Log in

View Full Version : Emissary valour



WorkNeglecter
05-14-2004, 16:49
I'm playing VI Hung/Early/Exp and I've been able to work up 3 emissaries to 5 or 6 valour each. Each turn I make an alliance with Sicily, Turks and Egyptians, and each turn I break the alliances to stay allied with byz. I'll keep doing this as long as I can, since I've never had such high valour emissaries. I'm hoping I can use them to guarantee brides later when I'm more powerful and unloved.

How much of a difference does it make? I know that their bribe price is the same, but are they more likely to succeed? How about marriage offers? Does anyone have the stats on this?

Mouzafphaerre
05-14-2004, 17:26
-
If the AI action is equivalent to the human one in terms of decision making process, it must not effect. I mean, do you check the emissary valour before accepting or declining an alliance/ceasefire/marriage?

As for bribe, the price won't change, and 9 out of 10 times the green emissary's offer will be accepted.

Case 2:

The AI decides differently than the human does. Then, it might effect but I have nothing to support it with experience.

One possibility is left: Counterspying. More valuable emissaries might be effective catching spies/assasins, maybe up to the level of assasins/spies?

http://www.totalwar.org/forum/non-cgi/emoticons/confused.gif
_

ThijsP
05-14-2004, 18:01
At least they wont be killed by assasins.

Kongamato
05-14-2004, 18:20
Same question (http://www.totalwar.org/cgi-bin/forum/ikonboard.cgi?act=ST;f=7;t=14474;hl=kongamato)

Hope the link works. If not, search for all topics started by me in the Main Hall and you'll find it.

I wondered about this, as I wondered whether anyone really had the will or time to build up a level 9 Emissary. Such a man would be an incredible defense against assassins. If valour also affected his bribing efficiency, negotiating ability, and princess pick-up lines, the emissary would be a force to be reckoned with. I wonder if a modder can test this.

nick_maxell
05-14-2004, 21:05
Kongamato,

the link works and the last post there (quokkas) agrees partly to what I saw in MTW - one star cuts roughly 100 fl from bribe costs. As for any better negotiating - I have never noticed a difference between high and low valor emmisaries but never payed enough attention either.

http://www.totalwar.org/forum/non-cgi/emoticons/cheers.gif

nick

Oaty
05-14-2004, 23:19
Well from experience I can say a valour 3 emissary has never lost a bribe offer or at least they rarely do. As for alliances I belive the kings influence is the big factor actually the bigger factor is if you both have the same enemy its nearly 100 percent guarantee they'll be your buddies. In Shogun your emissaries honour (valour) was a big factor for alliances and as for MTW I think it would maybe be a thinline where the emissaries valour would be a factor.

katank
05-15-2004, 00:43
they can negotiate marginally better deals for bribes and also not get turned down. this is true.

as for influence and alliances, it doesn't matter. If you are high influence, you are likely too big so the AI hates you and wouldn't ally with you.

son of spam
05-15-2004, 02:50
none.

mfberg
05-17-2004, 16:08
Bribes are easier with higher ems, and those pesky assassins have a tougher time. I don't know about ceasefires/alliances, I haven't sent any 5* em's to do that yet.

mfberg

motorhead
05-19-2004, 02:19
Quote[/b] ]they can negotiate marginally better deals for bribes and also not get turned down. this is true.
- Didn't work in my game. Two emissaries, V0 and V4, same price for the bribe. Also, even high valor emissaries can get turned down for bribes.

solypsist
05-19-2004, 04:57
personally the only real difference valor makes is survivability vs. assassination attempts, as ThijsP pointed out.

Nowake
05-19-2004, 07:53
even if it should influence the chance for bribery succes at least.

WorkNeglecter
05-19-2004, 17:53
Quote[/b] (nick_maxell @ May 14 2004,22:05)]one star cuts roughly 100 fl from bribe costs
Bribe costs appear to be the same whether I have 5 stars or no stars (VI 2.01).