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The Blind King of Bohemia
08-24-2004, 01:06
Release the mod tomorrow, trebia has now:

Iberian infantry(skirmishers removed)

Long shield Cavalry: (one poenic infantry removed)

Round shield cavalry: ( other skirmisher removed)

In the process of adding sacred band> armoured elephant removed



Also a harder tutorial with you now having hastati and velites instead of spears and archers and the gauls having alot more men.


I'll see you tomorrow lads :knight:

Steppe Merc
08-24-2004, 01:12
Yay! It's sad that you have to remove units though.... ~:( By any chance, have you had any luck with the unit sizes? I've been trying all day, no luck. But good job, brilliant! Later, could you explain how you did all this?

fenir
08-24-2004, 02:39
nice work BKB, very nice.

I have also been looking at this, unfortunately time is not on my side atm.

fenir

nightcrawlerblue
08-24-2004, 03:29
Can you make a mod that makes all units armored elephants? I would be grateful! ~D

Kagetora
08-24-2004, 07:13
Heck when I was playing the mod, the armored elephnats were there first unit to "run amok" and rout. Why the heck would you want a whole unit of them, now the war elephants, they never routed.

Armchair Athlete
08-24-2004, 08:10
Heck when I was playing the mod, the armored elephnats were there first unit to "run amok" and rout. Why the heck would you want a whole unit of them, now the war elephants, they never routed.

Same here, when I played the demo the armoured elephants always ran amok first, but the war elephants did not. Good to see that they are not almost invincible anyway.

nightcrawlerblue
08-24-2004, 13:25
Heck when I was playing the mod, the armored elephnats were there first unit to "run amok" and rout. Why the heck would you want a whole unit of them, now the war elephants, they never routed.

Eeh as long as it's an elephant I don't really care lol...

Plus, if you had an army of only elephants the battle would probably be over before they got a chance to run amok anyway lol *imagines 50 elephants crushing into a huge line of Roman infantry* *drools*.

ShadesPanther
08-24-2004, 13:45
The Elephants don't really kill that many men. They just knock them over so as soon as the elephants pass through charge them with your Barbarian mercs or Iberian infantry...*whistles innocently*

King Azzole
08-24-2004, 14:11
BKB your amazing. ~:wave:

Steppe Merc
08-24-2004, 16:03
I wonder how we can add lines of hex.... I assume that's the problem BKB? You have to take out units because theres no room just to add them... Right?

The Blind King of Bohemia
08-24-2004, 17:36
Yep. Its pretty annoying. Nay, VERY annoying!

Steppe Merc
08-24-2004, 20:20
BKB, I read over at the TWC that you can add as many boxes as you like, just as long as you delete some of the extra ones wit the stars and stuff. I'm trying now to get a more deffinitive answer...

nightcrawlerblue
08-24-2004, 20:33
Have you started that elephant mod yet? ~D

~:p

son of spam
08-24-2004, 22:15
Does anyone know, BTW, if elephants running amok can be rallied somehow?

Steppe Merc
08-24-2004, 22:22
Don't think so. Once they go crazy, you either got to kill em, or let em go.

ShadesPanther
08-25-2004, 00:02
sometimes they reform. It does depend though, If they are only annoyed they should be ok or quite a few elephants have died you probably won't get them back

The Marcher Lord
08-25-2004, 00:12
Always a shame to have to give them the nail in the head treatment - mind you, I noticed they take out the elephant rider/nailer every time when they collapse, squish!

ShadesPanther
08-25-2004, 00:20
The Marcher Lord: That was one of the main reasons the driver didn't use the spike so he let it just rampage a bit then hop off when it calms down