EatYerGreens
08-26-2004, 03:39
Hi to all old-Shogun-ers out there,
The notes to the 1.11 patch claim to have fixed the 'suicidal Daimyos problem'. Not so, it seems.
This has happened at least twice in my current campaign. Me as Hojo. Difficulty level 'Normal'.
Lord Takeda invades Musashi very early on, in about the third year. I slaughter most of his cavalry on the opposite bank but then forced to back up my units just a little from my end of the bridge and some of them spill out. So he crosses the bridge to press home the advantage. One of my unengaged YS kill half of his hatamoto and he swivels around so his back is towards me, at which point I send my Daimyo's unit after him and he, err... doesn't get the opportunity to run away. Dies without heirs, lands turn rebel and only have token forces left. Easy takover.
Later on, Uesugi is down to just Echigo and Dewa but has about 4 full stacks. I capture Dewa but he repeatedly lifts the siege each time by using his entire army to force me out (I abandon province). I eventually make a speculative twin attack and catch him out of position in Echigo with just a token force. He lamely retreats to the castle without a battle and dies by the next turn in the siege which followed. The multi stacks in Dewa therefore get no chance to respond and turn into Imagawa forces instead. I expect a long series of attrition battles (time-limit defeats) but having routed the initial units, somehow their reinforcements queue fails to work and 3500-odd just vapourise, with nowhere to retreat to. Wierd.
Later still, I spring a surprise attack on Oda (hitherto allied but he was clobbering Mori up the other end of the map and had to be stopped) who has been waiting in Sado, lacking the strength to take Dewa himself. Not a massive numerical advantage, maybe 800/650 in my favour but his defence isn't going too well and he lunges into a unit of H0 YS, which were hiding in trees and wasting his arrows. I send in a second unit and he's soon surrounded and killed. The rest of them scarper, only to be besieged. Must have been Nobunaga too because again no heirs were left and most of the map turns rebel. Oda left a near-hollow core west of there, allowing territories to fall in quick succession, mostly unopposed. Another lot of multiple stacks just sat there while I took over. Loads of cavalry and well teched-up compared to mine, too. The manual says rebels don't act in a coordinated fashion but TTTT, Rebel AI is just plain dumb.
Once shepherded into two provinces, each with no retreat path, the big stacks similarly vapourised in the battle-routs but one of them did take two attempts. Four stacks force me to abandon Owari but leave Mino empty, so I grab that and I have them surrounded. First attack cost me 900+ casualties and I ran out of both time and reinforcements. My Daimyo is 83 years old and I was trying to get him killed off. His unit is down to one man, and some No-Dachi have him surrounded. He should have bought the farm but that's when the clock ran out. I'd got about 1600 of them (probably the most I'd ever seen in a battle result) but it really spoiled the next battle. The AI failed to condense/rearrange its broken and full-strength units so the second battle (couple of years spent replenishing my losses) was against a selection of cavalry and YS cadres but only about 30 archers which then decided to make a run for it once I'd got a bridgehead. I'd stopped attacking temporarily, I was busy getting them to cross the bridge(s) and setup a formation. None of their reinforcements show up (potentially hundreds of archers, No Dachi and so on) and again 3000-odd disappear at a stroke. Official battle results about 180 of them and 90 of mine. Like I said - wierd.
I think I had over-mobilised to tackle this situation and I now have about half a dozen full stacks of my own. I should be able to finish the campaign without raising too many more troops. Taxes are low and I've had only one or two poor harvests in the last 20 years. If not linked to population loyalty, then maybe it was those years where no territories were taken or battles of any kind were fought? Kind of like saying the game 'rewards' you for battle successes but punishes you if you're inactive for too long. Of course, if you're inactive because you're skint and can't afford enough troops to attack anywhere, it's a vicious circle, if the theory's true.
The notes to the 1.11 patch claim to have fixed the 'suicidal Daimyos problem'. Not so, it seems.
This has happened at least twice in my current campaign. Me as Hojo. Difficulty level 'Normal'.
Lord Takeda invades Musashi very early on, in about the third year. I slaughter most of his cavalry on the opposite bank but then forced to back up my units just a little from my end of the bridge and some of them spill out. So he crosses the bridge to press home the advantage. One of my unengaged YS kill half of his hatamoto and he swivels around so his back is towards me, at which point I send my Daimyo's unit after him and he, err... doesn't get the opportunity to run away. Dies without heirs, lands turn rebel and only have token forces left. Easy takover.
Later on, Uesugi is down to just Echigo and Dewa but has about 4 full stacks. I capture Dewa but he repeatedly lifts the siege each time by using his entire army to force me out (I abandon province). I eventually make a speculative twin attack and catch him out of position in Echigo with just a token force. He lamely retreats to the castle without a battle and dies by the next turn in the siege which followed. The multi stacks in Dewa therefore get no chance to respond and turn into Imagawa forces instead. I expect a long series of attrition battles (time-limit defeats) but having routed the initial units, somehow their reinforcements queue fails to work and 3500-odd just vapourise, with nowhere to retreat to. Wierd.
Later still, I spring a surprise attack on Oda (hitherto allied but he was clobbering Mori up the other end of the map and had to be stopped) who has been waiting in Sado, lacking the strength to take Dewa himself. Not a massive numerical advantage, maybe 800/650 in my favour but his defence isn't going too well and he lunges into a unit of H0 YS, which were hiding in trees and wasting his arrows. I send in a second unit and he's soon surrounded and killed. The rest of them scarper, only to be besieged. Must have been Nobunaga too because again no heirs were left and most of the map turns rebel. Oda left a near-hollow core west of there, allowing territories to fall in quick succession, mostly unopposed. Another lot of multiple stacks just sat there while I took over. Loads of cavalry and well teched-up compared to mine, too. The manual says rebels don't act in a coordinated fashion but TTTT, Rebel AI is just plain dumb.
Once shepherded into two provinces, each with no retreat path, the big stacks similarly vapourised in the battle-routs but one of them did take two attempts. Four stacks force me to abandon Owari but leave Mino empty, so I grab that and I have them surrounded. First attack cost me 900+ casualties and I ran out of both time and reinforcements. My Daimyo is 83 years old and I was trying to get him killed off. His unit is down to one man, and some No-Dachi have him surrounded. He should have bought the farm but that's when the clock ran out. I'd got about 1600 of them (probably the most I'd ever seen in a battle result) but it really spoiled the next battle. The AI failed to condense/rearrange its broken and full-strength units so the second battle (couple of years spent replenishing my losses) was against a selection of cavalry and YS cadres but only about 30 archers which then decided to make a run for it once I'd got a bridgehead. I'd stopped attacking temporarily, I was busy getting them to cross the bridge(s) and setup a formation. None of their reinforcements show up (potentially hundreds of archers, No Dachi and so on) and again 3000-odd disappear at a stroke. Official battle results about 180 of them and 90 of mine. Like I said - wierd.
I think I had over-mobilised to tackle this situation and I now have about half a dozen full stacks of my own. I should be able to finish the campaign without raising too many more troops. Taxes are low and I've had only one or two poor harvests in the last 20 years. If not linked to population loyalty, then maybe it was those years where no territories were taken or battles of any kind were fought? Kind of like saying the game 'rewards' you for battle successes but punishes you if you're inactive for too long. Of course, if you're inactive because you're skint and can't afford enough troops to attack anywhere, it's a vicious circle, if the theory's true.