View Full Version : M:TW 2005 (sugestion)
I'm sure this has been discussed already, but here it goes.
How would you like to have a redone version of M:TW with the upcoming Rome engine?
CA would have little trouble doing it, i'm sure.
The most hardworking part would have to be the 3D models for the troops (and some buildings) but everything else is there, more or less: unit balance, the map (basically the same as Rome...).
We could play M:TW with much a improved siege simulation (we hope), a more expansive tactical map and a more direct relation between the strategy and tactical aspects of the game. Not to mention the added "modability".
Just a thought. I'm sure CA are thinking of doing an expansion for Rome first, but before a next issue of the series this might be nice.
Personally i would sooner buy this than a Fantasy Total War or a Napoleonic Total War, for example. Although i must admit i'll probably buy any TW game that comes out.
Hey MadKow, this is actually what we are all waiting for.
We are thinking about modding RTW into MTW as soon as possible.
The Blind King of Bohemia
06-14-2004, 12:57
I would love to mod a medieval game using the rome engine, god it would be nice http://www.totalwar.org/forum/non-cgi/emoticons/gc-2thumbsup.gif
Yep, I'm sure it will be popular, my point is that some things may be hard to mod, like Eras, and the shifts in the tech tree, that seem to be more hard coded, but i am no programmer or moder so i don't know what i'm talking about. http://www.totalwar.org/forum/non-cgi/emoticons/gc-clown.gif
Daveybaby
06-14-2004, 14:31
Of course, RTW might be such an improvement over MTW (in game design terms) that once it comes out you might not *care* anymore about MTW.
Don't get me wrong, i'm very likely to play Rome Total War for a long time after it comes out.
But there is a certain feel for Medieval times (the units and the political/social settings) that make it very unique.
The way i see it at this distance, the specifics of Medieval warfare may benefit enormously from the improvements in the Total War engine.
In Rome you don't get to play with horses like you do in Medieval, as an example. Infantry will rule the battlefields.
And the bigger, more complex, maps might well open a whole new slew of tactical possibilities.
If Rome turns out to be the great game we all hope, the better a redone MTW can be too.
Lord Dazed & Confused
06-14-2004, 15:36
Yeah Daveybaby your probably right I haven't played STW since the arrival of MTW so the same will probably happen when RTW finally arrives ( if my machine will run it ) but I do like the idea of a MTW mod with the RTW engine it would rock http://www.totalwar.org/forum/non-cgi/emoticons/biggrin.gif
Barocca has a mod for STW in MTW so i don't see why not http://www.totalwar.org/forum/non-cgi/emoticons/gc-computer.gif
Sjakihata
06-14-2004, 19:23
Quote[/b] (Cebei @ June 14 2004,13:54)]
We are thinking about modding RTW into MTW as soon as possible.
so please mod it into STW as well, now THAT would be AWESOME
Quote[/b] (Sjakihata @ June 14 2004,14:23)]
Quote[/b] (Cebei @ June 14 2004,13:54)]
We are thinking about modding RTW into MTW as soon as possible.
so please mod it into STW as well, now THAT would be AWESOME
Those words could not be more correct http://www.totalwar.org/forum/non-cgi/emoticons/gc-2thumbsup.gif
STW in full 3d?? http://www.totalwar.org/forum/non-cgi/emoticons/eek.gif http://www.totalwar.org/forum/non-cgi/emoticons/jawdrop.gif
I would rather play something new than have an old game with graphical improvements. A medieval mod might be nice but I can't help feeling that copying Medieval:Total war is a waste of time.
Of course I'd rather have a fantasy setting - space for preference. Assimov's foundation universe would make a great total war game.
The first foundation, the remnents of the galactic empire, the emergence of the mule, Gaia and Galxia, lots of other petty kingdoms and of course the second foundation would be a lot quieter than the pope.
I trust the upgrade in the TW engine will be more than graphical.
I did develop a taste for realistic (or at least believable) historical settings. I think TW engine may be good enough to simulate any conflict up to napoleonic war. TW is about melée, really.
Sience fiction with swords and spears makes little sense to me.
I did had fun playing WH: Dark Omen, some years ago.
Total War relies on big, impressive battles where melees are important and the locale is limited. Any time period, historic or fictional, that features very effective ranged combat units would destroy the system. Formations go away, shock cavalry goes away and hand to hand fights diminish or disappear. Keeping the same scale would require much larger battlefields beyond what would be feasible for control in order to accommodate long range artillery, swift mechanized movement or air power. The intimate grandeur we like would evaporate.
what about napoleonic total war.
its gun units are effective, but its still fun and popular
and the game works fine.
thanks, dessa
Quote[/b] (dessa14 @ June 15 2004,23:39)]what about napoleonic total war.
its gun units are effective, but its still fun and popular
and the game works fine.
thanks, dessa
Smoothbore musketry and artillery could work OK, I agree. Smoothbore muskets didn't get really effective until the range was under 100 yards or so. That's why charging cavalry still worked in the Napoleonic era. Once rifles stretch the killing range so far that cav can't charge then Total War can't function so well. Mounted cavalry avoided infantry during the Civil War so I would say that 1850 might be about as far as TW can work.
We have seen people suggest WWI and WWII TW games. I guess they could be called Total War but the scale and techniques for dealing with great ranges, high explosives and aircraft would create a game very unlike what we are used to.
Steppe Merc
06-17-2004, 19:18
MadKow, just because the Romans sucked at horsemanship at first, doesn't mean the rest of the world did. http://www.totalwar.org/forum/non-cgi/emoticons/gc-furious3.gif
lancelot
06-17-2004, 21:24
Im all for Medieval on the rome engine-Imagine the Varangian guards kickin butt all over the battlefield-in glorious 3D....oh baby.....
but im a HUGE supporter of a future Imperial:Total war (I heard they had patented the name?) Id love to ship troops over to America to fight the colonials and scrap with the French navy (with a full naval combat system)
bring it on..
Steppe Merc
06-17-2004, 21:49
Lancelot, when did you here this? Where? http://www.totalwar.org/forum/non-cgi/emoticons/gc-gossip.gif
scooter_the_shooter
06-17-2004, 22:10
this might sound stupid but i want to mod a it so the faction are like this
rohan
gondor
morodor
rivendel
ancient greece
ancient rome
persia
medieval england
baylon
aztec
maya
egypt
vikings
scots
stuff like that or a fantay vs real mod
that would be awesome
lancelot
06-18-2004, 13:05
Quote[/b] ]Steppe Merc Posted on June 17 2004,15:49
Lancelot, when did you here this? Where?
I think it was over at .com, quite a while ago now. I "think" they MAY have patented some other names as well..if my memory isnt on the fritz....
scooter_the_shooter
06-18-2004, 14:51
well who all is part of this mod of yours
@Steppe Merc
Sure there is plenty of cavalry around at the time. But its more a matter of the "Theme" of the game...
MTW even with all the nice Eastern factions evokes "Middle Ages" knighthood, kingdoms, crusades and castles.
Rome will evoke Legions, Phalanxes, Barbarians, City States etc...
slaves and gladiators, senates and emperors.
Its just a different atmosphere, in much the same way Shogun was.
that's quite true.
Roman times were far more focused upon infantry tactics and cavalry was much for just support.
the finest infantry in the world unfortunately is unequipped when facing the finest cavalry in the world, particularly those missile cav from barbarian nomads.
I for one am certainly looking forward to versions of Shogun & Medieval modded into the Rome engine http://www.totalwar.org/forum/non-cgi/emoticons/gc-toff.gif
Probably more so than I am looking forward to Rome itself http://www.totalwar.org/forum/non-cgi/emoticons/smokin.gif
Chimpyang
06-20-2004, 10:11
How about a warhammer type mod, the formation based Warhammer fantasy fits well into the TW style battles.
PseRamesses
06-20-2004, 10:59
I know what I´ll do when RTW gets out;
Egypt, 3150-32 BC:
With factions like Libyan, Nubian, Minoans, Greeks, Hittites, all the tribes in the Levant, Meroê, Sheba, Arabian tribes, Babylonians (Sumerians later), all the tribes around Persia and far away to India. I´ll probably have to make an epic 9 era game thus dividing each of the main eras like this:
First game:
The Early Dynastic Period, 3150-2686BC.
The Old Kingdom, 2686-2181BC.
The First Intermediate Period, 2181-2040BC.
Second game:
The Middle Kingdom, 2040-1782BC.
The Second Intermediate Period, 1782-1570BC.
The New Kingdom, 1570-1070BC.
Third game:
The Third Intermediate Period, 1069-525BC.
The Late Period, 523-332BC.
The Graeco Period, 332-30BC.
Covering all of Egypts facinating history from the unification, the pyramid period, the Hyksos invasion, the might of RamessesII, Alexanders conquest and the final submission to the might of Rome. Anyone interested?
dimitrios the samian
06-20-2004, 15:42
Very nice pleasant surprise to finally see one of the older more experienced campaigners think of this .
Just as yours is centred around Egypt , mine around the Fertile Crescent .
MESOPOTAMIA TOTAL WAR
I posted this thought about two months ago , I will try and find it to show you P R .
Indeed it can have many versions , mine breifly mentioned Sumerians , Amorites , Kassites, Elamites , Assyrians and others .
The idea of Ziggurats and Pyramids - Huge Chariot Armies & City sieges is fascinating ,plus the Indians from the east,this could well be the ultimate total war , the place were it all began .
..........................................................
Im very interested P.R but unfortunately I lack the computing skills to do even the most simple things with files and such . I made many suggestions when I first came aboard , a few months ago but eventually I only made a fool of myself .
If you undertake this project when RTW is released I would like to assist to the best of my abilities .
cheers .
PseRamesses
06-20-2004, 18:10
Quote[/b] ]The idea of Ziggurats and Pyramids - Huge Chariot Armies & City sieges is fascinating ,plus the Indians from the east,this could well be the ultimate total war , the place were it all began.
Yup... droooool All of your gameframe will fit within mine so I think we really can find a common ground for working something epic out together.
Quote[/b] ]Im very interested P.R but unfortunately I lack the computing skills to do even the most simple things with files and such.
No comp skills needed, in fact if you head over to the Fury of the Northmen mod thread in the Dungeon/ engineers guild you´ll find our current project and some of the crew involved has no editing skills what so ever. Everyone can contribute.
You mentioned you wanted to show me your ideas. Just mail me at pse@brevet.se and I´ll get right back to you. This could be fun. Especially since we have so much time ahead of us before RTW comes out and I need to finish FotN-mod first. Although all of Egypts and her surrounding states through time is already researched by me, its been a hobby of mine since 1990, a lot of historical, political, geographic, military etc research needs to be done.
Looking forward to hear from you Dimitrios the Samian.
As suggested a warhammer fantasy mod/version would be cool for RTW or MTW. The other Warhammer Fantasy games have been quite nice too (Dark omen and Shadow of the horned rat). The scope is a bit different though (a single merc company of max 200-300 men and a couple of wizards).
Furunculus
06-22-2004, 13:44
best idea for a RTW mod:
Wheel of Time: Total War
a mod based of the fantasy world created by Robert Jordan.
say what you like about the long winded way the stories read, but he without doubt created the best fantasy world ever in his Wheel of Time books.
Tricky Lady
06-22-2004, 18:34
Quote[/b] (PseRamesses @ June 20 2004,11:59)]I know what I´ll do when RTW gets out;
Egypt, 3150-32 BC:
With factions like Libyan, Nubian, Minoans, Greeks, Hittites, all the tribes in the Levant, Meroê, Sheba, Arabian tribes, Babylonians (Sumerians later), all the tribes around Persia and far away to India. I´ll probably have to make an epic 9 era game thus dividing each of the main eras like this:
Anyone interested?
Yaa-aaaaah
This sounds *VERY* interesting. Actually it is in my top two wishlist for new TW series to come:
1. Egypt Total War
2. Colonization - New World - Whatever-you-want-to-call-it Total War
http://www.totalwar.org/forum/non-cgi/emoticons/gc-2thumbsup.gif
I am not so much interested in the Roman period, but this may change when I get to play RTW and start reading more about this time period.
No, just give me Egyptians or Mayans or Aztecs.
http://www.totalwar.org/forum/non-cgi/emoticons/gc-egypt.gif
SirGonkSevenT3
06-23-2004, 20:27
Quote[/b] (Tricky Lady @ June 22 2004,13:34)]1. Egypt Total War
2. Colonization - New World - Whatever-you-want-to-call-it Total War
I am not so much interested in the Roman period, but this may change when I get to play RTW and start reading more about this time period.
No, just give me Egyptians or Mayans or Aztecs.
I couldn't agree with you more
Quote[/b] (Xiphias @ June 14 2004,19:43)]I would rather play something new than have an old game with graphical improvements. A medieval mod might be nice but I can't help feeling that copying Medieval:Total war is a waste of time.
Of course I'd rather have a fantasy setting - space for preference. Assimov's foundation universe would make a great total war game.
The first foundation, the remnents of the galactic empire, the emergence of the mule, Gaia and Galxia, lots of other petty kingdoms and of course the second foundation would be a lot quieter than the pope.
my god
that would be an awesome idea
and until yesterday I would have had no idea what you were talking about until I picked up the book from my brothers book case and decided to give it a go
that would be a great idea I agree and I think that that was just an interesting coincidence
I think that a future TW could work if you based it on one of the Science Fiction themes out there where for some reason everyone still fights in melee... meaning they still wear armor and have swords and whatnot I'll edit this post when I can think of an example it is a little late and Im pretty tired so you'll have to forgive me
Quote[/b] (soibean @ June 24 2004,10:42)]
Quote[/b] (Xiphias @ June 14 2004,19:43)]I would rather play something new than have an old game with graphical improvements. A medieval mod might be nice but I can't help feeling that copying Medieval:Total war is a waste of time.
Of course I'd rather have a fantasy setting - space for preference. Assimov's foundation universe would make a great total war game.
The first foundation, the remnents of the galactic empire, the emergence of the mule, Gaia and Galxia, lots of other petty kingdoms and of course the second foundation would be a lot quieter than the pope.
my god
that would be an awesome idea
and until yesterday I would have had no idea what you were talking about until I picked up the book from my brothers book case and decided to give it a go
that would be a great idea I agree and I think that that was just an interesting coincidence
I think that a future TW could work if you based it on one of the Science Fiction themes out there where for some reason everyone still fights in melee... meaning they still wear armor and have swords and whatnot I'll edit this post when I can think of an example it is a little late and Im pretty tired so you'll have to forgive me
no no no, tw is based on h2h combat not some massive guns
dimitrios the samian
06-26-2004, 04:01
Sci-fi ..? Fantasy ... http://www.totalwar.org/forum/non-cgi/emoticons/confused.gif I agree with you ah_dut
..Colonization -New World ... hmmmm , probably not suited to the TW engine Tricky Lady .
.......... MESOPOTAMIA TOTAL WAR .............
..........MAYA TOTAL WAR ..... AZTECA TOTAL WAR ....
..........EGYPT TOTAL WAR ...................yes yes yes yes .
http://www.totalwar.org/forum/non-cgi/emoticons/bigthumb.gif
Perhaps one day some modders may consider another part of the world that I haven't seen mentioned anywhere .
[B]SOUTH EAST ASIA ... GOLDEN TRIANGLE ..500 - 1500
Just breifly in no particular order , Burmese , Khmer & Angor Wat , Cham , Mongols and Chinese to the North plus Tibetans , Chola And Tamil Empires , & others from the Malay's and Indonesia .
Very interesting indeed considering their religious mix , trade and conflicts etc etc.
Modders please consider any of the above http://www.totalwar.org/forum/non-cgi/emoticons/wink.gif
Iam willing to join a team to learn and contribute .
Lord Rom
06-28-2004, 10:26
Quote[/b] ]..Colonization -New World ... hmmmm , probably not suited to the TW engine Tricky Lady .
I think the totalwar engine was inspired by Sid meir's gettysberg. So a 1700's musket and canon game would work out just fine on this engine.
dimitrios the samian
06-29-2004, 16:43
GETTYSBURG and the new world ?.. http://www.totalwar.org/forum/non-cgi/emoticons/confused.gif , please explain Lord Rom .
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