View Full Version : Vices and virtues in 'events'
Seven.the.Hun
06-22-2004, 09:20
havent tried, and loaned someone my copy so i cannot for a day or so...
but those vices and virtues, many or all concern spy activity...if u deleted the marks in front of them, so they are not ignored text...do they work???
Which events do you mean?
Seven.the.Hun
06-24-2004, 08:40
the 'goodspy' stuff and all that...anyone tried?
from when does strategic agents have vices or virtues
(spy is a strategic agent right?)
Seven.the.Hun
06-25-2004, 10:42
i mean what is it with all this stuff...can it be used???
...
//[superspy1title]
//{superspy1}
//[superspy1desc]
//{superspy1 placeholder description}
//[superspy2title]
//{superspy2}
//[superspy2desc]
//{superspy2 placeholder description}
//[superspy3title]
//{superspy3}
//[superspy3desc]
//{superspy3 placeholder description}
//[spymaster1title]
//{spymaster1}
//[spymaster1desc]
//{spymaster1 placeholder description}
//[spymaster2title]
//{spymaster2}
//[spymaster2desc]
//{spymaster2 placeholder description}
//[spymaster3title]
//{spymaster3}
//[spymaster3desc]
//{spymaster3 placeholder description}
//[spycatcher1title]
//{spycatcher1}
//[spycatcher1desc]
//{spycatcher1 placeholder description}
//[spycatcher2title]
//{spycatcher2}
//[spycatcher2desc]
//{spycatcher2 placeholder description}
//[spycatcher3title]
//{spycatcher3}
//[spycatcher3desc]
//{spycatcher3 placeholder description}
//[superassassin1title]
//{superassassin1}
//[superassassin1desc]
//{superassassin1 placeholder description}
//[superassassin2title]
//{superassassin2}
//[superassassin2desc]
//{superassassin2 placeholder description}
//[superassassin3title]
//{superassassin3}
//[superassassin3desc]
//{superassassin3 placeholder description}
//[master_of_disguise1title]
//{master_of_disguise1}
//[master_of_disguise1desc]
//{master_of_disguise1 placeholder description}
//[master_of_disguise2title]
//{master_of_disguise2}
//[master_of_disguise2desc]
//{master_of_disguise2 placeholder description}
//[master_of_disguise3title]
//{master_of_disguise3}
//[master_of_disguise3desc]
//{master_of_disguise3 placeholder description}
//[pooragent1title]
//{pooragent1}
//[pooragent1desc]
//{pooragent1 placeholder description}
//[pooragent2title]
//{pooragent2}
//[pooragent2desc]
//{pooragent2 placeholder description}
//[pooragent3title]
//{pooragent3}
//[pooragent3desc]
//{pooragent3 placeholder description}
//[careless_agent1title]
//{careless_agent1}
//[careless_agent1desc]
//{careless_agent1 placeholder description}
//[careless_agent2title]
//{careless_agent2}
//[careless_agent2desc]
//{careless_agent2 placeholder description}
//[careless_agent3title]
//{careless_agent3}
//[careless_agent3desc]
//{careless_agent3 placeholder description}
//[fasttalker1title]
//{fasttalker1}
//[fasttalker1desc]
//{fasttalker1 placeholder description}
//[fasttalker2title]
//{fasttalker2}
//[fasttalker2desc]
//{fasttalker2 placeholder description}
//[fasttalker3title]
//{fasttalker3}
//[fasttalker3desc]
//{fasttalker3 placeholder description}
//[briber1title]
//{briber1}
//[briber1desc]
//{briber1 placeholder description}
//[briber2title]
//{briber2}
//[briber2desc]
//{briber2 placeholder description}
//[briber3title]
//{briber3}
//[briber3desc]
//{briber3 placeholder description}
I know that fast talker vice is for generals, but about all the rest, i never heard about them, but i only have mtw 1.0 so maybe its added so agents will have vices & virtues on VI but then again i don't have VI, is that info taken from mtw files or VI files?
Seven.the.Hun
06-28-2004, 06:49
VI
i havent done anything with these yet
Seven.the.Hun
07-01-2004, 13:07
guess no one has tried it all and read here, well, i'll give it a shot and if the stuff works i'll post it in a mod thread i'll have or something...
http://www.totalwar.org/forum/non-cgi/emoticons/medievalcheers.gif
Duke John
07-01-2004, 13:58
Don't bother. Those lines are only meant for translation. Removing the // doesn't enable anything. This counts for everything in the Loc directory. V&Vs for Spies seems to be another feature that was left dead.
Seven.the.Hun
07-02-2004, 05:40
lol ,blah, well thats no good...oh well
thanx for imput
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