made modding easier. VI had the intention of making the files more "overviewable", that is, the files are now spread over fewer folders.

It may be the case that CA still hardcoded it (and I haven't tested it yet), but I believe that prebattle shields are now located in Textures\campmap\PrebatShields. The old folder can be ignored as far as I know.

There are more examples of this change such as the battleflags; previously called FLAG10##.TGA/LBM and with VI FN_FACTIONNAME.TGA.

Let us know the solution... if you find it http://www.totalwar.org/forum/non-cgi/emoticons/gc-grin.gif

Cheers, Duke John

Solo
04-16-2004, 22:25
Prebat shields are stocked in textures\campmap\prebatshields in the order given by startpos file. Thats why some people can have some curious results when modding game ... without mod all 20 factions are in the same order.
ex : SHL25.Bif is 25th faction declared in the startpos file

The Blind King of Bohemia
04-16-2004, 23:26
How would that work then if the factions in each period differ? Might it have something to do with the order they are listed in the Names file instead, which would work for all periods?

Solo
04-17-2004, 00:03
its the same unless you modify it, in all 3 startpos and default_faction_specific.txt (names.txt entries arent used anymore if i remember well). startpos declare all factions even if not active. Viking factions have specific entries in loc and files.

DeclareFaction:: "FN_REBEL"
DeclareFaction:: "FN_ALMOHAD"
DeclareFaction:: "FN_BYZANTINE"
DeclareFaction:: "FN_DANISH"
DeclareFaction:: "FN_EGYPTIAN"
DeclareFaction:: "FN_ENGLISH"
DeclareFaction:: "FN_FRENCH"
DeclareFaction:: "FN_GERMAN_HRE"
DeclareFaction:: "FN_ITALIAN"
DeclareFaction:: "FN_POLISH"
DeclareFaction:: "FN_RUSSIAN"
DeclareFaction:: "FN_SPANISH"
DeclareFaction:: "FN_TURKISH"
DeclareFaction:: "FN_ARAGONESE"
DeclareFaction:: "FN_BURGUNDIAN"
DeclareFaction:: "FN_GOLDEN_HORDE"
DeclareFaction:: "FN_HUNGARIAN"
DeclareFaction:: "FN_NOVGOROD"
DeclareFaction:: "FN_PAPIST"
DeclareFaction:: "FN_SICILIAN"
DeclareFaction:: "FN_SWISS" ex : = 20th entry in loc and SHL20.BIF

so if dont keep the same order in both it probably ends in a mess anyway http://www.totalwar.org/forum/non-cgi/emoticons/gc-dizzy2.gif

ShadesWolf
04-18-2004, 08:45
OK guys done that, and it still doent work.

Im starting to thing that it is hard coded http://www.totalwar.org/forum/non-cgi/emoticons/mecry.gif

Solo
04-18-2004, 15:19
my game displays ...\Textures\campmap\PrebatShields\SHL16.BIF for hungary, its not hardcoded or my prebat pack wouldnt work at all (and atm it works fine). Ive also replaced/renamed some faction - novgorod and swiss - and their prebat are still showing as 17 and 20 as i didnt change their order. my 29 factions always list in the same order in startpos and default_faction_specific.txt, you should check this.