Monkwarrior
07-25-2004, 08:43
Hi
I am polishing now the first version of the Reconquista Mod and I am trying to regulate the type of units that will appear in the different rebellions.
These data appear in the column 11 (from Gnome editor) and it assigns a number for each type of rebellion available for a given unit. For example
"CATH_REBELS(15), CATH_LOYALISTS(5), CATH_PEASANTS(10), CATH_BANDITS(12), CATH_ZEALOTS(10), ORTH_REBELS(15), ORTH_LOYALISTS(5), ORTH_PEASANTS(10), ORTH_BANDITS(12), ORTH_ZEALOTS(10), ENG_BANDITS(2), CATH_HERETICS(15), ORTH_HERETICS(15), PAG_REBELS(10),
Can anybody explain to me the meaning of those numbers? https://forums.totalwar.org/forum/non-cgi/emoticons/confused.gif I guess they are related with the probability for the unit to appear in a rebellion, but I don't know if the probability increases with higher numbers or with low ones and if these numbers have limits.
Something similar happens in column 15 about AI choices. For example
"POVERTY_STRICKEN(256.5), DESPERATE_DEFENCE(17.1), CATHOLIC_EXPANSIONIST(136.8), CATHOLIC_NAVAL_EXPANSIONIST(136.8), CATHOLIC_TRADER(171),
I guess these numbers are related with the probability for the AI to produce this type of unit in case of different behaviours of each faction, but now the numbers are much higher than before.
Any idea?
I am polishing now the first version of the Reconquista Mod and I am trying to regulate the type of units that will appear in the different rebellions.
These data appear in the column 11 (from Gnome editor) and it assigns a number for each type of rebellion available for a given unit. For example
"CATH_REBELS(15), CATH_LOYALISTS(5), CATH_PEASANTS(10), CATH_BANDITS(12), CATH_ZEALOTS(10), ORTH_REBELS(15), ORTH_LOYALISTS(5), ORTH_PEASANTS(10), ORTH_BANDITS(12), ORTH_ZEALOTS(10), ENG_BANDITS(2), CATH_HERETICS(15), ORTH_HERETICS(15), PAG_REBELS(10),
Can anybody explain to me the meaning of those numbers? https://forums.totalwar.org/forum/non-cgi/emoticons/confused.gif I guess they are related with the probability for the unit to appear in a rebellion, but I don't know if the probability increases with higher numbers or with low ones and if these numbers have limits.
Something similar happens in column 15 about AI choices. For example
"POVERTY_STRICKEN(256.5), DESPERATE_DEFENCE(17.1), CATHOLIC_EXPANSIONIST(136.8), CATHOLIC_NAVAL_EXPANSIONIST(136.8), CATHOLIC_TRADER(171),
I guess these numbers are related with the probability for the AI to produce this type of unit in case of different behaviours of each faction, but now the numbers are much higher than before.
Any idea?