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-Amon-
06-09-2004, 17:34
hello http://www.totalwar.org/forum/non-cgi/emoticons/wave.gif


i have a problem about unit modding..i modded abyssinian guard as turkish axemen into medmod..game launches succesfull.everything is ok..i put them into training queue and i hit enter for end turn..after end year,a ballista crew (with 75 men)producing instead of AGuards?


i never be faced like this situation..i have mod a lot of new units before,but i never be faced like this s***http://www.totalwar.org/forum/non-cgi/emoticons/gc-furious3.gif


what do you think?how can this be?



**i have no permission to post repository,i have to post this here..

Tricky Lady
06-09-2004, 17:57
Quote[/b] (-Amon- @ June 09 2004,18:34)]**i have no permission to post repository,i have to post this here..
I think you can post in the Alchemist lab (http://www.totalwar.org/cgi-bin/forum/ikonboard.cgi?act=SF;f=5)

Its subtitle is Questions about the latest patch, map making or modding: go here, so I guess that's the forum where you should post your question.

good luck
http://www.totalwar.org/forum/non-cgi/emoticons/wave.gif

-Amon-
06-09-2004, 17:58
thanks http://www.totalwar.org/forum/non-cgi/emoticons/wave.gif

i will copy&paste there

Gregoshi
06-10-2004, 05:25
The Lady is correct. Good luck with your problem -Amon-.