Cannibal
07-12-2004, 03:10
Long post-and possible spoiler.
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I've played muslim factions many times and always bypassed naptha throwers in favour of more conventional (and longer range) missile troops. the times I have used them in large armies have been something of a tactical disaster http://www.totalwar.org/forum/non-cgi/emoticons/gc-juggle.gif
Then I was faced with having to use them to work Katank's blitz stategy-you have to make do largely with your starting line up because you don't have the time to produce a bunch of other troops. So I had to figure out how to best use them, here's an example:
The Byzantines are facing a rebellion and find themselves defending against a unit of archers with a depleted unit of Byzantine infantry and a full unit of naptha throwers (it was very early in the game). Various tactical choices all involve the Byz inf and/or the naptha throwers all getting shot to pieces before we can strike a blow for Constantinople
I set up in a wooded area at the back of the map, with the naptha throwers forward and to one side of the Byz inf. The archers head straight for the Byz inf. (general) and set up in a neat row to fire at the infantry, I ease the naptha guys forward into range. The first arrow volley takes one of the infantry, then there is the snick of flint followed by a small light show and 10 archers bite the dust. They continue to aim at the Byz inf., don't they see the naptha throwers? The Byz. inf shifts further beneath the trees to avoid some of the arrows, but still loses another couple of guys, in the meantime the naptha guys have had another couple of unopposed throws and killed over half the unit. The naptha unit still has not been fired at, so they move and wave to attract the archers attention. It works and the archers nock arrows and aim at the natha guys-totally missing the Byzantine infantry charging into their flanks. Only four archers from a unit total of 50 actually managed to rout off the field.
Ah such pungent success. http://www.totalwar.org/forum/non-cgi/emoticons/smokin.gif
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I've played muslim factions many times and always bypassed naptha throwers in favour of more conventional (and longer range) missile troops. the times I have used them in large armies have been something of a tactical disaster http://www.totalwar.org/forum/non-cgi/emoticons/gc-juggle.gif
Then I was faced with having to use them to work Katank's blitz stategy-you have to make do largely with your starting line up because you don't have the time to produce a bunch of other troops. So I had to figure out how to best use them, here's an example:
The Byzantines are facing a rebellion and find themselves defending against a unit of archers with a depleted unit of Byzantine infantry and a full unit of naptha throwers (it was very early in the game). Various tactical choices all involve the Byz inf and/or the naptha throwers all getting shot to pieces before we can strike a blow for Constantinople
I set up in a wooded area at the back of the map, with the naptha throwers forward and to one side of the Byz inf. The archers head straight for the Byz inf. (general) and set up in a neat row to fire at the infantry, I ease the naptha guys forward into range. The first arrow volley takes one of the infantry, then there is the snick of flint followed by a small light show and 10 archers bite the dust. They continue to aim at the Byz inf., don't they see the naptha throwers? The Byz. inf shifts further beneath the trees to avoid some of the arrows, but still loses another couple of guys, in the meantime the naptha guys have had another couple of unopposed throws and killed over half the unit. The naptha unit still has not been fired at, so they move and wave to attract the archers attention. It works and the archers nock arrows and aim at the natha guys-totally missing the Byzantine infantry charging into their flanks. Only four archers from a unit total of 50 actually managed to rout off the field.
Ah such pungent success. http://www.totalwar.org/forum/non-cgi/emoticons/smokin.gif