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View Full Version : Building and destroying bridges.



Shamus
05-07-2004, 20:37
Has anyone seen anything with regards to the ability to build or destroy bridges? I had read months ago that bridges would provide strategic choke points, as armies would have to march along the banks or rivers until they found a suitable crossing (i.e. a bridge).

I’m wondering though, will we be able to build our own bridges to span rivers, or are we limited to those bridges already on the map. That said, will there be the option to destroy bridges? Say a large army is bearing down on one of your cities, and you need to buy time for reinforcements to arrive, the ability to destroy a bridge could be of great tactical importance.

Any word on anything like this? Thoughts?

Galestrum
05-07-2004, 21:35
From what I recall piecing together, roads, bridges and forts are buildable. In one recent article i recall it mentioning that a legion can make a fort. The exact mechanisms and restraints are and will likely remain unknown until release or until someone that has been in beta is allowed to write about the game in practice or answer questions.

The Wizard
05-07-2004, 22:18
It would be quite nice though - an important part of a legionary's life on campaign was spent building encampments, roads, forts and bridges.

Now the question remains if other factions can also build bridges, but I expect they would be able to, or at least have their own way of crossing a river.



~Wiz

Myrddraal
05-07-2004, 23:20
I should seriously hope u can build/destroy bridges,

U can build forts and roads so why not?

But remember there are fords in this game as well, no way to destroy a ford

Big King Sanctaphrax
05-07-2004, 23:57
Didn't Ol' Julius manage to convince an entire army to surrender once by building a bridge so quickly they thought he was a god? Or am I totally off? http://www.totalwar.org/forum/non-cgi/emoticons/confused.gif

Oaty
05-08-2004, 00:49
Quote[/b] (Myrddraal @ May 07 2004,18:20)]I should seriously hope u can build/destroy bridges,

U can build forts and roads so why not?

But remember there are fords in this game as well, no way to destroy a ford
Just gather up some beavers and hope tyhey do there work in a timely manner. http://www.totalwar.org/forum/non-cgi/emoticons/biggrin.gif

Of course I have no idea wether beavers are native to North America only. Do you Europeans have beavers

octavian
05-08-2004, 05:07
I AM CANADIAN BEAVERS ARE CANADIAN wOOt yay http://www.totalwar.org/forum/non-cgi/emoticons/bigthumb.gif euro's aren't special enough to have beavers http://www.totalwar.org/forum/non-cgi/emoticons/wink.gif

dessa14
05-08-2004, 08:29
would you build bridges with forts on the freindly and enemy sides of it.
or just a bridge.
thanks, dessa

p.s. that could be considered flaming Octavian.
even with the silly joke emoticon at the end.

Galestrum
05-08-2004, 09:05
if someone could find that statement offensive i fear for their mental health http://www.totalwar.org/forum/non-cgi/emoticons/tongue.gif

Kraxis
05-08-2004, 15:22
Quote[/b] (oaty @ May 07 2004,18:49)]Of course I have no idea wether beavers are native to North America only. Do you Europeans have beavers
Of course we have beavers. Some of the biggest beavers in the world live in the baltic countries.

Trax
05-08-2004, 20:03
We have too many beavers, now we are shooting them to keep the numbers down http://www.totalwar.org/forum/non-cgi/emoticons/gc-yes.gif

Dwimmerlaik
05-08-2004, 20:08
What does one do with a dead beaver I wonder.... http://www.totalwar.org/forum/non-cgi/emoticons/gc-book2.gif

Kraxis
05-08-2004, 21:32
Quote[/b] (Trax @ May 08 2004,14:03)]We have too many beavers, now we are shooting them to keep the numbers down http://www.totalwar.org/forum/non-cgi/emoticons/gc-yes.gif
Typical, right when we are trying to get them to flourish here in Denmark. http://www.totalwar.org/forum/non-cgi/emoticons/rolleyes.gif


Quote[/b] ]What does one do with a dead beaver I wonder....

Does furs ring a bell?

The Wizard
05-08-2004, 21:55
How about sending some Estonian beavers over to Denmark? http://www.totalwar.org/forum/non-cgi/emoticons/wink.gif

Anyway, beavers build dams, not bridges... http://www.totalwar.org/forum/non-cgi/emoticons/gc-stunned.gif



~Wiz

Knight_Yellow
05-08-2004, 23:01
Otters are better.

and cuter.

I suspect bridges wont be destroyable, or buildable for that matter....

If they are buildable you might only be alowed to build them on shallow crossing anway so it merely upgrades a crossing.

The Wizard
05-08-2004, 23:04
Yes, with MTW's AI you'd get the Rhine with a bridge every 5 km... http://www.totalwar.org/forum/non-cgi/emoticons/cheers.gif

katank
05-08-2004, 23:09
I was thinking more of like 16 bridges together side by side like a najor expressway http://www.totalwar.org/forum/non-cgi/emoticons/eek.gif

the AI sure knows how to blow cash

The_Emperor
05-09-2004, 00:12
Quote[/b] (Big King Sanctaphrax @ May 07 2004,23:57)]Didn't Ol' Julius manage to convince an entire army to surrender once by building a bridge so quickly they thought he was a god? Or am I totally off? http://www.totalwar.org/forum/non-cgi/emoticons/confused.gif
Well he did build a large bridge crossed into Germania and destroyed enough of their crops to ensure a failed harvest and then cross back into Gaul...

This was to stop the Tribes from assisting the Gauls against the Romans as they had done in the past.

Monk
05-09-2004, 00:36
I don't know about destroying bridges, but you can apparently build them.

Micheal de plater of Ca says in a video interview from ign


Quote[/b] ]If you build a road and a bridge on that map, then thats gonna be there on the battlefield so you can open up new parts of the map, into Germany or whatever as you develop the map.

Oaty
05-09-2004, 11:58
Quote[/b] (The Wizard @ May 08 2004,16:55)]How about sending some Estonian beavers over to Denmark? http://www.totalwar.org/forum/non-cgi/emoticons/wink.gif

Anyway, beavers build dams, not bridges... http://www.totalwar.org/forum/non-cgi/emoticons/gc-stunned.gif



~Wiz
Well if the river is fordable what would the beavers do to that area of the river. It'd be un fordable that was my point.

So are war beavers gonna be trainable? http://www.totalwar.org/forum/non-cgi/emoticons/biggrin.gif http://www.totalwar.org/forum/non-cgi/emoticons/biggrin.gif http://www.totalwar.org/forum/non-cgi/emoticons/biggrin.gif http://www.totalwar.org/forum/non-cgi/emoticons/biggrin.gif

Oaty
05-09-2004, 12:02
Quote[/b] (Monk @ May 08 2004,19:36)]I don't know about destroying bridges, but you can apparently build them.

Micheal de plater of Ca says in a video interview from ign


Quote[/b] ]If you build a road and a bridge on that map, then thats gonna be there on the battlefield so you can open up new parts of the map, into Germany or whatever as you develop the map.
MONK why did you have to bring logic into this. We were only trying to have a friendly flamewar here. Geez now that you brought this to a conclusion I guess I'll have go back to slaughtering peasants to take my agression out on.


Oh great I have WESmod installed, anyone here care to come help my besieged army in my last province. http://www.totalwar.org/forum/non-cgi/emoticons/gc-wall.gif