View Full Version : 4500 Dead Turks, not an arrow fired!!!
King Edward
05-11-2004, 12:32
Something interesting happend in my English game the other day. Playing as England, expert, world domination. Around 1280 AD
Due to the fall, reimergence, fall, remiergence and fall of the Byzantines, my army marched more or less unopposed into Bulgaria, Greece and much to my delight Constantinople where i was then faced by 4500 Turks. next turn they invade Constantinople and I retreat to the castle. I then send 6000 english men to chase them off and 2000 into trbizond which is compleatly abandond.
Next thing i know the turks are abandoning constantinople, then I get a message saying i have captured 4500 turks and the prisoners no longer need trouble my thoughts this left turkey compleatly undefended and by the end of the 3rd year all under english rule. http://www.totalwar.org/forum/non-cgi/emoticons/cheers.gif
Anyone else had such an easy victory over a faction in expert mode?
Yes....
Hungarians (me) attacked against Constantinople and won(retreat)...I had 3000 men and controlled bulgaria and greece. Turks had Two other provinces aaaah dont remember Trebizond??aaaah
Then came civil war to bysantines and Bysantines lost eventually.4turns or more...max6 . And tree years from fall Bysantine came back and defeated Large Turkis Army and After turks whare cone there was 4 bysantines divided whit 6 provinces...Soo easy http://www.totalwar.org/forum/non-cgi/emoticons/biggrin.gif http://www.totalwar.org/forum/non-cgi/emoticons/gc-jester.gif
http://www.totalwar.org/forum/non-cgi/emoticons/gc-oops.gif I mean 4000 bycantine men
Doug-Thompson
05-11-2004, 16:12
I had the same thing happen, although it didn't wipe out the faction and trapped only 1,000 or so men -- but one was the Emperor of Byzantium. Scooped up a huge ransom.
http://www.totalwar.org/forum/non-cgi/emoticons/gc-sultan.gif
in epic ransom frenzy of a turkish game, I ransomed the byz emperor 5 or 6 times with me splitting his lands and making a beeline for him every time.
this was Turks BTW.
they were completely broke and were just sitting ducks.
funnier was times in which my forces besieged by the horde in khazar came out and neatly blocked them when they attacked with everything at kiev and lost.
It was quite funny to see about 12k of them get slaughtered when they were deafeated and refused ransom. http://www.totalwar.org/forum/non-cgi/emoticons/wink.gif
King Edward
05-11-2004, 16:43
I was expecting a backs to the wall scrap in trebizond against the retreating turks but i assume now if you cannot retreat to a friendly province the whole army is captured It Surprised me at how careless a faction can be with its entire army
Serpent, i think Nicia (sp?) is the other provice you were talking about
Nicea Nicia...oor..? But yes that is probaply it...
What you've witnessed will always occur as long as you invad a province and control or invade all surrounding provinces. Officially, all retreat routes are cut of and the army will be ransomed (or killed)
Lord Ovaat
05-11-2004, 18:07
If an enemy is forced to retreat, for whatever reason, and doesn't hava a fiendly province to retreat to, you gobble 'em up. Actually, it's pretty realistic.
octavian
05-11-2004, 18:17
yes, this has happened to me b4, as spanish, coming up through france to wipe up the rest of the HRE, i sent a crusade through their lands, half their army of about 3700 men, (including a few gothic knights) next turn i hit them, bang rolled em up like a rug. in about oh, six turns there was nothing left.
cool, yes and a big relief sometimes but it's a bit unrealistic at how stupid the AI is on leaving no garrisons behind to guard a retreat route.
motorhead
05-12-2004, 07:42
But sometimes it's extremely unrealistic. I've seen cases where AI invades from prov-X to prov-Z, I launched a small raid from another border into prov-X. Next turn I successfully defend prov-Z and my raid wins prov-X since they left only a skeleton force behind. Now I capture thousands of enemies just because my small raiding force holds their retreat prov. Sir, we outnumber them 10:1, you are an 8-star commander, and just our heavy cav alone could roll over this pitiful force. What should we do? They've got us trapped, we'll have to surrender. bleh.
as long as at least one peasant controls the retreat-to province, the comp will surrender. You might call that unrealistic, I call it......unrealistic http://www.totalwar.org/forum/non-cgi/emoticons/biggrin.gif
But anyway, it works for me
But I don't know if you actually have to take province-X in your example. I think that if oyu raid it but retreat when you're requested to fight or not, the army in province-Z still can't return because of the battle in province-X
but I'm not sure about this
motorhead
05-12-2004, 11:19
Quote[/b] ]But I don't know if you actually have to take province-X in your example. I think that if oyu raid it but retreat when you're requested to fight or not, the army in province-Z still can't return because of the battle in province-X
- I'm 99.99% certain that you have to hold their only retreat province, not just have a battle there. After all the battles are finished, the game then figures out what to do with the withdrawn army. If it finds a province to retreat to it drops them there, otherwise they're all captured.
*** an exception to this is if you corner their ruler. Sometimes i've seen rulers teleport thru the 'no retreat prov' problem, so long as they have another nearby province.
rulers and princes can go through a province extra.
ie. Eggy sultan tries to move to Tripoli from Antioch.
attacking both would land the sultan in palestine without capture but stick his army good.
they also can retreat even if no port as long as ships can connect them back to friendly territory.
thus, invading ireland by boat to suicide a prince if he routs wouldn't work unless you disconnect naval link same turn as moving him in.
And this trick has saved the byzantine emperors on many, many occasions because the can always retreat to one of their eastern-mediteranian islands
motorhead
05-12-2004, 23:43
Something that had been puzzling me in my current russian campaign. My ruler is getting into his 50's, 5 current princes are all his brothers so the oldest (~35) appears to be next in line. I don't want to have him ascend when he's in his mid/late 40's as this smells like a possible royal extinction coming up. So, my ruler bravely attacked Valencia single-handedly, and my ships off the coast mysteriously found they had business elsewhere - guaranteed ex-ruler, or so i thought. But, after the battle no ransom screen, he's back in constan where he started. Hmm....how can this be? i wonder. Then i read katanks line they also can retreat even if no port as long as ships can connect them back to friendly territory. So, i re-checked and sure enough, a tiny sliver of valencia, barely noticeable, touches another sea zone to the north.
* as a side note, the 6th prince came of age the very turn my ruler appeared back in constan. Contrary to what i thought, he wasn't a 6th brother (and last in line) but my ruler's first true son He immediately moves to the front of the line and now i've got a 56 year old ruler and a 16 year old heir (and he's got great command/dread/acumen).
yep. I love to move them ALL OUT and completely cut off a choke point like Gibaltar just to be sure.
This way, my brave but junk stat Spanish princes or whatever can die in Ireland or something without auto retreat.
@ garion.
I like to have a ship in the Aeg just so the emperor can't get away so easily.
I once when for Treb and then Const. Trapped the emperor in Bulgaria/Greece.
A ransom landed him in Anatolia/Nicea and hit there and ransom again to Georgia.
Then, Ransomed him there to Crimea I held Khazar and then ransomed him off to the islands.
I then hit the islands twice and got six ransoms for him.
at 11k each it was very good for my fledgeling Turkish economy that added nicely to my gains from sultan ransoming.
these byz troops became a pain to rout though due to the crazy morale bonus as the emperor for traumatized or whatever the last one in line was.
Quote[/b] (katank @ May 12 2004,12:44)]rulers and princes can go through a province extra.
Oh? Well, I guess that it was just too easy playing as the Turkish in MTW 1.0
On the first turn I'd ways stick my taxes down to very low, and then invade Tripoli and Antioch at the same time with as many forces as I could muster. The Egyptian Sultan starts in Antioch, and when he is forced to retreat I would rack up a good 15,000. The only problem is that I'd be at war with the Egyptians forever They'd never make peace until I totally conquered them. Oh well, I'll just wait for RTW for good diplomacy.
Pellinor
05-13-2004, 12:07
Quote[/b] (King Edward @ May 11 2004,11:32)]Anyone else had such an easy victory over a faction in expert mode?
In my first campaign (v1.0, early expert HRE) the Horde appeared in Khazar with 12,000 men, right on schedule in 1230. Unfortunately, Khazar had just been occupied by three or four double-stack armies fresh from conquering Asia Minor, that were about to link up with those that were rampaging across Eastern Europe to obliterate Muscovy, the last remaining non-HRE province on the map.
The Horde withdrew from the province before the battle, which meant I got 12,000 prisoners and some obscene amount of cash to fund the We conquered the world party http://www.totalwar.org/forum/non-cgi/emoticons/cheers.gif
we conquered the world party? lol
I love those
@kenseu
starting troops in syria not enough to take on both provinces first turn.
second turn you can have all forces there but eggy sultan tries to go to tripoli and would retreat to palestine which is no cigar for ransom.
hit palestine and tripolis instead to really trap him in antioch and ransom him.
then, take sinai and hit whichever side the sultan is on and that gives another 8k or so.
after two ransoms, they are dead broke and can't ever build more units.
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