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View Full Version : Got my first civil war !



afrit
08-10-2004, 14:28
I wanted to share my recent experience and rant about the teleporting feature/bug.

Playing my first ever Turkish campaign on Early/Expert. I Blitzed in the first reign all the way to Algeria and Constantinople. Added Morocco and Greece and Bulgaria in second reign. Then spent 15 years or so teching up and collecting money.A french crusade is heading my way and has gotten to Hungary, and is about to invade my province of Bulgaria. No problemo. Lots of troops in Bulgaria to hold it back.

I hit End Year, and lo and behold I am presented with the civil war dialog!. 2 provinces go rebel, 11 are contested and 11 are loyal. I am thinking WTF #$%^@&!. I choose loyalist forces, and then I am told my King died and has been succeeded. Now the dead King was sitting tight in Tripoli. I was expecting that when he died, the heir will show up in either Rum (First province with Keep, has several buildings) or Constantinople (only province with Castle). But noooooo!, he had to teleport all the way to Morocco!!! Which obvioulsy triggered the civil war.

It's not a big deal. I kind of like the challenge, and I happened to have a few Jihad markers in Rum which I sicced on the rebel provinces. I think I'll easily get the rebellion under control. HOwever, it'll probably cost me Bulgaria since 1/3 of the stacks positioned there to fight the French crusade went rebel.

[rant on]
I seriously think this teleporting thing is a bad feature/bug. I know the intent of the programmers was to have the new King in the most developed province, in order to avoid mass rebellions. But the way they go about choosing that is broken (most number of buildings it seems). I think the heir should not teleport anywhere. Which will force the player to keep the heir in central location when the old king is getting up there in years. And that is historically accurate. THe one to inherit the throne always wanted to be close to the old king at his deathbed to avoid palace coups and intrigue. I hope they fix this in RTW.

Also, they should announce the death of the King before the civil war. It just makes sense that way.

[rant off]
Ok. Now I feel better.

afrit

massamuusi
08-10-2004, 14:37
Don't know, but I've found out that when you always hold your king and heirs in the same province, they start emerging there. Though it could be the biggest castle, grand mosque etc. causing it aswell.
Never had anyone transport far away, but then again, I very rarely take far flung colonies, since they're very rarely strategically useful. Flanders is useful, it can have 2000 floring income, so it can more than afford the upkeep of the extra troops required.

saundersag
08-10-2004, 14:41
one of the most annoying things i find is that i have never got told that my generals are disloyal the turn before there is civil war. It always takes me completely by suprise. However it is quite fun having a civil war and you rarely suffer very badly from them.

Hetman_Koronny
08-10-2004, 14:48
one of the most annoying things i find is that i have never got told that my generals are disloyal the turn before there is civil war.


You will be told provided that you have spies all around your kingdom.

I am not sure you will be given a warning the very turn BEFORE the civil war but spies will give you enough signals to be sure...

Ar7
08-10-2004, 14:59
I was told that there are many disloyal generals that could start a civil war even when i had no spies.

BTW i had a civil war only once, it was my first game and i didn't know a thing about loyalty ~:p

eadeater
08-10-2004, 15:02
Yeah, civil wars aren't too bad in the earlier stages of a game, but when you are totally in control and have at least half the provinces under your control, and your king dies, and his inbred, odd number of toes, raving loonatic etc. heir comes to the throne, the civil war that is liable to occur will almost certainly be followed by a re-emergance or two, which are always fun ~D .

Hetman_Koronny
08-10-2004, 16:11
I was told that there are many disloyal generals that could start a civil war even when i had no spies.

That is correct. Spies however can give you exact information which general will lead the riot. Thanks to that you can easily get rid of the bastard.... :whip:
:hanged:

*where's the guillotine smiley? couldn't find one ~:( *

Blodrast
08-10-2004, 17:40
heh, even with spies, sometimes it's a bit odd...I'm also playing Turks and having lots of disloyal generals reported, but the weird part about it is that generals alone in their stack are reported most of the time !
I am not told anything about 1-2 shields generals leading decent stacks, but I am given ample warnings about crappy unloyal peasant units alone in a garrison somewhere in the middle of the desert...it's weird.