Log in

View Full Version : Size of Spears



danimal
09-01-2004, 23:48
No one has mentioned this as of yet.
I found in MTW the size of spears quite frankly ridiculous.
When zoomed in the spear end was about the thickness of a tree trunk.

This has been resolved for RTW HOOORAY :jumping:

Anyone else happy with any particularly inane improvements?

Oaty
09-02-2004, 08:48
Its not the size of there weapons that counts its how well you command them.

Tamur
09-02-2004, 15:51
I was happy to see that swords look like swords instead of PVC tubing... ~:)

Lonewarrior
09-02-2004, 16:00
Its all good ~:wave: thanks to the new trasformation to 3D.

DisruptorX
09-02-2004, 16:06
"as of one has mentioned this as of yet.
I found in MTW the size of spears quite frankly ridiculous.
When zoomed in the spear end was about the thickness of a tree trunk."

Yet you didn't find it strange that the troops had no faces and attack by wildly alternating between 2 animations? Seriously though, I also noticed how the spear heads don't look sharp in the least and have a flat top.


The Generals in Rome hold thier swords like wimps. Zoom in on them and check it out, it looks ridiculous. :tomato:

McGowan
09-02-2004, 18:25
Well, those generals are from rich political families, and they're only in the military as a quick leg up to the wonderful world of sweat baths, eunuch bodyguards, and all the backstabbing politics one can stand.

Quietus
09-02-2004, 19:43
No one has mentioned this as of yet.
I found in MTW the size of spears quite frankly ridiculous.
When zoomed in the spear end was about the thickness of a tree trunk.

This has been resolved for RTW HOOORAY :jumping:

Anyone else happy with any particularly inane improvements?

I am. The size of the spears and jousts(?) is one of the minor annoyances in MTW (apart from the major annoyances). I personally refer to them as "logs" ~D .

Another minor annoyance is that strategic agents CAN'T go to provinces with no ports. Technically, you can dump a whole army as long as you have interconnected ships, even without a port but you can't plop one strategic in. This must be remedied in RTW.

katank
09-02-2004, 23:43
It's annoying that thus you can never bribe the Irish rebels etc but it's also somewhat nice in that agents use only ports but armies need ships.

it's fair that agents get some restrictions to partially overcome their huge mobility at the beginning when ships aren't available.

Quietus
09-03-2004, 02:35
It's annoying that thus you can never bribe the Irish rebels etc but it's also somewhat nice in that agents use only ports but armies need ships.

it's fair that agents get some restrictions to partially overcome their huge mobility at the beginning when ships aren't available.

Not only that. The stacks of Byzantines or rebels who always get trapped in cyprus and the other islands. They don't build ports and sit there the whole game. If you use an army, they are trapped there for the duration of building a port.

You can't send an emissary, no assassin,no spy, no religious agents even with a ring of ships. I understand agents not being able to use ports on their own but with ships they should be allowed. :frog: