PDA

View Full Version : sNew Rome movie



The Blind King of Bohemia
06-28-2004, 21:06
http://www.legiontotalwar.com/forums/index.php?showtopic=4612&st=0

Looks good, lovely phalanx and legion battle http://www.totalwar.org/forum/non-cgi/emoticons/biggrin.gif

ThijsP
06-28-2004, 22:39
Nice too see the flaming pigs don't have any effect. http://www.totalwar.org/forum/non-cgi/emoticons/tongue.gif http://www.totalwar.org/forum/non-cgi/emoticons/rolleyes.gif

Also I geuss there will be (too) much buildings in the game. That list really looks long.

MiniKiller
06-29-2004, 01:41
grrr im not a member there

Duke John
06-29-2004, 09:19
I'll post some screenshots once I have downloaded it. Exclusively for Totalwar.Org http://www.totalwar.org/forum/non-cgi/emoticons/gc-wink.gif

Duke John
06-29-2004, 10:27
I could get any screenshots using PrntScreen, so I'll just tell some stuff in random order:

- If you besiege a city you will get a seperate screen where you are being given the option to build siege engines. It seemed as if it took time to build them; they are not immediately availabe.

- The fluorscent green selection markers are still there, even when you select a city on the stratmap you will see Star Trekkie marker around it. The ghost image in battles are also in green.

- The Romans used flaming pigs against the Elephants, but the Schweinen ran to the opposite direction http://www.totalwar.org/forum/non-cgi/emoticons/gc-grin.gif

- The taunting is pretty cool, although a tad bit repetive, because the moves were so significantly different. The Romans swing with the weapons and then bang on their shields.

- It seemed that if you want a strategic piece (army/spy) to do something it do so immediately. A spy went to a neutral city after which an army was sent which walked to the city. The giant soldier then started to attack the city (looked a bit odd IMO).

- Catapults firing flaming projectiles were very effective/accurate at annihaliting an unit. They were in my eyes like fully-automatic laser guided mortars.

- The battles look awesome http://www.totalwar.org/forum/non-cgi/emoticons/gc-2thumbsup.gif

- At a Faction selection screen for the Campaign, I saw (the titles were exactly like this): Gaul, Germania, Brittania, Carthage, the Greek Cities. These were not all, but the cursor hovered over them. Ingame I saw: Spain, House of Juli, Macedon, Selucud Faction (sp?), Parthia

- The building techtree is much more clearer There are indeed alot, but they are listed as:
Wall - Greater Wall - Huge Wall - Humongous Wall

Where the bold Wall was the one buildable. So you know immediately what you can build and when without resorting to a piece of paper. Great move from CA

- Besides a Neutral City, I saw some small blocks moving between the city and a landscape feature. This could be a mine and you might be able to block the supplyline with an army?

- With the spy you can find out what in a city is built. So Watch Towers no longer automatically give you all the up-to-date information.


Of course all the above might change in the final version http://www.totalwar.org/forum/non-cgi/emoticons/gc-wink.gif

Cheers, Duke John

Brighdaasa
06-29-2004, 10:41
Another interesting thing they mentioned, is the Great Wonders don't seem to be buildable, but when contolled they will give benefits to your troups on the battlefield (at least the Zeus statue did according to the narrators).

Siege equipment is indeed built on the spot and not in your cities, and it does take time to build the siege engines.

Duke John
06-29-2004, 10:48
Ah now I understand Zeus on his throne. I couldn't comprehend what they were saying then. It did look awfully big in my eyes http://www.totalwar.org/forum/non-cgi/emoticons/gc-stunned.gif

Catiline
06-29-2004, 13:11
I think all the wonders were buiolt by the time frame, so they shouldn't be buildable.

The_Emperor
06-29-2004, 13:24
Quote[/b] (Catiline @ June 29 2004,13:11)]I think all the wonders were buiolt by the time frame, so they shouldn't be buildable.
yeah it would be kind of silly if you could build the Pyramids of Egypt... http://www.totalwar.org/forum/non-cgi/emoticons/gc-jester.gif

Steppe Merc
06-29-2004, 17:54
Looked nice, but it would help if I understood a word they were saying except for 'shvine' when they were talking about the pigs...

RisingSun
06-29-2004, 17:56
Quote[/b] ]yeah it would be kind of silly if you could build the Pyramids of Egypt...

Am I the only one who notices the tremendous irony in that statement?

The Wizard
06-29-2004, 19:27
The fact that all factions are eventually unlockable comes to mind...

You see, Macedonia is not a selectable faction, while the free Greek city states were. That leads me, logical as always, to conclude that you can unlock all factions.

Why? Well, not having Macedonia playable, while the Greek City states are, is madness...

And was it me, or was Pergamon part of the Greek Cities faction? Well, not totally accurate, but I'll accept that.



~Wiz

Stormer
06-29-2004, 19:39
hahaha they got the cheers all wrong you watch the film zulu and then watch how the romans cheers its the same lol roman zulus.

i thought roman just beat the side of the shield with their swords

Steppe Merc
06-29-2004, 19:55
Wiz, these are the same people that made the horrid Egyptian units. What we think is 'obvious' or 'logical' is to the 'uncool'.

Blodrast
06-29-2004, 20:04
Quote[/b] (Duke John @ June 29 2004,05:27)]- Catapults firing flaming projectiles were very effective/accurate at annihaliting an unit. They were in my eyes like fully-automatic laser guided mortars.
aww, come on, Duke John, they weren't that bad ;)
first couple of shots actually only kill romans, not gauls; then the following ones do shoot on target, and boy, do they make a mess ;) but i reckon a lot of the romans died from those shots, too, so they're not that accurate ;)
but it will be kinda nice to wreak such havoc with your arty, and the explosions and such look really cool
wrt flaming piggies, oh well, they sure add to the fun, don't they ? ;P esp. when going the other way http://www.totalwar.org/forum/non-cgi/emoticons/biggrin.gif

The Wizard
06-30-2004, 00:15
I bloody, bloody hate those catapults. Those explosions... this is the RTW engine, not the goddamn Super Smash Bros. on the GameCube engine @__@



~Wiz

Steppe Merc
06-30-2004, 00:55
Yeah, let's add the catapults to the already endless list of things to be fixed. http://www.totalwar.org/forum/non-cgi/emoticons/gc-help.gif

discovery1
06-30-2004, 01:24
Didn't most of the men that went down when the fireball hit get back up? Looked like it to me.

Maedhros
06-30-2004, 04:47
anybody mind reposting the link or a corrected one? I'm having trouble getting it to work for me.

realistic or not I want a glimpse of the flaming piggies, and accurate catapult fire.

Dead Moroz
06-30-2004, 11:40
I noticed that Parthia is unrealistically enormous. They holds lands to the north of Caspian Sea which they never had. http://www.totalwar.org/forum/non-cgi/emoticons/gc-dizzy2.gif

The Wizard
06-30-2004, 12:21
Well, CA made the mistake of including the Sakae into the Parthian faction. These are not Parni

Although it is quite historically correct that the Parthians are to the east of the Caspian Sea. It was not until c.260 BC that the Parni (a Skythian tribe related to the Sakae and Masegetae) under Arsaces moved into the old Achaemenid satrapy of Parthia, which is the reason that Greeks called them Parthians.

Apparently, the start date for the game is 270 BC, according to this movie. So, it would take approx. 10 years (twenty turns according to the latest information on turn duration) until they moved into Iran.

However I doubt that the Parni were so large a people to control that much of Central Asia, for the Sakae and Masegetae tribes were powerful foes.



~Wiz

Omegamann
06-30-2004, 12:41
OK firs as a native german speaker I have to say that both gamestar vids have really bad narrators and speakers.
Although they pretend to be the guys playing I have the impression that they dont realy know whats going on before they comment on whats happening.
The info provided is OK but not realy much news.
Well we have to take what we can get ;)
One thing I noticed was that the Greek units in the unit description had a different look than in the actual battle.
Although this could be because the game is still in Beta, but I found it somewhat strange to see the militia hoplites in battle (the first phalanxes you see marching towards you)
going to war with bare chests
I also dont like the way the turn is played on the strategic map.
Does this mean that the attacker (the faction whose turn it is) can coordinate his armies as he wishes, while the defender (who cant do anything in the other factions turn)
cant even react?
I had hoped for a more simultanious turnsequence, so two armies might actually fight a meeting engagement on the terrain their paths cross.

The Wizard
06-30-2004, 12:50
Yeah, the German was awful, I don't really like your language in the first place but this was appaling http://www.totalwar.org/forum/non-cgi/emoticons/tongue.gif

Anyway, yeah, the barechested hoplites were strange.

Question: does this have to do with armory issues? I.e. them not having any armor upgrades?

Rosacrux
06-30-2004, 13:31
Not to spoil anything here, but hoplites without armor were quite common in the Greek world from the times of the Peloponesian war.

It was the norm for some "types" of hoplites (for instance, ekdromoi hoplites) to rely on their shield for protection and the increased mobility of the new types of warfare, called for more mobile hoplites - so many got rid of the cumbersome panoply.

What strikes me as funny is the fact that they decided to include a "militia" hoplite.

Well, ALL hoplites were militia = conscripts, part time soldiers http://www.totalwar.org/forum/non-cgi/emoticons/wink.gif

Other than that, the video was impressive but the flaming catapult impact was ridiculous. Also, if they have included (as shows in the selection screen) the Greek city states (but... including Pergamon ferchristsake?) it would be a great addition.

Omegamann
06-30-2004, 16:48
Quote[/b] ]Question: does this have to do with armory issues? I.e. them not having any armor upgrades?
You might be right.
I will not say that I am sure, so dont let me start a rumour, but I think I recall either a picture sequence in a magazin article, or somewhere in a movie seeing first a barchestet hoplite (with corinthan helmet this time) and then the same hoplite with the same helmet wearing a kind of leather torso armor.
And this was shown in the context of armor upgrades.
I might be halluzinating from RTW withdrawl syndrom though http://www.totalwar.org/forum/non-cgi/emoticons/gc-dizzy2.gif (and that without playing)

Would be a cool feature, and not so difficult to do if implemented just by switching one texture with another.

alman9898
06-30-2004, 17:27
Flaming catapults are in arcade mode of play I think. http://www.totalwar.org/forum/non-cgi/emoticons/wink.gif

Barkhorn1x
06-30-2004, 18:46
Quote[/b] (alman9898 @ June 30 2004,11:27)]Flaming catapults are in arcade mode of play I think. http://www.totalwar.org/forum/non-cgi/emoticons/wink.gif
Man, I hope so because that is some silly shite

It mars an otherwise impressive product.

Barkhorn.

The Wizard
06-30-2004, 22:24
Quote[/b] (Rosacrux @ June 30 2004,13:31)]Not to spoil anything here, but hoplites without armor were quite common in the Greek world from the times of the Peloponesian war.

It was the norm for some "types" of hoplites (for instance, ekdromoi hoplites) to rely on their shield for protection and the increased mobility of the new types of warfare, called for more mobile hoplites - so many got rid of the cumbersome panoply.
Well, if you look closely in the part of the movie where the Spartan army besieges Corynth, you will see that the hoplites you see first are bare-chested.

Of course, later Greek warfare involving Iphikrateans and Epilektoi had lightly armoured troops as the main body, but I wouldn't expect them to walk around bare-chested.

Question: was Leuktra fought out between Epilektoi or were those introduced afterwards?

Anyway, to me it seems those bare-chested hoplites are wearing some kind of Gallic-type helmet with incorporated neck-guard and attached cheek-guards. It doesn't really lie within my boundaries of logic to say this was realistic, but I'm probably seeing things.

Also, they are wearing some kind of laminated shoulder armor, which can't be right for Greek hoplites.



~Wiz

Nelson
07-01-2004, 01:04
It looks like campaign difficulty and battle difficulty are separate settings. Finally Now we can have a tougher campaign without uber AI units.

TigerVX
07-01-2004, 02:07
Over at the TWC, a german speaking Fan has tranlsated parts of it. And the bare hoplites are due to the fact that Sparta has no armors, and that they will not get their armor till its built =D. I guess thats how the different Post-Marian legionares will either have chainmail or the breast plate thing. http://www.totalwar.org/forum/non-cgi/emoticons/biggrin.gif

biguth dickuth
07-01-2004, 02:33
Quote[/b] (The Wizard @ July 01 2004,00:24)]Anyway, to me it seems those bare-chested hoplites are wearing some kind of Gallic-type helmet with incorporated neck-guard and attached cheek-guards. It doesn't really lie within my boundaries of logic to say this was realistic, but I'm probably seeing things.

Also, they are wearing some kind of laminated shoulder armor, which can't be right for Greek hoplites.



~Wiz
D:\Documents and Settings\frutopia\Τα έγγραφα μου\Οι εικόνες μου\medieval - rome\PDVD_001.BMP

I believe these are the hoplites you are talking about. I noticed it too and it seems really odd...
The problem is that the picture is just a screensave and i can't upload it in the site (at least i think so) so the link comes from my hard drive.
This means that you'll only be able to see the picture when i'm connected... http://www.totalwar.org/forum/non-cgi/emoticons/tongue.gif

By the way, i think that this vid is a bit old as the geography of the strategic map is too vague and really...ugly Just look at the square island in the middle of the Aegean sea...

Spino
07-01-2004, 03:39
That's not 'laminated shoulder armor', those shirtless militia hoplites simply have short shirtsleeves and no shirt It looks really silly, like something a gay fashion designer would showcase at a modern fashion show Why not give us a nice texture of a basic tunic for armorless units so the whole outfit matches and looks normal? And the heads and helmets of those militiamen are exactly the same as those used by the Hastati.

RisingSun
07-01-2004, 03:47
Anybody else notice the icon which looked like lumber? Looks like we might have more resource considerations this time round.

Blodrast
07-01-2004, 20:36
Quote[/b] (Maedhros @ June 29 2004,23:47)]anybody mind reposting the link or a corrected one? I'm having trouble getting it to work for me.

realistic or not I want a glimpse of the flaming piggies, and accurate catapult fire.
http://www.legiontotalwar.com/zonelord11x/rome.vob

uhm, btw, you DON'T need vlc or any other crap.
I don't know what can see it under Window$, but for *nix you both xine and mplayer work fine.