View Full Version : tech tree changes in v1.1
JahNoDead
04-13-2004, 03:58
Does anyone know where I could find a list of changes made to the techtree in the 1.1 patch. I've noticed that I can build chivalric sergeants once I have a spearmakers guild and not a swordsmith guild (like my techtree tells me). The patch readme just says that changes were made but doesn't say what they are.
You should have Read me File where you see all changes.
Chilvaric Sergants come from Spearmakers guild in original but there is some changes in factions I remember some Chilvaric Men at Arms have been removed... I should be home to be sure... Im playing VI and im lost too whit tech tree.
But you get use to it. http://www.totalwar.org/forum/non-cgi/emoticons/cool.gif Some day http://www.totalwar.org/forum/non-cgi/emoticons/biggrin.gif
Good luck http://www.totalwar.org/forum/non-cgi/emoticons/gc-lost.gif
JahNoDead
04-13-2004, 14:06
if chivalric sergeants always came with spearmakers guild, then the tech tree that I downloaded from the 'files' page at Totalwar.org is wrong.
frogbeastegg
04-13-2004, 14:18
Anyone having problems with tracking unit availability, changes to tech trees etc may find Bushface's (I was the junior partner, so it is mostly his work) MTW info pack useful. It has updated tech trees with the VI changes incorporated, unit availability listings, and a pile of other handy things. The pack can be found here (http://pub222.ezboard.com/fshoguntotalwarfrm5.showMessage?topicID=10138.topic), saves me writing another list of links. Just look for the post right near the top by me.
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