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EX_Outlaw
07-17-2004, 19:12
10,000 Army.


-4 CMAA (Chivalric Men @ Arms) Valor 2 with one Weapon Upgrade. Trust me. a 2 val cmaa with 1 weapon upgrade is as good as a 3 val cmaa. not only is this cheaper. but if your enemy notices he will think your cmaa are only 2 val. this is a very tricky way to get your enemy to kill there own troops by sending 2 val or even lower inf at them (ive had someone send 1 val Militia Sergeants at them.)

-3 Militia Sergeants Val 3 (anti cav)

-4 Chiv knights ( ****** GENERAL ******** )

-5 Pavise X-Bows Upgraded with whatever you have left. usually they end up being four 2 vals and one 1 val.


well, thats my army. im interested to see what you all use for armies.


Cheers, Outlaw

mercian billman
07-17-2004, 21:33
Is your v2 CMAA with a weapons upgrade better than a v3 FMAA?

BTW this probably belongs in the Jousting Fields.

EX_Outlaw
07-17-2004, 21:53
well, yes the CMAA V2 W/weap 1 is better than V3 FMAA in my expiriance

and it would go in the jousting fields. but im only a n00b on the forums https://forums.totalwar.org/forum/non-cgi/emoticons/gc-help.gif https://forums.totalwar.org/forum/non-cgi/emoticons/gc-help.gif https://forums.totalwar.org/forum/non-cgi/emoticons/gc-help.gif i cant post topics in any other forum

EX_Outlaw
07-17-2004, 21:56
also. the only prob i notice with the v2 cmaa w/weap 1 as apposed to v3 fmaa is that if the cmaa are getting owned (val 4 cmaa/fmaa/byz inf) they have atendancy to rout quicker.

The Sword of Cao Cao
07-17-2004, 22:05
Completely offtopic, but dude where did you get that ava? Looks like a 3 Kingdoms era army...

lonewolf371
07-17-2004, 23:24
Reminds me more of LotR.

Mith_
07-17-2004, 23:24
That seems like something from The Two Towers movie... as the caption would suggest.

Sarnaen
07-17-2004, 23:57
It is from LotR, it's the southerlings army, marching into Mordor.

EX_Outlaw
07-18-2004, 00:58
It is LOTR from TT its the Easterlings marching into the black gate.

ah_dut
07-19-2004, 00:30
okay ex, i don't have a set one, hardly any vets do (i'm not one) i like 4 swords, definantly 4 or more archers of some sort, 4 cav and 4 anti cav, obviously armies suit the circumstances

Musashi7
07-19-2004, 01:29
https://forums.totalwar.org/forum/non-cgi/emoticons/ht_knight.gif

3 Chiv Knights
3 Longbows
10 Billmen

with as many valor, armor, and weapon upgrades as I can afford. https://forums.totalwar.org/forum/non-cgi/emoticons/gc-cool.gif

Sarnaen
07-19-2004, 01:30
I tend to use large amounts of spears (replaced with polearms later) and archers supported by a hell of a lot of cavalry. That gives me mobility, and I'm able to deal with everything.
It sems I don't have anti-spear units, but I generally use my cavalry, baiting them and drawing them out of formation, then hitting them in lance formation from multiple directions.

katank
07-19-2004, 05:54
I tend to go heavy on missiles in single player.

so something like 4 spear, 2 sword, 2 cav, 8 archers.

the AI has no ability to counter massed archery.quite possible to bypass swords and add in some more fire power.

ah_dut
07-19-2004, 09:25
Quote[/b] (Musashi7 @ July 18 2004,19:29)]https://forums.totalwar.org/forum/non-cgi/emoticons/ht_knight.gif

3 Chiv Knights
3 Longbows
10 Billmen

with as many valor, armor, and weapon upgrades as I can afford. https://forums.totalwar.org/forum/non-cgi/emoticons/gc-cool.gif
yo mate, you know the 4 plus rule right? for every unit after 4 you pay more, a lot more it aint worth it

Kali
07-19-2004, 10:01
https://forums.totalwar.org/forum/non-cgi/emoticons/biggrin.gif If were talking Vanilla M:TW
Its
1 x Templar Knights
2 x Chivalric/Royal Knights
4 x Bill (substitute 1 or 2 Order sergeants if you've got any handy)
4 x Longbow
3 x CMAA
2 x Hobilar/Mountd sergeants (to pull the enemy out of position, and harry those overstretched units.)
and all the valour I can muster.
https://forums.totalwar.org/forum/non-cgi/emoticons/bigthumb.gif

pdoan8
07-19-2004, 12:02
I haven't had a chance to play MP just yet, but I thought valour doesn't help missile troops much, unless they are hybrid that you would use in melee as well. The same goes for weapon upgrade. On the other hand, giving the missiles troops a couple of armour upgrades seem to be more useful, since your troops would take a little less casualty from enemy missiles. In SP, I don't notice any difference in speed and fatigue rate between the upgrade and the un-upgrade unit. However, the ones with armour upgrade will take a lot less casualty, especially when they face regular archers.

Despot of the English
07-19-2004, 14:58
In general I like 2 or 3 units of heavy cavalry with an equal number of light cavalry (to charge routers down and if possible they will also be horse archers), then 3 or 4 units of spearmen and swordsmen, and the rest being archers/xbowmen.

katank
07-19-2004, 22:36
@pdoan, for me, higher valor missiles hit their targets more.

also, firing arrows do tire the units and heavily armored ones do tire more but armor is still best for missiles.

Copperhead
07-19-2004, 23:10
I don't play multiplayer, but I'm playing Russians at the moment and my armies are nothing but Boyars, damn you gotta love those guys. and then slav warriors for garrison duty.

ah_dut
07-19-2004, 23:14
Quote[/b] (Copperhead @ July 19 2004,17:10)]I don't play multiplayer, but I'm playing Russians at the moment and my armies are nothing but Boyars, damn you gotta love those guys. and then slav warriors for garrison duty.
that's not very balanced how da heck do you afford the boyars even with slavs for garrison duty?

Copperhead
07-20-2004, 02:58
most provinces have 80% farms and i have big trade empire.

i know it isn't balanced but they can handle themselves well against anything so far. when i meet spearmen i just surround them and pour arrows into them, then charge them from all sides. i normally play catholic factions and have several spear, several sword and cavalry then the rest archers of some sort. with the russians i've basically just found that they are excellent as horse hordes. if i find the odds to be too great against me i attack them, destroy their first wave then withdraw all my troops slowly moving backwards in teams, firing arrows on them as i go. repeat until they only have 1 maybe 2 full stacks in the province then fight a full pitched battle.

only suffered one major defeat so far and that was against the Golden Horde. beat them eventually though https://forums.totalwar.org/forum/non-cgi/emoticons/smokin.gif

Sarnaen
07-20-2004, 06:17
As Russia, I find it very unprofitable to build 80% farms in most provinces, as they never make their money back. Only select provinces that definately pay back their investments get the 80% farming upgrade. Otherwise, I find I'm spending more building the farms, than the farms are producing over a wide timeframe. I build 20% farming in all provinces, 40% in the medium-yield provinces, 60% in the higher and very rarely an 80% farm upgrade. I rarely need such monetary power as I conduct all of my wars on as small a frontage as possible, and preferably one faction at a time. Although I could afford to fight multiple enemies, I can keep peace, pick on one and lower my standing armies, freeing up money taken by upkeep, and build some teched-down defence armies to plug gaps and deal with AI aggression. 8,000 men sitting in a port, waiting for the call to duty is a strong deterrant to anyone who fancies trying to grab a few of my lightly garrisoned backwater florin-cow provinces.

Corax
07-20-2004, 15:58
in sp, i take 4 ballistic units (2-4 arbs), 3 chiv sargs, 2 cmaa, 3 HA, 1 heavy cav, 3 halbs

in multiplay, i like to play hungarians and rely heavily on szekler and cmaa

katank
07-20-2004, 16:18
sarnaen is right. the Russians have steppes that are quite poor.

places like pereslavyl can't even justify a 20% upgrade.

trade is the main thing.

get to master merchant in all coastal provinces is a good idea.

I like beeline for Const. and that usually gets me out of financial straits.

as for unbalanced Russian armies, how about 8 druzhina dismounted into FFKs and 8 boyars. that can take everything better and is actually not that bad costwise.

Sarnaen
07-20-2004, 16:58
If I'm not playing GA, I just migrate south and replace the Byzantines with me, the Russians. That pretty much solves my problems. Not realistic, perhaps, but effective. I then take control of the Mediterranian and take northern Italy and Iberia, once I have these I'm pulling more money into the coffers than I can spend, and my empire is pretty much all powerful, with maximum influence Kings, well equipped armies and the ability to strike wherever I like.
After all, wasn't Moscow hailed as the third Rome? https://forums.totalwar.org/forum/non-cgi/emoticons/biggrin.gif

ah_dut
07-20-2004, 17:02
sarnean i believe it was during the cold war https://forums.totalwar.org/forum/non-cgi/emoticons/tongue.gif

Sarnaen
07-20-2004, 17:12
The timeframe is irrelevant. Moscow is Moscow, regardless of the year https://forums.totalwar.org/forum/non-cgi/emoticons/tongue.gif