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Sarnaen
07-14-2004, 19:07
I've alway wanted to play the Russians in the early period, I'm missing out on all the fun units (Rus Spearmen, Druzhina cavalry).
I'm new to modding the game, and wondered if anyone here could tell me how to make the Novgorod faction playable in the early period....

Despot of the English
07-14-2004, 19:13
I am not a modder but you can turn them from a minor faction to a major one by going into the totalwar directory then go into campmap -> startpros -> early. And then where it says SetActiveFaction: FN_NOVGOROD FT_MINOR change it to FT_MAJOR. I think you'll also have to change all mentions of Russians in the text file to Novgorod as well. Make backups just in case.
I think that's how you do it but like I say I am not a modder but I know bits and pieces.

katank
07-14-2004, 20:49
easier is to start medieval_tw.exe -ian at a command prompt in the MTW directory.

this enable god mode and ctrl+number keys changes factions with ctr+shift+number keys given more than the first 10.

Inuyasha12
07-14-2004, 23:13
Could you elaborate on how to do that?

katank
07-15-2004, 04:01
if NT/2k/XP, start run, type cmd

if 9x/ME, start, run, type command

use dir to see contents of a directory and cd to change into a directory

navigate to the MTW directory and then type medieval_tw.exe -ian and hit enter.

voila

Darth Binky
07-15-2004, 04:13
Or, assuming you're using some version of Windows, you can make a shortcut on your desktop for the game. Right click on the shortcut, go to Properties.

It should have a line that shows the command line; in XP, it's labeled Target. It should say something to the effect of D:\MTW\Medieval_TW.exe -strictserver (it might not say '-strictserver' depending on your version of the game).

Simply add -ian to the end (without the quotes of course), OK, and then you'll be all set. Just use that shortcut to start the game and it'll work.

Russians should be Shift+8

People and game guides keep saying that you need to hit Ctrl to get it to work, but you don't. I never hit Ctrl and it works just fine.

Lastly, whatever you do, DO NOT hit A while you're at the campaign map... it'll go into autorun mode, which is incredibly irritating.

Cheers
DB

Kitt
07-15-2004, 04:45
Easiest Way to play russians in Early,Novgorod

Go to
C:\Program Files\Total War\Medieval - Total War\campmap\startpos

Firstly Make a copy Early.txt :) Just incase you screw up

Once You have a copy you can safely edit the original and if you experience any bsod's or ctd's bluescreenofdeaths, crashtodesktops you can just rename to copy u made to Early.txt and start over :)

Now Open Early.txt with notepad or other

Scroll down about halfway to find this

//Active Factions
//which factions are to appear in the game
//and which of these factions are playable
//========================================
SetActiveFaction:: FN_ALMOHAD FT_MAJOR
...........
SetActiveFaction:: FN_NOVGOROD FT_MINOR
Now Change FT_MINOR to FT_MAJOR
SetActiveFaction:: FN_NOVGOROD FT_MAJOR

Save n exit and now u can play Russians in early :P

Note If u want to Try playing Swiss or Burgundy

You also have to add to the following to the appropriate sections.
SetActiveFaction:: FN_SWISS FT_MAJOR
SetActiveFaction:: FN_BURGUNDIAN FT_MAJOR

SetTreasury:: FN_SWISS 10000 8000 6000 4000
SetTreasury:: FN_BURGUNDIAN 10000 8000 6000 4000

Both Have to be given starting Provences so for example you might do this
//major faction lands
SetRegionOwner:: ID_SWITZERLAND FN_GERMAN_HRE
SetRegionOwner:: ID_TYROLIA FN_GERMAN_HRE
Change to
SetRegionOwner:: ID_SWITZERLAND FN_SWISS
SetRegionOwner:: ID_TYROLIA FN_SWISS

SetRegionOwner:: ID_BURGUNDY FN_BURGUNDIAN
SetRegionOwner:: ID_PROVENCE FN_BURGUNDIAN

Since German HRE has lost so many provinces eh heh i
Gave them Pomerania by deleteing the //
//SetRegionOwner:: ID_POMERANIA FN_GERMAN_HRE
Change to
SetRegionOwner:: ID_POMERANIA FN_GERMAN_HRE

Now we need to place the leaders, find the section..

PlaceLeader:: ID_SWITZERLAND FN_SWISS
PlaceLeader:: ID_BURGUNDY FN_BURGUNDIAN

Give them some kids, Find the section..

AddHeir:: FN_SWISS 1 12
AddHeir:: FN_SWISS 2 8
AddHeir:: FN_SWISS 1 13
AddHeir:: FN_BURGUNDIAN 1 12
AddHeir:: FN_BURGUNDIAN 2 7
AddHeir:: FN_BURGUNDIAN 1 8

Under the next few sections once you get a greater understanding you might change the starting buildings/units in there provinces for balancing issues.

Finally add a princess :)in appropriate section

MakeUnit:: ID_SWITZERLAND Princess 1074
MakeUnit:: ID_SWITZERLAND Emissary 1074
MakeUnit:: ID_BURGUNDY Princess 1074
MakeUnit:: ID_BURGUNDY Emissary 1074

Save Exit and your done :)
Hope it helps

Sarnaen
07-15-2004, 07:03
Whoa. Thanks Kitt - all the detail will prove useful. I've always wanted to try the Swiss out for size https://forums.totalwar.org/forum/non-cgi/emoticons/biggrin.gif
All those pikes would be a nasty, nasty force against the Knight-happy French...

Thanks a lot for the help guys. Much appreciated https://forums.totalwar.org/forum/non-cgi/emoticons/gc-2thumbsup.gif

PseRamesses
07-15-2004, 09:32
Quote[/b] (Sarnaen @ July 14 2004,13:07)]I've alway wanted to play the Russians in the early period, I'm missing out on all the fun units (Rus Spearmen, Druzhina cavalry).
I'm new to modding the game, and wondered if anyone here could tell me how to make the Novgorod faction playable in the early period....
...or you can try out the XL-mod, I defenitely recommend it, where you can play both the Russians and the Novgorods plus some 7-8 new factions all with GA-goals too.

Despot of the English
07-15-2004, 10:45
That's much more than I knew. Thanks Kitt https://forums.totalwar.org/forum/non-cgi/emoticons/medievalcheers.gif

katank
07-16-2004, 16:45
-ian doesn't require changing your files so MP wouldn't be an issue.

changing the startpos files is good too though.

Thomas_di_Montessi
07-16-2004, 16:49
holy cow, i never realised, but i could technically become the papacy WooHoo

Just one question https://forums.totalwar.org/forum/non-cgi/emoticons/confused.gif
How will I be able to excommunicate heretics and other reprobates who may cause me to lose my serene and holy composure during the game.
It's no fun playing the papacy without being able to wield the power of Christ almighty to maximum effect https://forums.totalwar.org/forum/non-cgi/emoticons/wink.gif

katank
07-16-2004, 17:38
I don't think you can excomm people as papacy or charge exorbitant prices for crusades.

you do have a full blown castle right at the start of early though and the entire Italian penisula is ripe for your taking.

Despot of the English
07-16-2004, 17:47
Excommunication is in the hands of the AI and not you. It's a lot of fun being the Pope https://forums.totalwar.org/forum/non-cgi/emoticons/medievalcheers.gif .