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Tankdogg123
06-07-2002, 13:40
grrr I am f****** p***** off with the lazy b******* who won't get 1.03 people work har to make this (although I didn't help and was not asked probably coz i don't know much) at leat I actually use them when people make them. F****** stupid newbies are more concerned that they can't use thier guns and ashi no more. As u can tell I am a bit angry at not being able to test these stats yet.

Prodigy
06-07-2002, 13:57
I still dont get the point of your "angriness", but people that don't upgrade to 1.03 aren't just upset about guns, etc. Developers of the patches design it so it fits their needs and wants - then others. Even if it fits the majority, some people still won't accept some changes. For insatnce, I dont like the change with Mongol Cavarly (I do like the arrow distinction change though).

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I am the law and you can't beat the law.

Tankdogg123
06-07-2002, 14:05
coz i am not getting the chance to test these troops for myself that is why i am so f****** angry.

Prodigy
06-07-2002, 14:25
Well.. dont worry..... sooner or later 1.03 will gain the trust of gamers. Just hope it will be before 1.04 or something like that( Medival TW).

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I am the law and you can't beat the law.

[This message has been edited by Prodigy (edited 06-07-2002).]

LordTed
06-07-2002, 14:50
Is there a new patch?

theforce
06-07-2002, 20:16
By letting gamers doing pathces for the game shows what CA thinks of us!
The hard work is welcomed BUT please discuss with ALL about the changes that must be done and don't rush out a patch with things u like or things that those guys think that must be changed!

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I cannot return l presume so l will keep my name among those who are dead by bows!

[This message has been edited by theforce (edited 06-07-2002).]

Orda Khan
06-07-2002, 20:47
While I agree with Prodigy about Mongol H/Cav I do not share his enthusiasm about L/Cav arrow stats. My Mongol L/Cav did not appear more accurate at all, they were certainly slower and they had no stomach for fight.

v1.03 mod has crippled the Mongols guys
Who would pay 450 koku for the revised skirmisher?
..............Orda

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" Send us your ambassadors and thus we shall judge whether you wish to be at peace with us or at war..if you make war on us the Everlasting God, who makes easy what was difficult and makes near what was far, knows that we know what our power is."

MagyarKhans Cham
06-07-2002, 20:54
it should be known that satisfying this community is a mission impossible. lets hope TWM brings us a bigger and more wargamingspirited community so w ecan have sub-communities making their own mods and all joins the one that fits them most

Sjakihata
06-07-2002, 21:07
Tankdog..

I have same problem, done a little AI testing (but you know the AI). If you catch me online (same name) then just ask, and I will gladly do some testing!

theforce
06-07-2002, 21:13
They should have just upped the ashi price thus closing the main issue and not oppening new ones. AT LEAST it should allow players to play both friendly and competitive games with 1.03!

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I cannot return l presume so l will keep my name among those who are dead by bows!

Krasturak
06-07-2002, 21:53
It seems to Krast that many of the criticisms of the '1.03' are weak.

Think of this: you can make your own modded stats, and the creators of 1.03 have given you a handy tool for using your own stats too.

Create your stats, test them, and simply copy the two modded files into the stats/ dirs the 1.03 provides. Then the stat-switcher makes it easy to change from 1.02 to your stat or to 1.03 and back very easily.

If you don't like the particular features of either 1.02 or 1.03, go ahead: make your own. If you do a good job, maybe some people will prefer your version.

By the way, we can't change the prices of the units. Nor can mods change the unit stats for comp games. That's encoded in the executable, and is not accessible to modding.

[This message has been edited by Krasturak (edited 06-07-2002).]

theforce
06-07-2002, 23:01
So leave it as it is!
My point is that "patches" must be made by CA and not fans. U know other games that fans made patches?!?!?!
Imagine a newbie as somenone said coming in the game and he has to switch stats to play friendly and competitive games. I think he won't stick for long.
Or what about people with XP?
Also making guns less powerful and monks more powerful brings us where we started.
Monk rush http://www.totalwar.org/ubb/tongue.gif


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I cannot return l presume so l will keep my name among those who are dead by bows!

Vanya
06-07-2002, 23:28
Seeing as how so many are irate about 1.03 and do not like it (from the posts I have read), it seems it is not ready to be embraced by the community at large. This just goes to show that the tastes of a few do not necessarily match those of the majority playing online. Some just like using guns. Who made the modder god in that they should be able to dictate to the gun lover that he cannot fight his own way? Who made the modder the god to define how all players should play?

Unofficial mods will probably never get widespread acceptance. Not because they were not properly developed or tirelessly tested. But because of such basic things as taste, hassle factor and ignorance. Don't bash your neighbor's head because he doesn't want to use the mod. Most won't. And judging by the comments here at The Org, most won't!

This is why I suggested non-official stat games be played in a SEPARATE chat room. This way, you DO NOT scare off the newbies and borderline players with Sync-drops and file-swapping hassles.

In another thread somewhere, I offered to make a visual swapper if need be. I think that will be FAR better than the DOS-based swapper I have seen so far. (XP users will like that too!) I would think it would reduce the hassle factor considerably. Heck, its the hassle factor alone that keeps ME from trying this! Nobody likes DOS or command lines nowadays... show me a popup window that is easy to use and is spritzed with dancing baloney and the world will love you for it.

youssof_Toda
06-07-2002, 23:33
Aha! wait till the "evil rusher" hears about this http://www.totalwar.org/ubb/smile.gif long live the monkrush!

theforce
06-07-2002, 23:47
I remember the daimyo rushing me with 15 wm units and 1 cav!!!
That is not a happy sight!!!
Anyway he got kicked http://www.totalwar.org/ubb/tongue.gif
Now with reduced gun power monks should win the day like the old days.

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I cannot return l presume so l will keep my name among those who are dead by bows!

06-08-2002, 00:16
I remind everyone that 1.02 wasn't made by CA.

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Proud member of Clan Kenchikuka (http://www.totalwar.org/kenchikuka).
evil is within us... http://www.totalwar.org/site/emomalta.gif

Puzz3D
06-08-2002, 00:17
The v1.03 is not a patch, but only an alternate stat that tries to address some of the imbalances that showed up with the v1.02 stat in online games. Both v1.02 and v1.03 stats are player made stats. If you want an official CA/DT stat, v1.01 was the last one they made and it's included in the statswapper2.0. You can use v1.02 with rules and get a well balanced game. The v1.03 is an attempt to avoid the need for rules, and allow the game to be played at 7000 koku or even lower without units routing prematurely.

A challenge here is for players to develop their skills so that they can play effectively with various stat sets, and not be confined to one particular stat. For instance, we could have an original STW stat with the NC, BN and kensai castrated so that you get gameplay exactly like original STW. I could do enough tests on guns to make them like original STW guns. The monk cost has gone from 500 to 550 koku, but they were too strong for their price in STW anyway. Any STW fundamentalists here who would be interested in this?

The Mongol game needed something done to it. I played a 3v3 v1.02 Mongols vs Japanese last night attacking Harima and it was a walkover for the Mongols. I think winning with Mongols in v1.03 is hard and a good challenge for experienced players, but if it becomes apparent that it's too hard, it can be re-adjusted.

Mizuyuuki ~~~

[This message has been edited by Puzz3D (edited 06-07-2002).]

Puzz3D
06-08-2002, 00:24
theforce,

The monk rush does not work in WE/MI v1.03. The guns are not that much weaker, and you have naginata and heavy cavalry that can take on monks while archers shoot the hell out of them. Monks are dangerous later in the battle if archers have no arrows left and a monk gets a good matchup on a YS or ND unit.

MizuYuuki ~~~

Puzz3D
06-08-2002, 00:36
Vanya,

Imagine if v1.03 was and official patch! The "irates" would be 10x as mad because you would be forced to use v1.03 online.

A windows based stat swapper would be very nice to have.

MizuYuuki ~~~

[This message has been edited by Puzz3D (edited 06-07-2002).]

Vanya
06-08-2002, 09:30
Quote Originally posted by Puzz3D:
...A windows based stat swapper would be very nice to have...[This message has been edited by Puzz3D (edited 06-07-2002).][/QUOTE]

Just tell me what ya need and I'll make it. I can even encrypt the stats for ya to prevent people from mucking with them. That way, everybody's v1.03 stats are the same. http://www.totalwar.org/ubb/smile.gif

Boromir
06-08-2002, 16:36
I dont have a problem with change, but unfortunately these stats might well spell the end.
Ok, so I hardly play anymore that really makes me a newbie with experience.
I run XP on my pc at home. Now, if I want to play I can just turn up and play v1.02, but I might join a game that is using v1.03 Now cos there seems to be a problem with these stats and XP, I have to download some dos files or something, then change the stats. Then I return and find that v1.03 game has gone and now I can see a v1.02 game to join.
I think you get my point. I personally want to turn up online and play, not piss about with changing files every game.
I am now unlikely to play again until M:TW comes out. I think alot of new players will feel the same as me.

I think its great that people want to redefine the game to make it better and respect to them for doing it, If it is made into a proper patch then fine, I'll go along with it no problem at all. Until then, to me it is just a pain in the arse and the game is no longer a viable proposition when I've got an hour to spare and I want to play. I am not gonna spend that hour fiddling to get more maps, new stats etc then my hour is up.

Just my own little oppinion.

Boromir...



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"Lets Hunt Some Orc"

TosaInu
06-08-2002, 18:19
Konnichiwa Boromir san,
http://www.totalwar.org/ubb/Forum1/HTML/003323.html. Download a 5 kb file and copy it to a directory. It seems that XP can't handle shortcuts (uncle Bill?).

I entered the foyer yesterday and was pleased to meet g0ldfish san. We said hi, and he hosted a friendly 3 vs 3 on a nice map. I joined the game and asked whether it was 1.02 or 1.03. He already hit ready and was busy selecting units when he told me that it was 1.02. I had 1.03 loaded, alt tabbed to the desktop, loaded 1.02, returned to the game (all in less than 10 secs), hit ready and selected my army. We had a nice 3 v 3.

Now try this with a real patch. You'ld need to run an installation process which takes up to 1 minute easily (truth is that STW allows swapping exes in the same way as stats are swapped now, but not on the fly).

Apart from that, you've to quit STW, start it again after installation and log back in.

It would be great if STW had a built in manager. This may sound weird, off or difficult, fact is that STW already has such a thing! Anyone can make a map for STW, distribute it and select that map when he hosts a game, whether friendly or comp. People who have that map can decide to join the game. The proces is very simple, whenever a new map is made you simply copy it to the maps folder and the game updates the list of available maps. (Shame about the hardcoded caps of 500 maps and the incompatible two folders though). Exactely the same thing could and should be done for stats.

It would be great if one had the OPTION to receive 'required' files automatically: ReD Alert did that, Operation FlashPoint, RTCW to name a few do that. I say OPTION as I can understand some people would be a bit paranoid to receive files automatically (virus/worms).

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Ja mata
Toda MizuTosaInu
Daimyo Takiyama Shi

http://www.takiyama.cjb.net