View Full Version : The Art of War
I'm sure most people here know and browse the wargamer site.
Still I thought the article about the Art of War so usefull for playing TW games that I thought I'd post a link here. It is really worth reading.
Im now trying to put into practice, in some custom battles, the stuff I read in the article.
I hope you like it too.
The Art of War at the Wargamer site (http://www.wargamer.com/articles/aow_indirectapproach/)
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Maeda Toshiie
07-05-2004, 04:53
When we can actually start using fire attacks, siege warefare with stone throwing and hot oil pouring off the wall (and maybe general personal combat) in Total War, the experience would be complete and I would go happily port over Romance of Three Kingdoms.
Sun Tze's AoW is a little philosophical at times. It is more aimed at the general principles of warfare. On, I read the original version in chinese, not that it makes too big a difference.
Currently reading MM's book of five rings, translated of course.
All of the 4 principles can be used in MTW. I use them in most of the battle. They are pretty basic. The beauty of fighting against the not-so-smart AI is that you can try lots of fun tactics.
PaolinoPaperino
07-05-2004, 05:46
Nice link m8,
that guy has done a simple but good work, finding battles in 3 completely different era, where that tactics has been exploited.
Gosh, another book in the list To be read again http://www.totalwar.org/forum/non-cgi/emoticons/gc-book2.gif
Inuyasha12
07-05-2004, 09:49
The art of war is more about the mentality of war. And in tw you're fighting the dumb AI. Most of the AoW principles go down the drain.
PaolinoPaperino,
I guess most people here did not ready the article http://www.totalwar.org/forum/non-cgi/emoticons/wink.gif
All,
The article uses concepts found in the art of war and some battles from different periods to talk about the best use of your forces to break the enemy lines. Something the author calls Indirect Approach. In a very simple way, only 4 pages and some graphics. Definitely worth reading.
The most interesting concept I found was that you can have the effect of flanking without actually dividing your forces.
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